Implement line stippling.
Also added draw_stage::reset_line_stipple(). There may be a better way of doing that though.
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@@ -706,6 +706,17 @@ plot(struct setup_stage *setup, GLint x, GLint y)
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}
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/**
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* Determine whether or not to emit a line fragment by checking
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* line stipple pattern.
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*/
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static INLINE GLuint
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stipple_test(GLint counter, GLushort pattern, GLint factor)
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{
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GLint b = (counter / factor) & 0xf;
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return (1 << b) & pattern;
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}
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/**
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* Do setup for line rasterization, then render the line.
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@@ -718,6 +729,7 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
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const struct vertex_header *v0 = prim->v[0];
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const struct vertex_header *v1 = prim->v[1];
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struct setup_stage *setup = setup_stage( stage );
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struct softpipe_context *sp = setup->softpipe;
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GLint x0 = (GLint) v0->data[0][0];
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GLint x1 = (GLint) v1->data[0][0];
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@@ -763,7 +775,12 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
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const GLint errorDec = error - dx;
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for (i = 0; i < dx; i++) {
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plot(setup, x0, y0);
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if (!sp->setup.line_stipple_enable ||
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stipple_test(sp->line_stipple_counter,
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sp->setup.line_stipple_pattern,
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sp->setup.line_stipple_factor + 1)) {
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plot(setup, x0, y0);
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}
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x0 += xstep;
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if (error < 0) {
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@@ -773,6 +790,8 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
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error += errorDec;
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y0 += ystep;
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}
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sp->line_stipple_counter++;
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}
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}
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else {
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@@ -783,7 +802,12 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
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const GLint errorDec = error - dy;
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for (i = 0; i < dy; i++) {
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plot(setup, x0, y0);
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if (!sp->setup.line_stipple_enable ||
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stipple_test(sp->line_stipple_counter,
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sp->setup.line_stipple_pattern,
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sp->setup.line_stipple_factor + 1)) {
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plot(setup, x0, y0);
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}
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y0 += ystep;
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@@ -794,6 +818,8 @@ setup_line(struct draw_stage *stage, struct prim_header *prim)
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error += errorDec;
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x0 += xstep;
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}
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sp->line_stipple_counter++;
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}
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}
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@@ -984,6 +1010,13 @@ static void setup_end( struct draw_stage *stage )
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}
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static void reset_stipple_counter( struct draw_stage *stage )
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{
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struct setup_stage *setup = setup_stage(stage);
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setup->softpipe->line_stipple_counter = 0;
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}
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/**
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* Create a new primitive setup/render stage.
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*/
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@@ -998,6 +1031,7 @@ struct draw_stage *sp_draw_render_stage( struct softpipe_context *softpipe )
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setup->stage.line = setup_line;
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setup->stage.tri = setup_tri;
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setup->stage.end = setup_end;
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setup->stage.reset_stipple_counter = reset_stipple_counter;
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setup->quad.coef = setup->coef;
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