glsl: add ARB_bindless_texture enable
This also adds the extension to the standalone GLSL compiler. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -607,6 +607,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
|
||||
EXT(ARB_ES3_1_compatibility),
|
||||
EXT(ARB_ES3_2_compatibility),
|
||||
EXT(ARB_arrays_of_arrays),
|
||||
EXT(ARB_bindless_texture),
|
||||
EXT(ARB_compute_shader),
|
||||
EXT(ARB_compute_variable_group_size),
|
||||
EXT(ARB_conservative_depth),
|
||||
|
Reference in New Issue
Block a user