moved gl_GetString() into get.c
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@@ -1,4 +1,4 @@
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/* $Id: get.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
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/* $Id: get.c,v 1.2 1999/09/09 23:47:09 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -34,6 +34,7 @@
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#include "context.h"
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#include "context.h"
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#include "enable.h"
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#include "enable.h"
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#include "enums.h"
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#include "enums.h"
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#include "extensions.h"
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#include "get.h"
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#include "get.h"
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#include "macros.h"
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#include "macros.h"
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#include "mmath.h"
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#include "mmath.h"
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@@ -3690,3 +3691,51 @@ void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params )
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return;
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return;
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}
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}
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}
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}
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const GLubyte *gl_GetString( GLcontext *ctx, GLenum name )
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{
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static char result[1000];
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static char *vendor = "Brian Paul";
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static char *version = "1.2.1 Mesa 3.1 beta";
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, "glGetString", 0);
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/* First see if device driver can satisfy this call */
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switch (name) {
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case GL_VENDOR:
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case GL_RENDERER:
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case GL_VERSION:
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if (ctx->Driver.GetString) {
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const GLubyte *str = (*ctx->Driver.GetString)(ctx, name);
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if (str && str[0])
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return str;
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}
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break;
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/* Extensions always handled by extensions.c */
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case GL_EXTENSIONS:
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return (GLubyte *) gl_extensions_get_string( ctx );
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default:
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gl_error( ctx, GL_INVALID_ENUM, "glGetString" );
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return (GLubyte *) 0;
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}
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/* If we get here, device driver didn't return a string */
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switch (name) {
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case GL_VENDOR:
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return (GLubyte *) vendor;
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case GL_RENDERER:
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strcpy(result, "Mesa");
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if (ctx->Driver.RendererString) {
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strcat(result, " ");
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strcat(result, (*ctx->Driver.RendererString)());
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}
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return (GLubyte *) result;
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case GL_VERSION:
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return (GLubyte *) version;
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default:
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/* caught above */
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return NULL;
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}
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}
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@@ -1,4 +1,4 @@
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/* $Id: get.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
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/* $Id: get.h,v 1.2 1999/09/09 23:47:09 brianp Exp $ */
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/*
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/*
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* Mesa 3-D graphics library
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* Mesa 3-D graphics library
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@@ -43,6 +43,10 @@ extern void gl_GetFloatv( GLcontext *ctx, GLenum pname, GLfloat *params );
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extern void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params );
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extern void gl_GetIntegerv( GLcontext *ctx, GLenum pname, GLint *params );
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extern void gl_GetPointerv( GLcontext *ctx, GLenum pname, GLvoid **params );
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extern const GLubyte *gl_GetString( GLcontext *ctx, GLenum name );
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#endif
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#endif
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