mesa: Massage the interface to more closely resemble ARB_map_buffer_range
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@@ -218,6 +218,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
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struct pipe_context *pipe = st_context(ctx)->pipe;
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struct st_buffer_object *st_obj = st_buffer_object(obj);
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GLuint flags = 0;
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char *map;
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if (access & GL_MAP_WRITE_BIT)
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flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
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@@ -231,8 +232,12 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
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if (access & MESA_MAP_NOWAIT_BIT)
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flags |= PIPE_BUFFER_USAGE_DONTBLOCK;
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obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags);
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return obj->Pointer;
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map = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
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/* FIXME: some code expects this to point to the buffer start, which means that
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* the range might not be respected in all circumstances
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*/
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obj->Pointer = map ? map - offset : NULL;
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return map;
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}
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