glsl: Remove field array_lvalue from ir_variable.
The array_lvalue field was attempting to enforce the restriction that whole arrays can't be used on the left-hand side of an assignment in GLSL 1.10 or GLSL ES, and can't be used as out or inout parameters in GLSL 1.10. However, it was buggy (it didn't work properly for built-in arrays), and it was clumsy (it unnecessarily kept track on a variable-by-variable basis, and it didn't cover the GLSL ES case). This patch removes the array_lvalue field completely in favor of explicit checks in ast_parameter_declarator::hir() (this check is added) and in do_assignment (this check was already present). This causes a benign behavioral change: when the user attempts to pass an array as an out or inout parameter of a function in GLSL 1.10, the error is now flagged at the time the function definition is encountered, rather than at the time of invocation. Previously we allowed such functions to be defined, and only flagged the error if they were invoked. Fixes Piglit tests spec/glsl-1.10/compiler/qualifiers/fn-{out,inout}-array-prohibited* and spec/glsl-1.20/compiler/assignment-operators/assign-builtin-array-allowed.vert. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -345,14 +345,6 @@ public:
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*/
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unsigned interpolation:2;
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/**
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* Flag that the whole array is assignable
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*
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* In GLSL 1.20 and later whole arrays are assignable (and comparable for
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* equality). This flag enables this behavior.
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*/
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unsigned array_lvalue:1;
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/**
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* \name ARB_fragment_coord_conventions
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* @{
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