i965: Add INTEL_fragment_shader_ordering support.

Adds suppport for INTEL_fragment_shader_ordering. We achieve
the fragment ordering by using the same instruction as for
beginInvocationInterlockARB() which is by issuing a memory
fence via sendc.

Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
This commit is contained in:
Kevin Rogovin
2018-08-27 09:54:24 +03:00
committed by Plamena Manolova
parent 119435c877
commit 03ecec9ed2
3 changed files with 3 additions and 0 deletions

View File

@@ -59,6 +59,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.</li>
<li>GL_EXT_window_rectangles on radeonsi.</li>
<li>GL_KHR_texture_compression_astc_sliced_3d on radeonsi.</li>
<li>GL_INTEL_fragment_shader_ordering on i965.</li>
<li>GL_NV_fragment_shader_interlock on i965.</li>
</ul>