radv: move pa_cl_vs_out_cntl calculation to pipeline

This also takes the side band setting code from radeonsi.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie
2017-03-28 11:48:38 +10:00
parent 92e9c14a6a
commit 0232ea8025
3 changed files with 32 additions and 17 deletions

View File

@@ -1126,7 +1126,7 @@ radv_pipeline_init_raster_state(struct radv_pipeline *pipeline,
S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
S_0286D4_PNT_SPRITE_TOP_1(0); // vulkan is top to bottom - 1.0 at bottom
raster->pa_cl_vs_out_cntl = S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1);
raster->pa_cl_clip_cntl = S_028810_PS_UCP_MODE(3) |
S_028810_DX_CLIP_SPACE_DEF(1) | // vulkan uses DX conventions.
S_028810_ZCLIP_NEAR_DISABLE(vkraster->depthClampEnable ? 1 : 0) |
@@ -1527,6 +1527,33 @@ static uint32_t si_vgt_gs_mode(struct radv_shader_variant *gs)
S_028A40_GS_WRITE_OPTIMIZE(1);
}
static void calculate_pa_cl_vs_out_cntl(struct radv_pipeline *pipeline)
{
struct radv_shader_variant *vs;
vs = radv_pipeline_has_gs(pipeline) ? pipeline->gs_copy_shader : pipeline->shaders[MESA_SHADER_VERTEX];
struct ac_vs_output_info *outinfo = &vs->info.vs.outinfo;
unsigned clip_dist_mask, cull_dist_mask, total_mask;
clip_dist_mask = outinfo->clip_dist_mask;
cull_dist_mask = outinfo->cull_dist_mask;
total_mask = clip_dist_mask | cull_dist_mask;
bool misc_vec_ena = outinfo->writes_pointsize ||
outinfo->writes_layer ||
outinfo->writes_viewport_index;
pipeline->graphics.pa_cl_vs_out_cntl =
S_02881C_USE_VTX_POINT_SIZE(outinfo->writes_pointsize) |
S_02881C_USE_VTX_RENDER_TARGET_INDX(outinfo->writes_layer) |
S_02881C_USE_VTX_VIEWPORT_INDX(outinfo->writes_viewport_index) |
S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0f) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xf0) != 0) |
cull_dist_mask << 8 |
clip_dist_mask;
}
static void calculate_ps_inputs(struct radv_pipeline *pipeline)
{
struct radv_shader_variant *ps, *vs;
@@ -1742,7 +1769,9 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
ps->info.fs.writes_z ? V_028710_SPI_SHADER_32_R :
V_028710_SPI_SHADER_ZERO;
calculate_pa_cl_vs_out_cntl(pipeline);
calculate_ps_inputs(pipeline);
const VkPipelineVertexInputStateCreateInfo *vi_info =
pCreateInfo->pVertexInputState;
for (uint32_t i = 0; i < vi_info->vertexAttributeDescriptionCount; i++) {