intel: Store miptree alignment units in the miptree

This allows us to replace all the calls to
intel_get_texture_alignment_unit() with a single call at miptree creation.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Chad Versace
2011-11-17 08:30:30 -08:00
parent 293e9a7ccf
commit 017c13d55b
4 changed files with 26 additions and 32 deletions

View File

@@ -43,17 +43,13 @@ static void
brw_miptree_layout_texture_array(struct intel_context *intel,
struct intel_mipmap_tree *mt)
{
GLuint align_w;
GLuint align_h;
GLuint level;
GLuint qpitch = 0;
int h0, h1, q;
intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
h0 = ALIGN(mt->height0, align_h);
h1 = ALIGN(minify(mt->height0), align_h);
qpitch = (h0 + h1 + (intel->gen >= 7 ? 12 : 11) * align_h);
h0 = ALIGN(mt->height0, mt->align_h);
h1 = ALIGN(minify(mt->height0), mt->align_h);
qpitch = (h0 + h1 + (intel->gen >= 7 ? 12 : 11) * mt->align_h);
if (mt->compressed)
qpitch /= 4;
@@ -70,9 +66,6 @@ brw_miptree_layout_texture_array(struct intel_context *intel,
void
brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
{
/* XXX: these vary depending on image format: */
/* GLint align_w = 4; */
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
if (intel->gen >= 5) {
@@ -93,18 +86,15 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
GLuint pack_x_pitch, pack_x_nr;
GLuint pack_y_pitch;
GLuint level;
GLuint align_h = 2;
GLuint align_w = 4;
mt->total_height = 0;
intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
if (mt->compressed) {
mt->total_width = ALIGN(width, align_w);
mt->total_width = ALIGN(width, mt->align_w);
pack_y_pitch = (height + 3) / 4;
} else {
mt->total_width = mt->width0;
pack_y_pitch = ALIGN(mt->height0, align_h);
pack_y_pitch = ALIGN(mt->height0, mt->align_h);
}
pack_x_pitch = width;
@@ -139,8 +129,8 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
if (mt->compressed) {
pack_y_pitch = (height + 3) / 4;
if (pack_x_pitch > ALIGN(width, align_w)) {
pack_x_pitch = ALIGN(width, align_w);
if (pack_x_pitch > ALIGN(width, mt->align_w)) {
pack_x_pitch = ALIGN(width, mt->align_w);
pack_x_nr <<= 1;
}
} else {
@@ -152,7 +142,7 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
if (pack_y_pitch > 2) {
pack_y_pitch >>= 1;
pack_y_pitch = ALIGN(pack_y_pitch, align_h);
pack_y_pitch = ALIGN(pack_y_pitch, mt->align_h);
}
}

View File

@@ -89,6 +89,8 @@ intel_miptree_create_internal(struct intel_context *intel,
mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
intel_get_texture_alignment_unit(format, &mt->align_w, &mt->align_h);
if (target == GL_TEXTURE_CUBE_MAP) {
assert(depth0 == 1);
mt->depth0 = 6;
@@ -412,11 +414,8 @@ intel_miptree_copy_slice(struct intel_context *intel,
assert(depth < src_mt->level[level].depth);
if (dst_mt->compressed) {
uint32_t align_w, align_h;
intel_get_texture_alignment_unit(format,
&align_w, &align_h);
height = ALIGN(height, align_h) / align_h;
width = ALIGN(width, align_w);
height = ALIGN(height, dst_mt->align_h) / dst_mt->align_h;
width = ALIGN(width, dst_mt->align_w);
}
uint32_t dst_x, dst_y, src_x, src_y;

View File

@@ -120,6 +120,13 @@ struct intel_mipmap_tree
GLenum target;
gl_format format;
/**
* The X offset of each image in the miptree must be aligned to this. See
* the "Alignment Unit Size" section of the BSpec.
*/
unsigned int align_w;
unsigned int align_h; /**< \see align_w */
GLuint first_level;
GLuint last_level;

View File

@@ -52,7 +52,6 @@ intel_get_texture_alignment_unit(gl_format format,
void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
{
GLuint align_h, align_w;
GLuint level;
GLuint x = 0;
GLuint y = 0;
@@ -61,10 +60,9 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
GLuint depth = mt->depth0; /* number of array layers. */
mt->total_width = mt->width0;
intel_get_texture_alignment_unit(mt->format, &align_w, &align_h);
if (mt->compressed) {
mt->total_width = ALIGN(mt->width0, align_w);
mt->total_width = ALIGN(mt->width0, mt->align_w);
}
/* May need to adjust width to accomodate the placement of
@@ -76,10 +74,10 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
GLuint mip1_width;
if (mt->compressed) {
mip1_width = ALIGN(minify(mt->width0), align_w)
+ ALIGN(minify(minify(mt->width0)), align_w);
mip1_width = ALIGN(minify(mt->width0), mt->align_w)
+ ALIGN(minify(minify(mt->width0)), mt->align_w);
} else {
mip1_width = ALIGN(minify(mt->width0), align_w)
mip1_width = ALIGN(minify(mt->width0), mt->align_w)
+ minify(minify(mt->width0));
}
@@ -96,9 +94,9 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
intel_miptree_set_level_info(mt, level, x, y, width,
height, depth);
img_height = ALIGN(height, align_h);
img_height = ALIGN(height, mt->align_h);
if (mt->compressed)
img_height /= align_h;
img_height /= mt->align_h;
/* Because the images are packed better, the final offset
* might not be the maximal one:
@@ -108,7 +106,7 @@ void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
/* Layout_below: step right after second mipmap.
*/
if (level == mt->first_level + 1) {
x += ALIGN(width, align_w);
x += ALIGN(width, mt->align_w);
}
else {
y += img_height;