i965: Reduce maximum GL_ARB_fragment_program instruction count to 1024.
I don't know of any programs that would need more than this. The larger programs I've seen have neared 100 instructions. This prevent excessive runtimes of automatic tests that attempt to test up to the exposed maximums (like fp-long-alu). Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -254,10 +254,10 @@ brwCreateContext(int api,
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MIN2(ctx->Const.VertexProgram.MaxNativeParameters,
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ctx->Const.VertexProgram.MaxEnvParams);
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ctx->Const.FragmentProgram.MaxNativeInstructions = (16 * 1024);
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ctx->Const.FragmentProgram.MaxNativeAluInstructions = (16 * 1024);
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ctx->Const.FragmentProgram.MaxNativeTexInstructions = (16 * 1024);
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ctx->Const.FragmentProgram.MaxNativeTexIndirections = (16 * 1024);
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ctx->Const.FragmentProgram.MaxNativeInstructions = (1 * 1024);
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ctx->Const.FragmentProgram.MaxNativeAluInstructions = (1 * 1024);
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ctx->Const.FragmentProgram.MaxNativeTexInstructions = (1 * 1024);
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ctx->Const.FragmentProgram.MaxNativeTexIndirections = (1 * 1024);
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ctx->Const.FragmentProgram.MaxNativeAttribs = 12;
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ctx->Const.FragmentProgram.MaxNativeTemps = 256;
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ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
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