added OSMesaGetProcAddress()
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@@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.77 2002/04/04 00:54:02 brianp Exp $ */
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/* $Id: osmesa.c,v 1.78 2002/04/04 16:58:04 brianp Exp $ */
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/*
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* Mesa 3-D graphics library
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@@ -621,6 +621,39 @@ OSMesaGetColorBuffer( OSMesaContext c, GLint *width,
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}
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}
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struct name_address {
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const char *Name;
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GLvoid *Address;
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};
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static struct name_address functions[] = {
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{ "OSMesaCreateContext", (void *) OSMesaCreateContext },
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{ "OSMesaCreateContextExt", (void *) OSMesaCreateContextExt },
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{ "OSMesaDestroyContext", (void *) OSMesaDestroyContext },
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{ "OSMesaMakeCurrent", (void *) OSMesaMakeCurrent },
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{ "OSMesaGetCurrentContext", (void *) OSMesaGetCurrentContext },
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{ "OSMesaPixelsStore", (void *) OSMesaPixelStore },
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{ "OSMesaGetIntegerv", (void *) OSMesaGetIntegerv },
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{ "OSMesaGetDepthBuffer", (void *) OSMesaGetDepthBuffer },
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{ "OSMesaGetColorBuffer", (void *) OSMesaGetColorBuffer },
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{ "OSMesaGetProcAddress", (void *) OSMesaGetProcAddress },
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{ NULL, NULL }
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};
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GLAPI void * GLAPIENTRY
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OSMesaGetProcAddress( const char *funcName )
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{
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int i;
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for (i = 0; functions[i].Name; i++) {
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if (strcmp(functions[i].Name, funcName) == 0)
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return (void *) functions[i].Address;
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}
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return (void *) _glapi_get_proc_address(funcName);
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}
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/**********************************************************************/
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/*** Device Driver Functions ***/
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/**********************************************************************/
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