mesa/st/nir: assign driver_location for images
Signed-off-by: Rob Clark <robdclark@gmail.com>
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@@ -176,6 +176,7 @@ st_nir_assign_uniform_locations(struct gl_program *prog,
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{
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int max = 0;
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int shaderidx = 0;
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int imageidx = 0;
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nir_foreach_variable(uniform, uniform_list) {
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int loc;
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@@ -188,10 +189,13 @@ st_nir_assign_uniform_locations(struct gl_program *prog,
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uniform->interface_type != NULL)
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continue;
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if (uniform->type->is_sampler()) {
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if (uniform->type->is_sampler() || uniform->type->is_image()) {
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unsigned val = 0;
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bool found = shader_program->UniformHash->get(val, uniform->name);
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loc = shaderidx++;
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if (uniform->type->is_sampler())
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loc = shaderidx++;
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else
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loc = imageidx++;
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assert(found);
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(void) found; /* silence unused var warning */
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/* this ensure that nir_lower_samplers looks at the correct
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