More g++ warning fixes. Fixes for CHAN_BITS==16, it seems to work.
This commit is contained in:
@@ -1,4 +1,4 @@
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/* $Id: osmesa.c,v 1.48 2001/03/03 20:33:29 brianp Exp $ */
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/* $Id: osmesa.c,v 1.49 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -145,10 +145,10 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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}
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}
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else if (format==OSMESA_RGBA) {
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else if (format==OSMESA_RGBA) {
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indexBits = 0;
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indexBits = 0;
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redBits = 8;
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redBits = CHAN_BITS;
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greenBits = 8;
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greenBits = CHAN_BITS;
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blueBits = 8;
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blueBits = CHAN_BITS;
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alphaBits = 8;
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alphaBits = CHAN_BITS;
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rind = 0;
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rind = 0;
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gind = 1;
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gind = 1;
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bind = 2;
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bind = 2;
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@@ -169,10 +169,10 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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}
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}
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else if (format==OSMESA_BGRA) {
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else if (format==OSMESA_BGRA) {
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indexBits = 0;
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indexBits = 0;
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redBits = 8;
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redBits = CHAN_BITS;
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greenBits = 8;
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greenBits = CHAN_BITS;
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blueBits = 8;
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blueBits = CHAN_BITS;
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alphaBits = 8;
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alphaBits = CHAN_BITS;
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rind = 2;
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rind = 2;
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gind = 1;
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gind = 1;
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bind = 0;
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bind = 0;
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@@ -193,10 +193,10 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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}
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}
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else if (format==OSMESA_ARGB) {
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else if (format==OSMESA_ARGB) {
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indexBits = 0;
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indexBits = 0;
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redBits = 8;
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redBits = CHAN_BITS;
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greenBits = 8;
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greenBits = CHAN_BITS;
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blueBits = 8;
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blueBits = CHAN_BITS;
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alphaBits = 8;
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alphaBits = CHAN_BITS;
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rind = 1;
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rind = 1;
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gind = 2;
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gind = 2;
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bind = 3;
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bind = 3;
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@@ -217,9 +217,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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}
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}
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else if (format==OSMESA_RGB) {
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else if (format==OSMESA_RGB) {
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indexBits = 0;
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indexBits = 0;
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redBits = 8;
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redBits = CHAN_BITS;
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greenBits = 8;
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greenBits = CHAN_BITS;
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blueBits = 8;
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blueBits = CHAN_BITS;
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alphaBits = 0;
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alphaBits = 0;
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bshift = 0;
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bshift = 0;
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gshift = 8;
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gshift = 8;
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@@ -233,9 +233,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits,
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}
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}
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else if (format==OSMESA_BGR) {
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else if (format==OSMESA_BGR) {
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indexBits = 0;
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indexBits = 0;
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redBits = 8;
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redBits = CHAN_BITS;
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greenBits = 8;
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greenBits = CHAN_BITS;
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blueBits = 8;
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blueBits = CHAN_BITS;
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alphaBits = 0;
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alphaBits = 0;
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bshift = 0;
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bshift = 0;
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gshift = 8;
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gshift = 8;
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@@ -506,7 +506,7 @@ void GLAPIENTRY OSMesaGetIntegerv( GLint pname, GLint *value )
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*value = ctx->format;
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*value = ctx->format;
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return;
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return;
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case OSMESA_TYPE:
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case OSMESA_TYPE:
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*value = GL_UNSIGNED_BYTE;
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*value = CHAN_TYPE;
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return;
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return;
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case OSMESA_ROW_LENGTH:
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case OSMESA_ROW_LENGTH:
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*value = ctx->rowlength;
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*value = ctx->rowlength;
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@@ -611,10 +611,10 @@ do { \
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} while (0)
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} while (0)
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#define UNPACK_RED(P) ( ((GLchan *) &(P))[osmesa->rInd] )
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#define UNPACK_RED(P) ( (P)[osmesa->rInd] )
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#define UNPACK_GREEN(P) ( ((GLchan *) &(P))[osmesa->gInd] )
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#define UNPACK_GREEN(P) ( (P)[osmesa->gInd] )
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#define UNPACK_BLUE(P) ( ((GLchan *) &(P))[osmesa->bInd] )
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#define UNPACK_BLUE(P) ( (P)[osmesa->bInd] )
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#define UNPACK_ALPHA(P) ( ((GLchan *) &(P))[osmesa->aInd] )
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#define UNPACK_ALPHA(P) ( (P)[osmesa->aInd] )
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#define PIXELADDR1(X,Y) (osmesa->rowaddr[Y] + (X))
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#define PIXELADDR1(X,Y) (osmesa->rowaddr[Y] + (X))
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@@ -1,4 +1,4 @@
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/* $Id: fakeglx.c,v 1.46 2001/02/17 00:17:31 brianp Exp $ */
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/* $Id: fakeglx.c,v 1.47 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -2206,7 +2206,7 @@ struct _glxapi_table *_mesa_GetGLXDispatchTable(void)
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/* be sure our dispatch table size <= libGL's table */
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/* be sure our dispatch table size <= libGL's table */
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{
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{
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int size = sizeof(struct _glxapi_table) / sizeof(void *);
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GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
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(void) size;
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(void) size;
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assert(_glxapi_get_dispatch_table_size() >= size);
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assert(_glxapi_get_dispatch_table_size() >= size);
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}
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}
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@@ -1,4 +1,4 @@
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/* $Id: xfonts.c,v 1.12 2001/03/03 20:33:30 brianp Exp $ */
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/* $Id: xfonts.c,v 1.13 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -180,10 +180,10 @@ fill_bitmap (Display *dpy, Window win, GC gc,
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* determine if a given glyph is valid and return the
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* determine if a given glyph is valid and return the
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* corresponding XCharStruct.
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* corresponding XCharStruct.
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*/
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*/
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static XCharStruct *isvalid(XFontStruct *fs, int which)
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static XCharStruct *isvalid(XFontStruct *fs, unsigned int which)
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{
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{
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unsigned int rows,pages;
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unsigned int rows,pages;
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int byte1 = 0,byte2 = 0;
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unsigned int byte1 = 0,byte2 = 0;
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int i,valid = 1;
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int i,valid = 1;
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rows = fs->max_byte1 - fs->min_byte1 + 1;
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rows = fs->max_byte1 - fs->min_byte1 + 1;
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@@ -1,4 +1,4 @@
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/* $Id: xm_api.c,v 1.17 2001/03/03 20:33:30 brianp Exp $ */
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/* $Id: xm_api.c,v 1.18 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -2237,7 +2237,8 @@ GLboolean XMesaSetFXmode( GLint mode )
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static void FXgetImage( XMesaBuffer b )
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static void FXgetImage( XMesaBuffer b )
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{
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{
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static unsigned short pixbuf[MAX_WIDTH];
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static unsigned short pixbuf[MAX_WIDTH];
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int x, y;
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GLuint x, y;
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int xpos, ypos;
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XMesaWindow root;
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XMesaWindow root;
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unsigned int bw, depth, width, height;
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unsigned int bw, depth, width, height;
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XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx;
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XMesaContext xmesa = (XMesaContext) b->xm_context->gl_ctx->DriverCtx;
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@@ -2252,7 +2253,7 @@ static void FXgetImage( XMesaBuffer b )
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depth = b->frontbuffer->depth;
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depth = b->frontbuffer->depth;
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#else
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#else
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XGetGeometry( xmesa->xm_visual->display, b->frontbuffer,
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XGetGeometry( xmesa->xm_visual->display, b->frontbuffer,
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&root, &x, &y, &width, &height, &bw, &depth);
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&root, &xpos, &ypos, &width, &height, &bw, &depth);
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#endif
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#endif
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if (b->width != width || b->height != height) {
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if (b->width != width || b->height != height) {
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b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width);
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b->width = MIN2((int)width, xmesa->xm_buffer->FXctx->width);
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@@ -1,4 +1,4 @@
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/* $Id: colormac.h,v 1.7 2001/03/07 03:20:38 brianp Exp $ */
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/* $Id: colormac.h,v 1.8 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -70,7 +70,7 @@
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#define INT_TO_CHAN(i) ((i) < 0 ? 0 : (GLchan) ((i) >> 15))
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#define INT_TO_CHAN(i) ((i) < 0 ? 0 : (GLchan) ((i) >> 15))
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#define UINT_TO_CHAN(i) ((GLchan) ((i) >> 16))
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#define UINT_TO_CHAN(i) ((GLchan) ((i) >> 16))
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#define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF) + 0.5F))
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#define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF)))
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#define CLAMPED_FLOAT_TO_CHAN(c, f) \
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#define CLAMPED_FLOAT_TO_CHAN(c, f) \
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c = ((GLchan) IROUND((f) * CHAN_MAXF))
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c = ((GLchan) IROUND((f) * CHAN_MAXF))
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@@ -1,4 +1,4 @@
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/* $Id: texobj.c,v 1.42 2001/03/03 20:33:28 brianp Exp $ */
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/* $Id: texobj.c,v 1.43 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -214,8 +214,8 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
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if (t->Dimensions == 6) {
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if (t->Dimensions == 6) {
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/* make sure that all six cube map level 0 images are the same size */
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/* make sure that all six cube map level 0 images are the same size */
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const GLint w = t->Image[baseLevel]->Width2;
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const GLuint w = t->Image[baseLevel]->Width2;
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const GLint h = t->Image[baseLevel]->Height2;
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const GLuint h = t->Image[baseLevel]->Height2;
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if (!t->NegX[baseLevel] ||
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if (!t->NegX[baseLevel] ||
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t->NegX[baseLevel]->Width2 != w ||
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t->NegX[baseLevel]->Width2 != w ||
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t->NegX[baseLevel]->Height2 != h ||
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t->NegX[baseLevel]->Height2 != h ||
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@@ -1,4 +1,4 @@
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/* $Id: m_debug_norm.c,v 1.3 2001/03/03 20:57:00 brianp Exp $ */
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/* $Id: m_debug_norm.c,v 1.4 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -124,7 +124,7 @@ static void ref_norm_transform_rescale( const GLmatrix *mat,
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const GLubyte mask[],
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const GLubyte mask[],
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GLvector3f *dest )
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GLvector3f *dest )
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{
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{
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int i;
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GLuint i;
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const GLfloat *s = in->start;
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const GLfloat *s = in->start;
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const GLfloat *m = mat->inv;
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const GLfloat *m = mat->inv;
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GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
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GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
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@@ -149,7 +149,7 @@ static void ref_norm_transform_normalize( const GLmatrix *mat,
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const GLubyte mask[],
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const GLubyte mask[],
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GLvector3f *dest )
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GLvector3f *dest )
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{
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{
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int i;
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GLuint i;
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const GLfloat *s = in->start;
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const GLfloat *s = in->start;
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const GLfloat *m = mat->inv;
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const GLfloat *m = mat->inv;
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GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
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GLfloat (*out)[3] = (GLfloat (*)[3])dest->start;
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@@ -1,4 +1,4 @@
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/* $Id: m_debug_xform.c,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
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/* $Id: m_debug_xform.c,v 1.4 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -136,7 +136,7 @@ static void ref_transform( GLvector4f *dst,
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const GLubyte *clipmask,
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const GLubyte *clipmask,
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const GLubyte flag )
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const GLubyte flag )
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{
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{
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int i;
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GLuint i;
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GLfloat *s = (GLfloat *)src->start;
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GLfloat *s = (GLfloat *)src->start;
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GLfloat (*d)[4] = (GLfloat (*)[4])dst->start;
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GLfloat (*d)[4] = (GLfloat (*)[4])dst->start;
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const GLfloat *m = mat->m;
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const GLfloat *m = mat->m;
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@@ -1,4 +1,4 @@
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/* $Id: s_accum.c,v 1.6 2001/03/07 05:06:12 brianp Exp $ */
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/* $Id: s_accum.c,v 1.7 2001/03/08 15:23:46 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -476,7 +476,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
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&& ctx->Color.ColorMask[ACOMP]) {
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&& ctx->Color.ColorMask[ACOMP]) {
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_mesa_write_alpha_span(ctx, width, xpos, ypos,
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_mesa_write_alpha_span(ctx, width, xpos, ypos,
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(CONST GLubyte (*)[4]) rgba, NULL);
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(CONST GLchan (*)[4]) rgba, NULL);
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}
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}
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ypos++;
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ypos++;
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}
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}
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@@ -508,7 +508,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
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&& ctx->Color.ColorMask[ACOMP]) {
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&& ctx->Color.ColorMask[ACOMP]) {
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_mesa_write_alpha_span(ctx, width, xpos, ypos,
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_mesa_write_alpha_span(ctx, width, xpos, ypos,
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(CONST GLubyte (*)[4]) rgba, NULL);
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(CONST GLchan (*)[4]) rgba, NULL);
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}
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}
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ypos++;
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ypos++;
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}
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}
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@@ -1,4 +1,4 @@
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/* $Id: s_blend.c,v 1.4 2001/03/03 21:11:33 brianp Exp $ */
|
/* $Id: s_blend.c,v 1.5 2001/03/08 15:23:46 brianp Exp $ */
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|
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/*
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/*
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* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
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@@ -98,12 +98,20 @@ blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
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const GLint b = DIV255(rgba[i][BCOMP] * t + dest[i][BCOMP] * s);
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const GLint b = DIV255(rgba[i][BCOMP] * t + dest[i][BCOMP] * s);
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const GLint a = DIV255(rgba[i][ACOMP] * t + dest[i][ACOMP] * s);
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const GLint a = DIV255(rgba[i][ACOMP] * t + dest[i][ACOMP] * s);
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#undef DIV255
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#undef DIV255
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#else
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#elif CHAN_BITS == 16
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const GLint s = CHAN_MAX - t;
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const GLfloat tt = (GLfloat) t / CHAN_MAXF;
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const GLint r = (rgba[i][RCOMP] * t + dest[i][RCOMP] * s) / CHAN_MAX;
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const GLfloat s = 1.0 - tt;
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const GLint g = (rgba[i][GCOMP] * t + dest[i][GCOMP] * s) / CHAN_MAX;
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const GLint r = (GLint) (rgba[i][RCOMP] * tt + dest[i][RCOMP] * s);
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const GLint b = (rgba[i][BCOMP] * t + dest[i][BCOMP] * s) / CHAN_MAX;
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const GLint g = (GLint) (rgba[i][GCOMP] * tt + dest[i][GCOMP] * s);
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const GLint a = (rgba[i][ACOMP] * t + dest[i][ACOMP] * s) / CHAN_MAX;
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const GLint b = (GLint) (rgba[i][BCOMP] * tt + dest[i][BCOMP] * s);
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const GLint a = (GLint) (rgba[i][ACOMP] * tt + dest[i][ACOMP] * s);
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#else /* CHAN_BITS == 32 */
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const GLfloat tt = (GLfloat) t / CHAN_MAXF;
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const GLfloat s = 1.0 - tt;
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const GLfloat r = rgba[i][RCOMP] * tt + dest[i][RCOMP] * s;
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const GLfloat g = rgba[i][GCOMP] * tt + dest[i][GCOMP] * s;
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const GLfloat b = rgba[i][BCOMP] * tt + dest[i][BCOMP] * s;
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const GLfloat a = rgba[i][ACOMP] * tt + dest[i][ACOMP] * s;
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#endif
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#endif
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#endif
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#endif
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ASSERT(r <= CHAN_MAX);
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ASSERT(r <= CHAN_MAX);
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@@ -1,4 +1,4 @@
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/* $Id: s_drawpix.c,v 1.12 2001/03/07 05:06:12 brianp Exp $ */
|
/* $Id: s_drawpix.c,v 1.13 2001/03/08 15:23:46 brianp Exp $ */
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|
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/*
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/*
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* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
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@@ -268,7 +268,7 @@ fast_draw_pixels(GLcontext *ctx, GLint x, GLint y,
|
|||||||
GLint row;
|
GLint row;
|
||||||
for (row=0; row<drawHeight; row++) {
|
for (row=0; row<drawHeight; row++) {
|
||||||
_mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
|
_mesa_write_zoomed_rgb_span(ctx, drawWidth, destX, destY,
|
||||||
zSpan, 0, (GLchan (*)[3]) src, zoomY0);
|
zSpan, 0, (CONST GLchan (*)[3]) src, zoomY0);
|
||||||
src += rowLength * 3;
|
src += rowLength * 3;
|
||||||
destY++;
|
destY++;
|
||||||
}
|
}
|
||||||
|
@@ -1,4 +1,4 @@
|
|||||||
/* $Id: s_texture.c,v 1.14 2001/03/03 20:33:30 brianp Exp $ */
|
/* $Id: s_texture.c,v 1.15 2001/03/08 15:23:46 brianp Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
@@ -76,7 +76,7 @@
|
|||||||
if (wrapMode == GL_CLAMP_TO_EDGE) { \
|
if (wrapMode == GL_CLAMP_TO_EDGE) { \
|
||||||
if (I0 < 0) \
|
if (I0 < 0) \
|
||||||
I0 = 0; \
|
I0 = 0; \
|
||||||
if (I1 >= SIZE) \
|
if (I1 >= (GLint) SIZE) \
|
||||||
I1 = SIZE - 1; \
|
I1 = SIZE - 1; \
|
||||||
} \
|
} \
|
||||||
} \
|
} \
|
||||||
@@ -2441,10 +2441,10 @@ sample_depth_texture(const GLcontext *ctx,
|
|||||||
j1 += texImage->Border;
|
j1 += texImage->Border;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if (i0 < 0 || i0 >= width) useBorderTexel |= I0BIT;
|
if (i0 < 0 || i0 >= (GLint) width) useBorderTexel |= I0BIT;
|
||||||
if (i1 < 0 || i1 >= width) useBorderTexel |= I1BIT;
|
if (i1 < 0 || i1 >= (GLint) width) useBorderTexel |= I1BIT;
|
||||||
if (j0 < 0 || j0 >= height) useBorderTexel |= J0BIT;
|
if (j0 < 0 || j0 >= (GLint) height) useBorderTexel |= J0BIT;
|
||||||
if (j1 < 0 || j1 >= height) useBorderTexel |= J1BIT;
|
if (j1 < 0 || j1 >= (GLint) height) useBorderTexel |= J1BIT;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* get four depth samples from the texture */
|
/* get four depth samples from the texture */
|
||||||
|
@@ -1,4 +1,4 @@
|
|||||||
/* $Id: s_triangle.c,v 1.15 2001/03/03 20:33:30 brianp Exp $ */
|
/* $Id: s_triangle.c,v 1.16 2001/03/08 15:23:46 brianp Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
@@ -413,7 +413,7 @@ static void affine_textured_triangle( GLcontext *ctx,
|
|||||||
return; \
|
return; \
|
||||||
} \
|
} \
|
||||||
tbytesline = obj->Image[b]->Width * comp; \
|
tbytesline = obj->Image[b]->Width * comp; \
|
||||||
tsize = theight * tbytesline;
|
tsize = obj->Image[b]->Height * tbytesline;
|
||||||
|
|
||||||
|
|
||||||
/* Instead of defining a function for each mode, a test is done
|
/* Instead of defining a function for each mode, a test is done
|
||||||
|
@@ -139,8 +139,8 @@ static void _swsetup_render_point_tri( GLcontext *ctx,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#define SS_COLOR(a,b) COPY_4UBV(a,b)
|
#define SS_COLOR(a,b) COPY_CHAN4(a,b)
|
||||||
#define SS_SPEC(a,b) COPY_4UBV(a,b)
|
#define SS_SPEC(a,b) COPY_CHAN4(a,b)
|
||||||
#define SS_IND(a,b) (a = b)
|
#define SS_IND(a,b) (a = b)
|
||||||
|
|
||||||
#define IND (0)
|
#define IND (0)
|
||||||
|
@@ -26,6 +26,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#include "glheader.h"
|
#include "glheader.h"
|
||||||
|
#include "colormac.h"
|
||||||
#include "macros.h"
|
#include "macros.h"
|
||||||
|
|
||||||
#include "swrast/swrast.h"
|
#include "swrast/swrast.h"
|
||||||
@@ -201,7 +202,7 @@ rs_invalid( GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
|
|||||||
void
|
void
|
||||||
_swsetup_vb_init( GLcontext *ctx )
|
_swsetup_vb_init( GLcontext *ctx )
|
||||||
{
|
{
|
||||||
int i;
|
GLuint i;
|
||||||
(void) ctx;
|
(void) ctx;
|
||||||
|
|
||||||
for (i = 0 ; i < Elements(setup_func) ; i++)
|
for (i = 0 ; i < Elements(setup_func) ; i++)
|
||||||
|
@@ -39,7 +39,7 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
|
|||||||
GLfloat *fog;
|
GLfloat *fog;
|
||||||
GLfloat *pointSize;
|
GLfloat *pointSize;
|
||||||
GLuint tsz[MAX_TEXTURE_UNITS];
|
GLuint tsz[MAX_TEXTURE_UNITS];
|
||||||
int i;
|
GLuint i;
|
||||||
GLfloat *m = ctx->Viewport._WindowMap.m;
|
GLfloat *m = ctx->Viewport._WindowMap.m;
|
||||||
const GLfloat sx = m[0];
|
const GLfloat sx = m[0];
|
||||||
const GLfloat sy = m[5];
|
const GLfloat sy = m[5];
|
||||||
@@ -118,10 +118,10 @@ static void TAG(rs)(GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (IND & COLOR)
|
if (IND & COLOR)
|
||||||
COPY_4UBV(v->color, color[i]);
|
COPY_CHAN4(v->color, color[i]);
|
||||||
|
|
||||||
if (IND & SPEC)
|
if (IND & SPEC)
|
||||||
COPY_4UBV(v->specular, spec[i]);
|
COPY_CHAN4(v->specular, spec[i]);
|
||||||
|
|
||||||
if (IND & FOG)
|
if (IND & FOG)
|
||||||
v->fog = fog[i];
|
v->fog = fog[i];
|
||||||
|
@@ -1,4 +1,4 @@
|
|||||||
/* $Id: t_imm_elt.c,v 1.4 2001/02/20 18:28:52 keithw Exp $ */
|
/* $Id: t_imm_elt.c,v 1.5 2001/03/08 15:23:47 brianp Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
@@ -705,7 +705,7 @@ static void _tnl_trans_elt_4f(GLfloat (*to)[4],
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void _tnl_trans_elt_4chan(GLubyte (*to)[4],
|
static void _tnl_trans_elt_4chan(GLchan (*to)[4],
|
||||||
const struct gl_client_array *from,
|
const struct gl_client_array *from,
|
||||||
GLuint *flags,
|
GLuint *flags,
|
||||||
GLuint *elts,
|
GLuint *elts,
|
||||||
|
@@ -1,4 +1,4 @@
|
|||||||
/* $Id: t_imm_exec.c,v 1.14 2001/03/03 20:33:31 brianp Exp $ */
|
/* $Id: t_imm_exec.c,v 1.15 2001/03/08 15:23:47 brianp Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Mesa 3-D graphics library
|
* Mesa 3-D graphics library
|
||||||
@@ -29,6 +29,7 @@
|
|||||||
|
|
||||||
|
|
||||||
#include "glheader.h"
|
#include "glheader.h"
|
||||||
|
#include "colormac.h"
|
||||||
#include "context.h"
|
#include "context.h"
|
||||||
#include "enums.h"
|
#include "enums.h"
|
||||||
#include "dlist.h"
|
#include "dlist.h"
|
||||||
@@ -104,7 +105,7 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM,
|
|||||||
ctx->Current.EdgeFlag = IM->EdgeFlag[count];
|
ctx->Current.EdgeFlag = IM->EdgeFlag[count];
|
||||||
|
|
||||||
if (flag & VERT_RGBA) {
|
if (flag & VERT_RGBA) {
|
||||||
COPY_4UBV(ctx->Current.Color, IM->Color[count]);
|
COPY_CHAN4(ctx->Current.Color, IM->Color[count]);
|
||||||
if (ctx->Light.ColorMaterialEnabled) {
|
if (ctx->Light.ColorMaterialEnabled) {
|
||||||
_mesa_update_color_material( ctx, ctx->Current.Color );
|
_mesa_update_color_material( ctx, ctx->Current.Color );
|
||||||
_mesa_validate_all_lighting_tables( ctx );
|
_mesa_validate_all_lighting_tables( ctx );
|
||||||
@@ -112,7 +113,7 @@ void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM,
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (flag & VERT_SPEC_RGB)
|
if (flag & VERT_SPEC_RGB)
|
||||||
COPY_4UBV(ctx->Current.SecondaryColor, IM->SecondaryColor[count]);
|
COPY_CHAN4(ctx->Current.SecondaryColor, IM->SecondaryColor[count]);
|
||||||
|
|
||||||
if (flag & VERT_FOG_COORD)
|
if (flag & VERT_FOG_COORD)
|
||||||
ctx->Current.FogCoord = IM->FogCoord[count];
|
ctx->Current.FogCoord = IM->FogCoord[count];
|
||||||
|
Reference in New Issue
Block a user