isl: Use bpb in a few places where it's more natural than bs

Reviewed-by: Chad Versace <chad.versace@intel.com>
This commit is contained in:
Jason Ekstrand
2016-07-08 22:10:11 -07:00
parent 8c76b9bdce
commit 01855d7331
5 changed files with 8 additions and 8 deletions

View File

@@ -271,7 +271,7 @@ anv_get_format(const struct brw_device_info *devinfo, VkFormat vk_format,
isl_format_get_layout(format.isl_format);
if (tiling == VK_IMAGE_TILING_OPTIMAL &&
!util_is_power_of_two(isl_layout->bs)) {
!util_is_power_of_two(isl_layout->bpb)) {
/* Tiled formats *must* be power-of-two because we need up upload
* them with the render pipeline. For 3-channel formats, we fix
* this by switching them over to RGBX or RGBA formats under the
@@ -409,7 +409,7 @@ anv_physical_device_get_format_properties(struct anv_physical_device *physical_d
* what most clients will want.
*/
if (linear_fmt.isl_format != ISL_FORMAT_UNSUPPORTED &&
!util_is_power_of_two(isl_format_layouts[linear_fmt.isl_format].bs) &&
!util_is_power_of_two(isl_format_layouts[linear_fmt.isl_format].bpb) &&
isl_format_rgb_to_rgbx(linear_fmt.isl_format) == ISL_FORMAT_UNSUPPORTED) {
tiled &= ~VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT &
~VK_FORMAT_FEATURE_BLIT_DST_BIT;