nir: Add a little more docs about NIR's constant_data.
I think everyone trips over "how does this relate to nir_const", and I was curious if I could redefine the units of the constant_data_size / indirect offsets. Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6179>
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@@ -3246,10 +3246,14 @@ typedef struct nir_shader {
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/** Constant data associated with this shader.
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*
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* Constant data is loaded through load_constant intrinsics. See also
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* nir_opt_large_constants.
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* Constant data is loaded through load_constant intrinsics (as compared to
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* the NIR load_const instructions which have the constant value inlined
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* into them). This is usually generated by nir_opt_large_constants (so
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* shaders don't have to load_const into a temporary array when they want
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* to indirect on a const array).
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*/
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void *constant_data;
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/** Size of the constant data associated with the shader, in bytes */
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unsigned constant_data_size;
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} nir_shader;
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