mesa: Rename _mesa_lookup_arrayobj to _mesa_lookup_vao.
For consistency with the previous renames. Completely generated by: $ find . -type f -print0 | xargs -0 sed -i \ 's/_mesa_lookup_arrayobj/_mesa_lookup_vao/g' Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
@@ -61,7 +61,7 @@
|
||||
*/
|
||||
|
||||
struct gl_vertex_array_object *
|
||||
_mesa_lookup_arrayobj(struct gl_context *ctx, GLuint id)
|
||||
_mesa_lookup_vao(struct gl_context *ctx, GLuint id)
|
||||
{
|
||||
if (id == 0)
|
||||
return NULL;
|
||||
@@ -395,7 +395,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, GLboolean genRequired)
|
||||
}
|
||||
else {
|
||||
/* non-default array object */
|
||||
newObj = _mesa_lookup_arrayobj(ctx, id);
|
||||
newObj = _mesa_lookup_vao(ctx, id);
|
||||
if (!newObj) {
|
||||
if (genRequired) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
@@ -482,7 +482,7 @@ _mesa_DeleteVertexArrays(GLsizei n, const GLuint *ids)
|
||||
}
|
||||
|
||||
for (i = 0; i < n; i++) {
|
||||
struct gl_vertex_array_object *obj = _mesa_lookup_arrayobj(ctx, ids[i]);
|
||||
struct gl_vertex_array_object *obj = _mesa_lookup_vao(ctx, ids[i]);
|
||||
|
||||
if ( obj != NULL ) {
|
||||
ASSERT( obj->Name == ids[i] );
|
||||
@@ -588,7 +588,7 @@ _mesa_IsVertexArray( GLuint id )
|
||||
if (id == 0)
|
||||
return GL_FALSE;
|
||||
|
||||
obj = _mesa_lookup_arrayobj(ctx, id);
|
||||
obj = _mesa_lookup_vao(ctx, id);
|
||||
if (obj == NULL)
|
||||
return GL_FALSE;
|
||||
|
||||
|
Reference in New Issue
Block a user