mesa: Drop unused return value from use_shader_program

The return value has been unused since commit d348b0c.  This was
originally included in another patch, but it was split out by Ian
Romanick.

v2: Drop unnecessary final return.  Suggested by Paul.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Cc: Eric Anholt <eric@anholt.net>
This commit is contained in:
Gregory Hainaut
2013-06-28 16:32:35 -07:00
committed by Ian Romanick
parent 103824dc24
commit 0059d1948e

View File

@@ -932,7 +932,7 @@ _mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
/** /**
*/ */
static bool static void
use_shader_program(struct gl_context *ctx, GLenum type, use_shader_program(struct gl_context *ctx, GLenum type,
struct gl_shader_program *shProg) struct gl_shader_program *shProg)
{ {
@@ -961,7 +961,7 @@ use_shader_program(struct gl_context *ctx, GLenum type,
} }
break; break;
default: default:
return false; return;
} }
if (*target != shProg) { if (*target != shProg) {
@@ -988,10 +988,8 @@ use_shader_program(struct gl_context *ctx, GLenum type,
} }
_mesa_reference_shader_program(ctx, target, shProg); _mesa_reference_shader_program(ctx, target, shProg);
return true; return;
} }
return false;
} }
/** /**