Move VS code from st_atom_fs.c to st_atom_vs.c.
This commit is contained in:
@@ -28,22 +28,19 @@
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "shader/prog_parameter.h"
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#include "st_context.h"
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#include "pipe/p_context.h"
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#include "st_atom.h"
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#include "st_program.h"
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#include "pipe/tgsi/mesa/mesa_to_tgsi.h"
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#include "pipe/tgsi/core/tgsi_dump.h"
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#include "st_context.h"
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#include "st_atom.h"
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#include "st_program.h"
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#define TGSI_DEBUG 0
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/**
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** Fragment programs
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**/
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static void compile_fs( struct st_context *st,
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struct st_fragment_program *fs )
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{
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@@ -90,7 +87,7 @@ static void update_fs( struct st_context *st )
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fs.inputs_read = fp->Base.Base.InputsRead;
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fs.tokens = &fp->tokens[0];
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fs.constants = &fp->constants;
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if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 ||
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fp->dirty)
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{
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@@ -108,86 +105,3 @@ const struct st_tracked_state st_update_fs = {
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},
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.update = update_fs
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};
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/**
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** Vertex programs
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**/
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static void compile_vs( struct st_context *st,
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struct st_vertex_program *vs )
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{
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/* XXX: fix static allocation of tokens:
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*/
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tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS );
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if (TGSI_DEBUG)
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tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE );
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}
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static void update_vs( struct st_context *st )
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{
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struct pipe_shader_state vs;
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struct st_vertex_program *vp = NULL;
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struct gl_program_parameter_list *params = NULL;
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if (st->ctx->VertexProgram._MaintainTnlProgram)
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_tnl_UpdateFixedFunctionProgram( st->ctx );
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if (st->ctx->Shader.CurrentProgram &&
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st->ctx->Shader.CurrentProgram->LinkStatus &&
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st->ctx->Shader.CurrentProgram->VertexProgram) {
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struct gl_vertex_program *f
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= st->ctx->Shader.CurrentProgram->VertexProgram;
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vp = st_vertex_program(f);
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params = f->Base.Parameters;
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}
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else if (st->ctx->VertexProgram._Current) {
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vp = st_vertex_program(st->ctx->VertexProgram._Current);
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params = st->ctx->VertexProgram._Current->Base.Parameters;
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}
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/* XXXX temp */
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#if 1
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if (!vp)
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return;
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#endif
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if (vp && params) {
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/* load program's constants array */
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_mesa_load_state_parameters(st->ctx, params);
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vp->constants.nr_constants = params->NumParameters;
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memcpy(vp->constants.constant,
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params->ParameterValues,
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params->NumParameters * sizeof(GLfloat) * 4);
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}
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if (vp->dirty)
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compile_vs( st, vp );
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memset( &vs, 0, sizeof(vs) );
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vs.inputs_read = vp->Base.Base.InputsRead;
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vs.tokens = &vp->tokens[0];
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vs.constants = &vp->constants;
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if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 ||
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vp->dirty)
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{
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vp->dirty = 0;
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st->state.vs = vs;
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st->pipe->set_vs_state(st->pipe, &vs);
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}
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}
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const struct st_tracked_state st_update_vs = {
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.dirty = {
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.mesa = _NEW_PROGRAM | _NEW_MODELVIEW,
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.st = ST_NEW_VERTEX_PROGRAM,
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},
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.update = update_vs
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};
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@@ -28,21 +28,90 @@
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "st_context.h"
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#include "shader/prog_parameter.h"
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#include "pipe/p_context.h"
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#include "pipe/tgsi/mesa/mesa_to_tgsi.h"
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#include "pipe/tgsi/core/tgsi_dump.h"
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#include "st_context.h"
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#include "st_atom.h"
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#include "st_program.h"
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#define TGSI_DEBUG 0
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static void compile_vs( struct st_context *st,
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struct st_vertex_program *vs )
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{
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/* XXX: fix static allocation of tokens:
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*/
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tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS );
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if (TGSI_DEBUG)
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tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE );
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}
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static void update_vs( struct st_context *st )
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{
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struct pipe_shader_state vs;
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struct st_vertex_program *vp = NULL;
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struct gl_program_parameter_list *params = NULL;
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if (st->ctx->VertexProgram._MaintainTnlProgram)
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_tnl_UpdateFixedFunctionProgram( st->ctx );
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if (st->ctx->Shader.CurrentProgram &&
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st->ctx->Shader.CurrentProgram->LinkStatus &&
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st->ctx->Shader.CurrentProgram->VertexProgram) {
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struct gl_vertex_program *f
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= st->ctx->Shader.CurrentProgram->VertexProgram;
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vp = st_vertex_program(f);
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params = f->Base.Parameters;
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}
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else if (st->ctx->VertexProgram._Current) {
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vp = st_vertex_program(st->ctx->VertexProgram._Current);
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params = st->ctx->VertexProgram._Current->Base.Parameters;
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}
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/* XXXX temp */
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#if 1
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if (!vp)
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return;
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#endif
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if (vp && params) {
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/* load program's constants array */
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_mesa_load_state_parameters(st->ctx, params);
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vp->constants.nr_constants = params->NumParameters;
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memcpy(vp->constants.constant,
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params->ParameterValues,
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params->NumParameters * sizeof(GLfloat) * 4);
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}
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if (vp->dirty)
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compile_vs( st, vp );
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memset( &vs, 0, sizeof(vs) );
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vs.inputs_read = vp->Base.Base.InputsRead;
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vs.tokens = &vp->tokens[0];
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vs.constants = &vp->constants;
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if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 ||
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vp->dirty)
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{
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vp->dirty = 0;
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st->state.vs = vs;
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st->pipe->set_vs_state(st->pipe, &vs);
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}
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}
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const struct st_tracked_state st_update_vs = {
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.dirty = {
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.mesa = 0,
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.mesa = _NEW_PROGRAM | _NEW_MODELVIEW,
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.st = ST_NEW_VERTEX_PROGRAM,
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},
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.update = update_vs
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