glsl: Remove field array_lvalue from ir_variable.
The array_lvalue field was attempting to enforce the restriction that whole arrays can't be used on the left-hand side of an assignment in GLSL 1.10 or GLSL ES, and can't be used as out or inout parameters in GLSL 1.10. However, it was buggy (it didn't work properly for built-in arrays), and it was clumsy (it unnecessarily kept track on a variable-by-variable basis, and it didn't cover the GLSL ES case). This patch removes the array_lvalue field completely in favor of explicit checks in ast_parameter_declarator::hir() (this check is added) and in do_assignment (this check was already present). This causes a benign behavioral change: when the user attempts to pass an array as an out or inout parameter of a function in GLSL 1.10, the error is now flagged at the time the function definition is encountered, rather than at the time of invocation. Previously we allowed such functions to be defined, and only flagged the error if they were invoked. Fixes Piglit tests spec/glsl-1.10/compiler/qualifiers/fn-{out,inout}-array-prohibited* and spec/glsl-1.20/compiler/assignment-operators/assign-builtin-array-allowed.vert. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -2120,25 +2120,6 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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var->depth_layout = ir_depth_layout_unchanged;
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var->depth_layout = ir_depth_layout_unchanged;
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else
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else
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var->depth_layout = ir_depth_layout_none;
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var->depth_layout = ir_depth_layout_none;
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/* From page 46 (page 52 of the PDF) of the GLSL ES specification:
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*
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* "Array variables are l-values and may be passed to parameters
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* declared as out or inout. However, they may not be used as
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* the target of an assignment."
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*
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* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
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*
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* "Other binary or unary expressions, non-dereferenced arrays,
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* function names, swizzles with repeated fields, and constants
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* cannot be l-values."
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*
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* So we only mark 1.10 as non-lvalues, and check for array
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* assignment in 100 specifically in do_assignment.
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*/
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if (var->type->is_array() && state->language_version != 110) {
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var->array_lvalue = true;
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}
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}
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}
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/**
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/**
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@@ -2953,6 +2934,26 @@ ast_parameter_declarator::hir(exec_list *instructions,
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type = glsl_type::error_type;
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type = glsl_type::error_type;
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}
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}
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/* From page 39 (page 45 of the PDF) of the GLSL 1.10 spec:
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*
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* "When calling a function, expressions that do not evaluate to
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* l-values cannot be passed to parameters declared as out or inout."
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*
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* From page 32 (page 38 of the PDF) of the GLSL 1.10 spec:
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*
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* "Other binary or unary expressions, non-dereferenced arrays,
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* function names, swizzles with repeated fields, and constants
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* cannot be l-values."
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*
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* So for GLSL 1.10, passing an array as an out or inout parameter is not
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* allowed. This restriction is removed in GLSL 1.20, and in GLSL ES.
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*/
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if ((var->mode == ir_var_inout || var->mode == ir_var_out)
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&& type->is_array() && state->language_version == 110) {
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_mesa_glsl_error(&loc, state, "Arrays cannot be out or inout parameters in GLSL 1.10");
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type = glsl_type::error_type;
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}
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instructions->push_tail(var);
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instructions->push_tail(var);
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/* Parameter declarations do not have r-values.
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/* Parameter declarations do not have r-values.
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@@ -1105,9 +1105,6 @@ ir_dereference::is_lvalue() const
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if ((var == NULL) || var->read_only)
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if ((var == NULL) || var->read_only)
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return false;
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return false;
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if (this->type->is_array() && !var->array_lvalue)
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return false;
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/* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
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/* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
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*
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*
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* "Samplers cannot be treated as l-values; hence cannot be used
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* "Samplers cannot be treated as l-values; hence cannot be used
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@@ -1323,7 +1320,7 @@ ir_swizzle::variable_referenced() const
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ir_variable::ir_variable(const struct glsl_type *type, const char *name,
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ir_variable::ir_variable(const struct glsl_type *type, const char *name,
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ir_variable_mode mode)
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ir_variable_mode mode)
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: max_array_access(0), read_only(false), centroid(false), invariant(false),
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: max_array_access(0), read_only(false), centroid(false), invariant(false),
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mode(mode), interpolation(ir_var_smooth), array_lvalue(false)
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mode(mode), interpolation(ir_var_smooth)
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{
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{
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this->ir_type = ir_type_variable;
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this->ir_type = ir_type_variable;
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this->type = type;
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this->type = type;
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@@ -345,14 +345,6 @@ public:
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*/
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*/
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unsigned interpolation:2;
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unsigned interpolation:2;
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/**
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* Flag that the whole array is assignable
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*
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* In GLSL 1.20 and later whole arrays are assignable (and comparable for
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* equality). This flag enables this behavior.
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*/
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unsigned array_lvalue:1;
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/**
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/**
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* \name ARB_fragment_coord_conventions
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* \name ARB_fragment_coord_conventions
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* @{
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* @{
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@@ -47,7 +47,6 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
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var->centroid = this->centroid;
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var->centroid = this->centroid;
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var->invariant = this->invariant;
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var->invariant = this->invariant;
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var->interpolation = this->interpolation;
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var->interpolation = this->interpolation;
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var->array_lvalue = this->array_lvalue;
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var->location = this->location;
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var->location = this->location;
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var->warn_extension = this->warn_extension;
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var->warn_extension = this->warn_extension;
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var->origin_upper_left = this->origin_upper_left;
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var->origin_upper_left = this->origin_upper_left;
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