panvk: enable KHR_separate_depth_stencil_layouts
Panvk doesn't use image layouts for anything, so we don't need any changes to support this. New fails in g52 CI expectations are *_separate_layouts variants of existing failing tests, that were previously skipped. Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com> Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33179>
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@@ -466,7 +466,7 @@ Vulkan 1.2 -- all DONE: anv, nvk, tu, vn
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VK_KHR_image_format_list DONE (anv, dzn, hasvk, lvp, nvk, panvk, pvr, radv, tu, v3dv, vn)
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VK_KHR_imageless_framebuffer DONE (anv, dzn, hasvk, lvp, nvk, radv, tu, v3dv, vn)
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VK_KHR_sampler_mirror_clamp_to_edge DONE (anv, dzn, hasvk, lvp, nvk, panvk, radv, tu, v3dv, vn)
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VK_KHR_separate_depth_stencil_layouts DONE (anv, dzn, hasvk, lvp, nvk, radv, tu, v3dv, vn)
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VK_KHR_separate_depth_stencil_layouts DONE (anv, dzn, hasvk, lvp, nvk, panvk, radv, tu, v3dv, vn)
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VK_KHR_shader_atomic_int64 DONE (anv, lvp, nvk, radv, vn, tu/a740+)
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VK_KHR_shader_float16_int8 DONE (anv, dzn, nvk, hasvk, lvp, radv, tu, vn, panvk)
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VK_KHR_shader_float_controls DONE (anv, dzn, hasvk, lvp, nvk, radv, tu, v3dv, vn)
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@@ -209,6 +209,7 @@ get_device_extensions(const struct panvk_physical_device *device,
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.KHR_push_descriptor = true,
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.KHR_relaxed_block_layout = true,
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.KHR_sampler_mirror_clamp_to_edge = true,
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.KHR_separate_depth_stencil_layouts = true,
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.KHR_shader_draw_parameters = true,
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.KHR_shader_expect_assume = true,
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.KHR_shader_float16_int8 = true,
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@@ -337,7 +338,7 @@ get_features(const struct panvk_physical_device *device,
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.imagelessFramebuffer = false,
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.uniformBufferStandardLayout = false,
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.shaderSubgroupExtendedTypes = false,
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.separateDepthStencilLayouts = false,
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.separateDepthStencilLayouts = true,
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.hostQueryReset = true,
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.timelineSemaphore = true,
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.bufferDeviceAddress = true,
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