anv: Add support for SPIR-V 1.3 subgroup operations
This requires us to bump the subgroup size to 32 for all shader stages because Vulkan requires that to be a physical device query. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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@@ -113,6 +113,14 @@ struct brw_compiler {
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bool supports_pull_constants;
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};
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/**
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* We use a constant subgroup size of 32. It really only needs to be a
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* maximum and, since we do SIMD32 for compute shaders in some cases, it
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* needs to be at least 32. SIMD8 and SIMD16 shaders will still claim a
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* subgroup size of 32 but will act as if 16 or 24 of those channels are
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* disabled.
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*/
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#define BRW_SUBGROUP_SIZE 32
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/**
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* Program key structures.
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@@ -650,8 +650,7 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
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OPT(nir_lower_system_values);
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const nir_lower_subgroups_options subgroups_options = {
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.subgroup_size = nir->info.stage == MESA_SHADER_COMPUTE ? 32 :
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nir->info.stage == MESA_SHADER_FRAGMENT ? 16 : 8,
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.subgroup_size = BRW_SUBGROUP_SIZE,
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.ballot_bit_size = 32,
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.lower_to_scalar = true,
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.lower_subgroup_masks = true,
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