util: move fnv1a hash implementation into its own header

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3475>
This commit is contained in:
Anthony Pesch
2020-01-18 00:51:42 -05:00
committed by Marge Bot
parent 17fac0e32d
commit 032f8807f7
5 changed files with 64 additions and 30 deletions

View File

@@ -21,6 +21,7 @@ MESA_UTIL_FILES := \
double.h \
fast_idiv_by_const.c \
fast_idiv_by_const.h \
fnv1a.h \
format/u_format.c \
format/u_format.h \
format/u_format_bptc.c \

61
src/util/fnv1a.h Normal file
View File

@@ -0,0 +1,61 @@
/*
* Copyright © 2009,2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifndef _FNV1A_H
#define _FNV1A_H
enum {
_mesa_fnv32_1a_offset_bias = 2166136261u,
};
/**
* Quick FNV-1a hash implementation based on:
* http://www.isthe.com/chongo/tech/comp/fnv/
*
* FNV-1a is not be the best hash out there -- Jenkins's lookup3 is supposed
* to be quite good, and it probably beats FNV. But FNV has the advantage
* that it involves almost no code. For an improvement on both, see Paul
* Hsieh's http://www.azillionmonkeys.com/qed/hash.html
*/
static inline uint32_t
_mesa_fnv32_1a_accumulate_block(uint32_t hash, const void *data, size_t size)
{
const uint8_t *bytes = (const uint8_t *)data;
while (size-- != 0) {
hash ^= *bytes;
hash = hash * 0x01000193;
bytes++;
}
return hash;
}
#define _mesa_fnv32_1a_accumulate(hash, expr) \
_mesa_fnv32_1a_accumulate_block(hash, &(expr), sizeof(expr))
#endif

View File

@@ -546,15 +546,6 @@ _mesa_hash_table_random_entry(struct hash_table *ht,
}
/**
* Quick FNV-1a hash implementation based on:
* http://www.isthe.com/chongo/tech/comp/fnv/
*
* FNV-1a is not be the best hash out there -- Jenkins's lookup3 is supposed
* to be quite good, and it probably beats FNV. But FNV has the advantage
* that it involves almost no code. For an improvement on both, see Paul
* Hsieh's http://www.azillionmonkeys.com/qed/hash.html
*/
uint32_t
_mesa_hash_data(const void *data, size_t size)
{

View File

@@ -32,6 +32,7 @@
#include <inttypes.h>
#include <stdbool.h>
#include "c99_compat.h"
#include "fnv1a.h"
#include "macros.h"
#ifdef __cplusplus
@@ -126,27 +127,6 @@ static inline uint32_t _mesa_hash_pointer(const void *pointer)
struct hash_table *
_mesa_pointer_hash_table_create(void *mem_ctx);
enum {
_mesa_fnv32_1a_offset_bias = 2166136261u,
};
static inline uint32_t
_mesa_fnv32_1a_accumulate_block(uint32_t hash, const void *data, size_t size)
{
const uint8_t *bytes = (const uint8_t *)data;
while (size-- != 0) {
hash ^= *bytes;
hash = hash * 0x01000193;
bytes++;
}
return hash;
}
#define _mesa_fnv32_1a_accumulate(hash, expr) \
_mesa_fnv32_1a_accumulate_block(hash, &(expr), sizeof(expr))
/**
* This foreach function is safe against deletion (which just replaces
* an entry's data with the deleted marker), but not against insertion

View File

@@ -45,6 +45,7 @@ files_mesa_util = files(
'double.h',
'fast_idiv_by_const.c',
'fast_idiv_by_const.h',
'fnv1a.h',
'format_r11g11b10f.h',
'format_rgb9e5.h',
'format_srgb.h',