DOS updates from Daniel Borca.
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@@ -23,7 +23,7 @@
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*/
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/*
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* DOS/DJGPP device driver v1.2 for Mesa 4.1
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* DOS/DJGPP device driver v1.3 for Mesa 5.0
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*
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* Copyright (C) 2002 - Borca Daniel
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* Email : dborca@yahoo.com
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@@ -37,6 +37,17 @@
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#define DMESA_MAJOR_VERSION 5
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#define DMESA_MINOR_VERSION 0
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/* Sample Usage:
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*
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* 1. Call DMesaCreateVisual() to initialize graphics.
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* 2. Call DMesaCreateContext() to create a DMesa rendering context.
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* 3. Call DMesaCreateBuffer() to define the window.
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* 4. Call DMesaMakeCurrent() to bind the DMesaBuffer to a DMesaContext.
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* 5. Make gl* calls to render your graphics.
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* 6. Use DMesaSwapBuffers() when double buffering to swap front/back buffers.
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* 7. Before exiting, destroy DMesaBuffer, DMesaContext and DMesaVisual.
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*/
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typedef struct dmesa_context *DMesaContext;
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typedef struct dmesa_visual *DMesaVisual;
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typedef struct dmesa_buffer *DMesaBuffer;
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@@ -45,32 +56,79 @@ typedef struct dmesa_buffer *DMesaBuffer;
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extern "C" {
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#endif
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DMesaVisual DMesaCreateVisual (GLint width, GLint height,
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GLint colDepth,
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GLboolean dbFlag,
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GLint depthSize,
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GLint stencilSize,
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GLint accumSize);
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/*
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* Create a new Visual and set graphics mode.
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*/
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DMesaVisual DMesaCreateVisual (GLint width, /* X res */
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GLint height, /* Y res */
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GLint colDepth, /* BPP */
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GLint refresh, /* refresh rate: 0=default */
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GLboolean dbFlag, /* double-buffered */
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GLboolean rgbFlag, /* RGB mode */
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GLboolean alphaFlag,/* alpha buffer requested */
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GLint depthSize, /* requested bits/depth */
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GLint stencilSize, /* requested bits/stencil */
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GLint accumSize); /* requested bits/accum */
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/*
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* Destroy Visual and restore screen.
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*/
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void DMesaDestroyVisual (DMesaVisual v);
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/*
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* Create a new Context for rendering.
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*/
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DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
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/*
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* Destroy Context.
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*/
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void DMesaDestroyContext (DMesaContext c);
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/*
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* Create a new Buffer (window).
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*/
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DMesaBuffer DMesaCreateBuffer (DMesaVisual visual,
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GLint xpos, GLint ypos,
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GLint width, GLint height);
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/*
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* Destroy Buffer.
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*/
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void DMesaDestroyBuffer (DMesaBuffer b);
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DMesaContext DMesaCreateContext (DMesaVisual visual, DMesaContext share);
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void DMesaDestroyContext (DMesaContext c);
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/*
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* Bind Buffer to Context and make the Context the current one.
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*/
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GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
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/*
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* Swap the front and back buffers for the given Buffer.
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* No action is taken if the buffer is not double buffered.
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*/
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void DMesaSwapBuffers (DMesaBuffer b);
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/*
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* Move/Resize Buffer.
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*/
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GLboolean DMesaViewport (DMesaBuffer b,
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GLint xpos, GLint ypos,
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GLint width, GLint height);
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GLboolean DMesaMakeCurrent (DMesaContext c, DMesaBuffer b);
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void DMesaSwapBuffers (DMesaBuffer b);
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/*
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* Set CI color using normalized values.
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*/
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void DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue);
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#ifdef __cplusplus
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}
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