anv/pass: Use anv_multialloc for allocating the anv_pass

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
This commit is contained in:
Jason Ekstrand
2017-04-06 22:18:03 -07:00
parent 415633a722
commit 0039d0cf27
2 changed files with 44 additions and 63 deletions

View File

@@ -23,6 +23,15 @@
#include "anv_private.h" #include "anv_private.h"
static unsigned
num_subpass_attachments(const VkSubpassDescription *desc)
{
return desc->inputAttachmentCount +
desc->colorAttachmentCount +
(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
(desc->pDepthStencilAttachment != NULL);
}
VkResult anv_CreateRenderPass( VkResult anv_CreateRenderPass(
VkDevice _device, VkDevice _device,
const VkRenderPassCreateInfo* pCreateInfo, const VkRenderPassCreateInfo* pCreateInfo,
@@ -30,41 +39,42 @@ VkResult anv_CreateRenderPass(
VkRenderPass* pRenderPass) VkRenderPass* pRenderPass)
{ {
ANV_FROM_HANDLE(anv_device, device, _device); ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_render_pass *pass;
size_t size;
size_t attachments_offset;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO); assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO);
size = sizeof(*pass); struct anv_render_pass *pass;
size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]); struct anv_subpass *subpasses;
attachments_offset = size; struct anv_render_pass_attachment *attachments;
size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
pass = vk_alloc2(&device->alloc, pAllocator, size, 8, ANV_MULTIALLOC(ma);
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT); anv_multialloc_add(&ma, &pass, 1);
if (pass == NULL) anv_multialloc_add(&ma, &subpasses, pCreateInfo->subpassCount);
anv_multialloc_add(&ma, &attachments, pCreateInfo->attachmentCount);
VkAttachmentReference *subpass_attachments;
uint32_t subpass_attachment_count = 0;
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
subpass_attachment_count +=
num_subpass_attachments(&pCreateInfo->pSubpasses[i]);
}
anv_multialloc_add(&ma, &subpass_attachments, subpass_attachment_count);
enum anv_subpass_usage *subpass_usages;
anv_multialloc_add(&ma, &subpass_usages,
pCreateInfo->subpassCount * pCreateInfo->attachmentCount);
if (!anv_multialloc_alloc2(&ma, &device->alloc, pAllocator,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY); return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
/* Clear the subpasses along with the parent pass. This required because /* Clear the subpasses along with the parent pass. This required because
* each array member of anv_subpass must be a valid pointer if not NULL. * each array member of anv_subpass must be a valid pointer if not NULL.
*/ */
memset(pass, 0, size); memset(pass, 0, ma.size);
pass->attachment_count = pCreateInfo->attachmentCount; pass->attachment_count = pCreateInfo->attachmentCount;
pass->subpass_count = pCreateInfo->subpassCount; pass->subpass_count = pCreateInfo->subpassCount;
pass->attachments = (void *) pass + attachments_offset; pass->attachments = attachments;
pass->subpass_usages =
vk_zalloc2(&device->alloc, pAllocator,
pass->subpass_count * pass->attachment_count *
sizeof(*pass->subpass_usages),
8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (pass->subpass_usages == NULL) {
vk_free2(&device->alloc, pAllocator, pass);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
enum anv_subpass_usage *usages = pass->subpass_usages;
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
struct anv_render_pass_attachment *att = &pass->attachments[i]; struct anv_render_pass_attachment *att = &pass->attachments[i];
@@ -76,45 +86,22 @@ VkResult anv_CreateRenderPass(
att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp; att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
att->initial_layout = pCreateInfo->pAttachments[i].initialLayout; att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
att->final_layout = pCreateInfo->pAttachments[i].finalLayout; att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
att->subpass_usage = usages; att->subpass_usage = subpass_usages;
usages += pass->subpass_count; subpass_usages += pass->subpass_count;
} }
uint32_t subpass_attachment_count = 0;
VkAttachmentReference *p;
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
subpass_attachment_count +=
pass->subpasses[i].attachment_count =
desc->inputAttachmentCount +
desc->colorAttachmentCount +
(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
(desc->pDepthStencilAttachment != NULL);
}
pass->subpass_attachments =
vk_alloc2(&device->alloc, pAllocator,
subpass_attachment_count * sizeof(VkAttachmentReference), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (pass->subpass_attachments == NULL) {
vk_free2(&device->alloc, pAllocator, pass->subpass_usages);
vk_free2(&device->alloc, pAllocator, pass);
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
}
p = pass->subpass_attachments;
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) { for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i]; const VkSubpassDescription *desc = &pCreateInfo->pSubpasses[i];
struct anv_subpass *subpass = &pass->subpasses[i]; struct anv_subpass *subpass = &pass->subpasses[i];
subpass->input_count = desc->inputAttachmentCount; subpass->input_count = desc->inputAttachmentCount;
subpass->color_count = desc->colorAttachmentCount; subpass->color_count = desc->colorAttachmentCount;
subpass->attachments = p; subpass->attachment_count = num_subpass_attachments(desc);
subpass->attachments = subpass_attachments;
if (desc->inputAttachmentCount > 0) { if (desc->inputAttachmentCount > 0) {
subpass->input_attachments = p; subpass->input_attachments = subpass_attachments;
p += desc->inputAttachmentCount; subpass_attachments += desc->inputAttachmentCount;
for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) { for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
uint32_t a = desc->pInputAttachments[j].attachment; uint32_t a = desc->pInputAttachments[j].attachment;
@@ -132,8 +119,8 @@ VkResult anv_CreateRenderPass(
} }
if (desc->colorAttachmentCount > 0) { if (desc->colorAttachmentCount > 0) {
subpass->color_attachments = p; subpass->color_attachments = subpass_attachments;
p += desc->colorAttachmentCount; subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
uint32_t a = desc->pColorAttachments[j].attachment; uint32_t a = desc->pColorAttachments[j].attachment;
@@ -148,8 +135,8 @@ VkResult anv_CreateRenderPass(
subpass->has_resolve = false; subpass->has_resolve = false;
if (desc->pResolveAttachments) { if (desc->pResolveAttachments) {
subpass->resolve_attachments = p; subpass->resolve_attachments = subpass_attachments;
p += desc->colorAttachmentCount; subpass_attachments += desc->colorAttachmentCount;
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) { for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
uint32_t a = desc->pResolveAttachments[j].attachment; uint32_t a = desc->pResolveAttachments[j].attachment;
@@ -172,7 +159,7 @@ VkResult anv_CreateRenderPass(
if (desc->pDepthStencilAttachment) { if (desc->pDepthStencilAttachment) {
uint32_t a = desc->pDepthStencilAttachment->attachment; uint32_t a = desc->pDepthStencilAttachment->attachment;
*p++ = subpass->depth_stencil_attachment = *subpass_attachments++ = subpass->depth_stencil_attachment =
*desc->pDepthStencilAttachment; *desc->pDepthStencilAttachment;
if (a != VK_ATTACHMENT_UNUSED) { if (a != VK_ATTACHMENT_UNUSED) {
pass->attachments[a].usage |= pass->attachments[a].usage |=
@@ -199,11 +186,6 @@ void anv_DestroyRenderPass(
ANV_FROM_HANDLE(anv_device, device, _device); ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_render_pass, pass, _pass); ANV_FROM_HANDLE(anv_render_pass, pass, _pass);
if (!pass)
return;
vk_free2(&device->alloc, pAllocator, pass->subpass_attachments);
vk_free2(&device->alloc, pAllocator, pass->subpass_usages);
vk_free2(&device->alloc, pAllocator, pass); vk_free2(&device->alloc, pAllocator, pass);
} }

View File

@@ -2181,7 +2181,6 @@ struct anv_render_pass {
uint32_t attachment_count; uint32_t attachment_count;
uint32_t subpass_count; uint32_t subpass_count;
VkAttachmentReference * subpass_attachments; VkAttachmentReference * subpass_attachments;
enum anv_subpass_usage * subpass_usages;
struct anv_render_pass_attachment * attachments; struct anv_render_pass_attachment * attachments;
struct anv_subpass subpasses[0]; struct anv_subpass subpasses[0];
}; };