egl: Move _eglPointerIsDereferencable() to eglglobals.[ch]

Move _eglPointerIsDereferencable() to eglglobals.[ch] and make it a
non-static function so it can be used out of egldisplay.c

Signed-off-by: Miguel A. Vico <mvicomoya@nvidia.com>
Reviewed-by: James Jones <jajones@nvidia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Miguel A. Vico
2017-07-19 17:25:08 -07:00
committed by Emil Velikov
parent dad0c5d2d7
commit 045108938c
3 changed files with 37 additions and 33 deletions

View File

@@ -49,10 +49,6 @@
#include "eglsync.h"
/* Includes for _eglNativePlatformDetectNativeDisplay */
#ifdef HAVE_MINCORE
#include <unistd.h>
#include <sys/mman.h>
#endif
#ifdef HAVE_WAYLAND_PLATFORM
#include <wayland-client.h>
#endif
@@ -105,35 +101,6 @@ _eglGetNativePlatformFromEnv(void)
}
/**
* Perform validity checks on a generic pointer.
*/
static EGLBoolean
_eglPointerIsDereferencable(void *p)
{
#ifdef HAVE_MINCORE
uintptr_t addr = (uintptr_t) p;
unsigned char valid = 0;
const long page_size = getpagesize();
if (p == NULL)
return EGL_FALSE;
/* align addr to page_size */
addr &= ~(page_size - 1);
if (mincore((void *) addr, page_size, &valid) < 0) {
_eglLog(_EGL_DEBUG, "mincore failed: %m");
return EGL_FALSE;
}
return (valid & 0x01) == 0x01;
#else
return p != NULL;
#endif
}
/**
* Try detecting native platform with the help of native display characteristcs.
*/