i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024.

I don't know of any programs that would need more than this.  The larger
programs I've seen have neared 100 instructions.  This prevent excessive
runtimes of automatic tests that attempt to test up to the exposed maximums
(like fp-long-alu).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Eric Anholt
2012-09-21 16:04:52 +02:00
parent 9cfc00a84c
commit 014aaa97d3

View File

@@ -254,10 +254,10 @@ brwCreateContext(int api,
MIN2(ctx->Const.VertexProgram.MaxNativeParameters,
ctx->Const.VertexProgram.MaxEnvParams);
ctx->Const.FragmentProgram.MaxNativeInstructions = (16 * 1024);
ctx->Const.FragmentProgram.MaxNativeAluInstructions = (16 * 1024);
ctx->Const.FragmentProgram.MaxNativeTexInstructions = (16 * 1024);
ctx->Const.FragmentProgram.MaxNativeTexIndirections = (16 * 1024);
ctx->Const.FragmentProgram.MaxNativeInstructions = (1 * 1024);
ctx->Const.FragmentProgram.MaxNativeAluInstructions = (1 * 1024);
ctx->Const.FragmentProgram.MaxNativeTexInstructions = (1 * 1024);
ctx->Const.FragmentProgram.MaxNativeTexIndirections = (1 * 1024);
ctx->Const.FragmentProgram.MaxNativeAttribs = 12;
ctx->Const.FragmentProgram.MaxNativeTemps = 256;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;