mesa: add OES_EGL_image_external_essl3 support
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
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committed by
Tapani Pälli

parent
fe32f796f2
commit
02a6d901ee
@@ -188,6 +188,14 @@ texture_external(const _mesa_glsl_parse_state *state)
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return state->OES_EGL_image_external_enable;
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}
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static bool
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texture_external_es3(const _mesa_glsl_parse_state *state)
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{
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return state->OES_EGL_image_external_essl3_enable &&
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state->es_shader &&
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state->is_version(0, 300);
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}
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/** True if texturing functions with explicit LOD are allowed. */
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static bool
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lod_exists_in_stage(const _mesa_glsl_parse_state *state)
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@@ -1919,6 +1927,8 @@ builtin_builder::create_builtins()
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_texture(ir_tex, v130, glsl_type::float_type, glsl_type::sampler2DRectShadow_type, glsl_type::vec3_type),
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_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec2_type),
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_texture(ir_txb, v130_fs_only, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::float_type),
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_texture(ir_txb, v130_fs_only, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::float_type),
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_texture(ir_txb, v130_fs_only, glsl_type::uvec4_type, glsl_type::usampler1D_type, glsl_type::float_type),
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@@ -2078,6 +2088,9 @@ builtin_builder::create_builtins()
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_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
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_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
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_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec3_type, TEX_PROJECT),
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_texture(ir_tex, texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::vec4_type, TEX_PROJECT),
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_texture(ir_tex, v130, glsl_type::uvec4_type, glsl_type::usampler2DRect_type, glsl_type::vec3_type, TEX_PROJECT),
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_texture(ir_tex, v130, glsl_type::vec4_type, glsl_type::sampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
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_texture(ir_tex, v130, glsl_type::ivec4_type, glsl_type::isampler2DRect_type, glsl_type::vec4_type, TEX_PROJECT),
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@@ -2143,8 +2156,12 @@ builtin_builder::create_builtins()
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_texelFetch(texture_multisample_array, glsl_type::vec4_type, glsl_type::sampler2DMSArray_type, glsl_type::ivec3_type),
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_texelFetch(texture_multisample_array, glsl_type::ivec4_type, glsl_type::isampler2DMSArray_type, glsl_type::ivec3_type),
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_texelFetch(texture_multisample_array, glsl_type::uvec4_type, glsl_type::usampler2DMSArray_type, glsl_type::ivec3_type),
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_texelFetch(texture_external_es3, glsl_type::vec4_type, glsl_type::samplerExternalOES_type, glsl_type::ivec2_type),
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NULL);
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add_function("texelFetchOffset",
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_texelFetch(v130, glsl_type::vec4_type, glsl_type::sampler1D_type, glsl_type::int_type, glsl_type::int_type),
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_texelFetch(v130, glsl_type::ivec4_type, glsl_type::isampler1D_type, glsl_type::int_type, glsl_type::int_type),
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@@ -331,7 +331,8 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
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add_type(symbols, glsl_type::sampler2DArrayShadow_type);
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}
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if (state->OES_EGL_image_external_enable) {
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if (state->OES_EGL_image_external_enable ||
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state->OES_EGL_image_external_essl3_enable) {
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add_type(symbols, glsl_type::samplerExternalOES_type);
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}
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@@ -427,7 +427,7 @@ usamplerCubeArray TYPE_WITH_ALT(400, 310, 400, 320, yyextra->ARB_texture_cube_ma
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samplerCubeArrayShadow TYPE_WITH_ALT(400, 310, 400, 320, yyextra->ARB_texture_cube_map_array_enable || yyextra->OES_texture_cube_map_array_enable || yyextra->EXT_texture_cube_map_array_enable, glsl_type::samplerCubeArrayShadow_type);
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samplerExternalOES {
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if (yyextra->OES_EGL_image_external_enable) {
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if (yyextra->OES_EGL_image_external_enable || yyextra->OES_EGL_image_external_essl3_enable) {
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yylval->type = glsl_type::samplerExternalOES_type;
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return BASIC_TYPE_TOK;
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} else
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@@ -670,6 +670,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
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/* OES extensions go here, sorted alphabetically.
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*/
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EXT(OES_EGL_image_external),
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EXT(OES_EGL_image_external_essl3),
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EXT(OES_geometry_point_size),
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EXT(OES_geometry_shader),
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EXT(OES_gpu_shader5),
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@@ -711,6 +711,8 @@ struct _mesa_glsl_parse_state {
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*/
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bool OES_EGL_image_external_enable;
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bool OES_EGL_image_external_warn;
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bool OES_EGL_image_external_essl3_enable;
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bool OES_EGL_image_external_essl3_warn;
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bool OES_geometry_point_size_enable;
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bool OES_geometry_point_size_warn;
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bool OES_geometry_shader_enable;
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@@ -352,6 +352,7 @@ EXT(NV_vdpau_interop , NV_vdpau_interop
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EXT(OES_EGL_image , OES_EGL_image , GLL, GLC, ES1, ES2, 2006) /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
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EXT(OES_EGL_image_external , OES_EGL_image_external , x , x , ES1, ES2, 2010)
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EXT(OES_EGL_image_external_essl3 , OES_EGL_image_external , x , x , x , 30, 2015)
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EXT(OES_EGL_sync , dummy_true , x , x , ES1, ES2, 2010)
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EXT(OES_blend_equation_separate , EXT_blend_equation_separate , x , x , ES1, x , 2009)
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EXT(OES_blend_func_separate , EXT_blend_func_separate , x , x , ES1, x , 2009)
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