dri_util: when overriding, always reset the core version

This way we won't fail when validating just because we may have a non
overriden core version that is lower than the requested one, even when
the compat version is high enough.

For example, running glcts from VK-GL-CTS with i965, this will
succeed:

$ MESA_GL_VERSION_OVERRIDE=4.6 ./glcts --deqp-case=KHR-GL46.info.vendor

While, this will fail:

$ MESA_GL_VERSION_OVERRIDE=4.6COMPAT ./glcts --deqp-case=KHR-GL46.info.vendor

Fixes: 464c56d3d5 ("dri_util: Use
_mesa_override_gl_version_contextless")

Cc: Ian Romanick <ian.d.romanick@intel.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Andres Gomez
2018-03-02 15:25:32 +02:00
parent b0f8ad189c
commit 044acd3569

View File

@@ -164,11 +164,9 @@ driCreateNewScreen2(int scrn, int fd,
api = API_OPENGL_COMPAT;
if (_mesa_override_gl_version_contextless(&consts, &api, &version)) {
if (api == API_OPENGL_CORE) {
psp->max_gl_core_version = version;
} else {
psp->max_gl_core_version = version;
if (api == API_OPENGL_COMPAT)
psp->max_gl_compat_version = version;
}
}
psp->api_mask = 0;