st/glsl_to_ir: remove stale include
We now only link via nir so no need to include tgsi headers. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19182>
This commit is contained in:

committed by
Marge Bot

parent
4c174700eb
commit
0237e5f379
@@ -32,8 +32,6 @@
|
||||
#include "st_shader_cache.h"
|
||||
#include "st_program.h"
|
||||
|
||||
#include "tgsi/tgsi_from_mesa.h"
|
||||
|
||||
static GLboolean
|
||||
link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
|
||||
{
|
||||
|
Reference in New Issue
Block a user