iris/gen9: Optimize slice and subslice load balancing behavior.
See "i965/gen9: Optimize slice and subslice load balancing behavior." for the rationale. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -307,6 +307,12 @@ iris_blorp_exec(struct blorp_batch *blorp_batch,
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iris_require_command_space(batch, 1400);
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const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
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if (ice->state.current_hash_scale != scale) {
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genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
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params->y1 - params->y0, scale);
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}
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blorp_exec(blorp_batch, params);
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/* We've smashed all state compared to what the normal 3D pipeline
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@@ -98,6 +98,7 @@ iris_lost_context_state(struct iris_batch *batch)
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}
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ice->state.dirty = ~0ull;
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ice->state.current_hash_scale = 0;
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memset(ice->state.last_grid, 0, sizeof(ice->state.last_grid));
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batch->last_surface_base_address = ~0ull;
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ice->vtbl.lost_genx_state(ice, batch);
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@@ -733,6 +733,9 @@ struct iris_context {
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/** Records the size of variable-length state for INTEL_DEBUG=bat */
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struct hash_table_u64 *sizes;
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/** Last rendering scale argument provided to genX(emit_hashing_mode). */
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unsigned current_hash_scale;
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} state;
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};
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@@ -33,6 +33,10 @@ void genX(emit_urb_setup)(struct iris_context *ice,
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struct iris_batch *batch,
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const unsigned size[4],
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bool tess_present, bool gs_present);
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void genX(emit_hashing_mode)(struct iris_context *ice,
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struct iris_batch *batch,
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unsigned width, unsigned height,
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unsigned scale);
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/* iris_blorp.c */
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void genX(init_blorp)(struct iris_context *ice);
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@@ -5192,6 +5192,9 @@ iris_upload_dirty_render_state(struct iris_context *ice,
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}
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}
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if (ice->state.current_hash_scale != 1)
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genX(emit_hashing_mode)(ice, batch, UINT_MAX, UINT_MAX, 1);
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/* TODO: Gen8 PMA fix */
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}
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@@ -6462,6 +6465,99 @@ iris_emit_mi_report_perf_count(struct iris_batch *batch,
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}
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}
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/**
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* Update the pixel hashing modes that determine the balancing of PS threads
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* across subslices and slices.
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*
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* \param width Width bound of the rendering area (already scaled down if \p
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* scale is greater than 1).
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* \param height Height bound of the rendering area (already scaled down if \p
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* scale is greater than 1).
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* \param scale The number of framebuffer samples that could potentially be
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* affected by an individual channel of the PS thread. This is
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* typically one for single-sampled rendering, but for operations
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* like CCS resolves and fast clears a single PS invocation may
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* update a huge number of pixels, in which case a finer
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* balancing is desirable in order to maximally utilize the
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* bandwidth available. UINT_MAX can be used as shorthand for
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* "finest hashing mode available".
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*/
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void
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genX(emit_hashing_mode)(struct iris_context *ice, struct iris_batch *batch,
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unsigned width, unsigned height, unsigned scale)
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{
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#if GEN_GEN == 9
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const struct gen_device_info *devinfo = &batch->screen->devinfo;
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const unsigned slice_hashing[] = {
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/* Because all Gen9 platforms with more than one slice require
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* three-way subslice hashing, a single "normal" 16x16 slice hashing
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* block is guaranteed to suffer from substantial imbalance, with one
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* subslice receiving twice as much work as the other two in the
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* slice.
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*
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* The performance impact of that would be particularly severe when
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* three-way hashing is also in use for slice balancing (which is the
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* case for all Gen9 GT4 platforms), because one of the slices
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* receives one every three 16x16 blocks in either direction, which
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* is roughly the periodicity of the underlying subslice imbalance
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* pattern ("roughly" because in reality the hardware's
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* implementation of three-way hashing doesn't do exact modulo 3
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* arithmetic, which somewhat decreases the magnitude of this effect
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* in practice). This leads to a systematic subslice imbalance
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* within that slice regardless of the size of the primitive. The
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* 32x32 hashing mode guarantees that the subslice imbalance within a
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* single slice hashing block is minimal, largely eliminating this
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* effect.
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*/
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_32x32,
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/* Finest slice hashing mode available. */
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NORMAL
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};
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const unsigned subslice_hashing[] = {
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/* 16x16 would provide a slight cache locality benefit especially
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* visible in the sampler L1 cache efficiency of low-bandwidth
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* non-LLC platforms, but it comes at the cost of greater subslice
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* imbalance for primitives of dimensions approximately intermediate
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* between 16x4 and 16x16.
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*/
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_16x4,
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/* Finest subslice hashing mode available. */
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_8x4
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};
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/* Dimensions of the smallest hashing block of a given hashing mode. If
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* the rendering area is smaller than this there can't possibly be any
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* benefit from switching to this mode, so we optimize out the
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* transition.
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*/
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const unsigned min_size[][2] = {
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{ 16, 4 },
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{ 8, 4 }
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};
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const unsigned idx = scale > 1;
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if (width > min_size[idx][0] || height > min_size[idx][1]) {
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uint32_t gt_mode;
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iris_pack_state(GENX(GT_MODE), >_mode, reg) {
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reg.SliceHashing = (devinfo->num_slices > 1 ? slice_hashing[idx] : 0);
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reg.SliceHashingMask = (devinfo->num_slices > 1 ? -1 : 0);
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reg.SubsliceHashing = subslice_hashing[idx];
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reg.SubsliceHashingMask = -1;
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};
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iris_emit_raw_pipe_control(batch,
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"workaround: CS stall before GT_MODE LRI",
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PIPE_CONTROL_STALL_AT_SCOREBOARD |
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PIPE_CONTROL_CS_STALL,
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NULL, 0, 0);
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iris_emit_lri(batch, GT_MODE, gt_mode);
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ice->state.current_hash_scale = scale;
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}
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#endif
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}
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void
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genX(init_state)(struct iris_context *ice)
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{
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