v3d/ci: Add flake test
This test works when executed alone, but fails when running the full GLES3 CTS. Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17300>
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@@ -8,5 +8,8 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4
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spec@arb_occlusion_query@occlusion_query_order
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spec@egl_chromium_sync_control@conformance
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# This test works alone, but fails when executing all the tests together
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32ui_2d
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dEQP-VK.api.external.fence.opaque_fd.reset_permanent
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dEQP-VK.api.external.fence.opaque_fd.reset_temporary
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