intel/fs: fix a couple of descriptor mistakes
I found those issues while testing DOOM eternal and Ian also ran into it with other shaders. We write the desc register in SIMD1 exec_all, so all the data is in the first component. We need to make sure to pass that component in the lower SEND instructions. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Tested-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23354>
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@@ -1152,7 +1152,7 @@ lower_sampler_logical_send_gfx7(const fs_builder &bld, fs_inst *inst, opcode op,
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const fs_builder ubld = bld.group(1, 0).exec_all();
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fs_reg desc = ubld.vgrf(BRW_REGISTER_TYPE_UD);
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ubld.SHL(desc, sampler, brw_imm_ud(8));
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inst->src[0] = desc;
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inst->src[0] = component(desc, 0);
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}
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/* We assume that the driver provided the handle in the top 20 bits so
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@@ -2602,7 +2602,7 @@ lower_interpolator_logical_send(const fs_builder &bld, fs_inst *inst,
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inst->send_is_volatile = false;
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inst->resize_sources(3);
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inst->src[0] = desc;
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inst->src[0] = component(desc, 0);
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inst->src[1] = brw_imm_ud(0); /* ex_desc */
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inst->src[2] = payload;
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}
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