2000-11-16 21:05:34 +00:00
|
|
|
/* $Id: matrix.c,v 1.26 2000/11/16 21:05:35 keithw Exp $ */
|
1999-08-19 00:55:39 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Mesa 3-D graphics library
|
2000-07-31 15:31:29 +00:00
|
|
|
* Version: 3.5
|
1999-08-19 00:55:39 +00:00
|
|
|
*
|
2000-01-13 00:27:05 +00:00
|
|
|
* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
|
1999-08-19 00:55:39 +00:00
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
|
|
* to deal in the Software without restriction, including without limitation
|
|
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included
|
|
|
|
* in all copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
|
|
|
|
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Matrix operations
|
|
|
|
*
|
|
|
|
* NOTES:
|
|
|
|
* 1. 4x4 transformation matrices are stored in memory in column major order.
|
|
|
|
* 2. Points/vertices are to be thought of as column vectors.
|
|
|
|
* 3. Transformation of a point p by a matrix M is: p' = M * p
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
#ifdef PC_HEADER
|
|
|
|
#include "all.h"
|
|
|
|
#else
|
1999-11-11 01:22:25 +00:00
|
|
|
#include "glheader.h"
|
2000-02-02 19:28:27 +00:00
|
|
|
#include "buffers.h"
|
1999-08-19 00:55:39 +00:00
|
|
|
#include "context.h"
|
|
|
|
#include "enums.h"
|
2000-10-29 18:23:16 +00:00
|
|
|
#include "macros.h"
|
1999-08-19 00:55:39 +00:00
|
|
|
#include "matrix.h"
|
1999-11-11 01:22:25 +00:00
|
|
|
#include "mem.h"
|
1999-08-19 00:55:39 +00:00
|
|
|
#include "mmath.h"
|
|
|
|
#include "types.h"
|
2000-09-17 21:56:07 +00:00
|
|
|
|
2000-11-16 21:05:34 +00:00
|
|
|
#include "math/m_matrix.h"
|
|
|
|
#endif
|
2000-09-17 21:56:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
/**********************************************************************/
|
|
|
|
/* API functions */
|
|
|
|
/**********************************************************************/
|
|
|
|
|
|
|
|
|
1999-08-19 00:55:39 +00:00
|
|
|
#define GET_ACTIVE_MATRIX(ctx, mat, flags, where) \
|
|
|
|
do { \
|
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, where); \
|
|
|
|
if (MESA_VERBOSE&VERBOSE_API) fprintf(stderr, "%s\n", where); \
|
|
|
|
switch (ctx->Transform.MatrixMode) { \
|
|
|
|
case GL_MODELVIEW: \
|
|
|
|
mat = &ctx->ModelView; \
|
2000-10-30 13:31:59 +00:00
|
|
|
flags |= _NEW_MODELVIEW; \
|
1999-08-19 00:55:39 +00:00
|
|
|
break; \
|
|
|
|
case GL_PROJECTION: \
|
|
|
|
mat = &ctx->ProjectionMatrix; \
|
2000-10-30 13:31:59 +00:00
|
|
|
flags |= _NEW_PROJECTION; \
|
1999-08-19 00:55:39 +00:00
|
|
|
break; \
|
|
|
|
case GL_TEXTURE: \
|
|
|
|
mat = &ctx->TextureMatrix[ctx->Texture.CurrentTransformUnit]; \
|
2000-10-30 13:31:59 +00:00
|
|
|
flags |= _NEW_TEXTURE_MATRIX; \
|
1999-08-19 00:55:39 +00:00
|
|
|
break; \
|
2000-04-08 18:57:45 +00:00
|
|
|
case GL_COLOR: \
|
|
|
|
mat = &ctx->ColorMatrix; \
|
2000-10-30 13:31:59 +00:00
|
|
|
flags |= _NEW_COLOR_MATRIX; \
|
2000-04-08 18:57:45 +00:00
|
|
|
break; \
|
1999-08-19 00:55:39 +00:00
|
|
|
default: \
|
|
|
|
gl_problem(ctx, where); \
|
|
|
|
} \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Frustum( GLdouble left, GLdouble right,
|
|
|
|
GLdouble bottom, GLdouble top,
|
|
|
|
GLdouble nearval, GLdouble farval )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
|
|
|
|
GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glFrustrum" );
|
|
|
|
|
2000-11-16 21:05:34 +00:00
|
|
|
if (nearval <= 0.0 ||
|
|
|
|
farval <= 0.0 ||
|
|
|
|
nearval == farval ||
|
|
|
|
left == right ||
|
|
|
|
top == bottom)
|
|
|
|
{
|
|
|
|
gl_error( ctx, GL_INVALID_VALUE, "glFrustum" );
|
1999-09-09 18:49:36 +00:00
|
|
|
return;
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
|
|
|
|
_math_matrix_frustrum( mat, left, right, bottom, top, nearval, farval );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Ortho( GLdouble left, GLdouble right,
|
|
|
|
GLdouble bottom, GLdouble top,
|
|
|
|
GLdouble nearval, GLdouble farval )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
|
|
|
|
GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glOrtho" );
|
1999-09-09 18:49:36 +00:00
|
|
|
|
2000-11-16 21:05:34 +00:00
|
|
|
if (left == right ||
|
|
|
|
bottom == top ||
|
|
|
|
nearval == farval)
|
|
|
|
{
|
|
|
|
gl_error( ctx, GL_INVALID_VALUE, "gl_Ortho" );
|
1999-09-09 18:49:36 +00:00
|
|
|
return;
|
|
|
|
}
|
1999-08-19 00:55:39 +00:00
|
|
|
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_ortho( mat, left, right, bottom, top, nearval, farval );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_MatrixMode( GLenum mode )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glMatrixMode");
|
|
|
|
switch (mode) {
|
|
|
|
case GL_MODELVIEW:
|
|
|
|
case GL_PROJECTION:
|
|
|
|
case GL_TEXTURE:
|
2000-04-08 18:57:45 +00:00
|
|
|
case GL_COLOR:
|
1999-08-19 00:55:39 +00:00
|
|
|
ctx->Transform.MatrixMode = mode;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gl_error( ctx, GL_INVALID_ENUM, "glMatrixMode" );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_PushMatrix( void )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushMatrix");
|
|
|
|
|
|
|
|
if (MESA_VERBOSE&VERBOSE_API)
|
|
|
|
fprintf(stderr, "glPushMatrix %s\n",
|
|
|
|
gl_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
|
|
|
|
|
|
|
switch (ctx->Transform.MatrixMode) {
|
|
|
|
case GL_MODELVIEW:
|
2000-02-21 23:00:51 +00:00
|
|
|
if (ctx->ModelViewStackDepth >= MAX_MODELVIEW_STACK_DEPTH - 1) {
|
1999-08-19 00:55:39 +00:00
|
|
|
gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->ModelViewStack[ctx->ModelViewStackDepth++],
|
2000-09-17 21:56:07 +00:00
|
|
|
&ctx->ModelView );
|
1999-08-19 00:55:39 +00:00
|
|
|
break;
|
|
|
|
case GL_PROJECTION:
|
2000-02-21 23:00:51 +00:00
|
|
|
if (ctx->ProjectionStackDepth >= MAX_PROJECTION_STACK_DEPTH - 1) {
|
1999-08-19 00:55:39 +00:00
|
|
|
gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->ProjectionStack[ctx->ProjectionStackDepth++],
|
2000-09-17 21:56:07 +00:00
|
|
|
&ctx->ProjectionMatrix );
|
1999-08-19 00:55:39 +00:00
|
|
|
break;
|
|
|
|
case GL_TEXTURE:
|
|
|
|
{
|
|
|
|
GLuint t = ctx->Texture.CurrentTransformUnit;
|
2000-02-21 23:00:51 +00:00
|
|
|
if (ctx->TextureStackDepth[t] >= MAX_TEXTURE_STACK_DEPTH - 1) {
|
1999-08-19 00:55:39 +00:00
|
|
|
gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->TextureStack[t][ctx->TextureStackDepth[t]++],
|
2000-09-17 21:56:07 +00:00
|
|
|
&ctx->TextureMatrix[t] );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
break;
|
2000-04-08 18:57:45 +00:00
|
|
|
case GL_COLOR:
|
|
|
|
if (ctx->ColorStackDepth >= MAX_COLOR_STACK_DEPTH - 1) {
|
|
|
|
gl_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->ColorStack[ctx->ColorStackDepth++],
|
2000-09-17 21:56:07 +00:00
|
|
|
&ctx->ColorMatrix );
|
2000-04-08 18:57:45 +00:00
|
|
|
break;
|
1999-08-19 00:55:39 +00:00
|
|
|
default:
|
|
|
|
gl_problem(ctx, "Bad matrix mode in gl_PushMatrix");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_PopMatrix( void )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopMatrix");
|
|
|
|
|
|
|
|
if (MESA_VERBOSE&VERBOSE_API)
|
|
|
|
fprintf(stderr, "glPopMatrix %s\n",
|
|
|
|
gl_lookup_enum_by_nr(ctx->Transform.MatrixMode));
|
|
|
|
|
|
|
|
switch (ctx->Transform.MatrixMode) {
|
|
|
|
case GL_MODELVIEW:
|
|
|
|
if (ctx->ModelViewStackDepth==0) {
|
|
|
|
gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->ModelView,
|
|
|
|
&ctx->ModelViewStack[--ctx->ModelViewStackDepth] );
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_MODELVIEW;
|
1999-08-19 00:55:39 +00:00
|
|
|
break;
|
|
|
|
case GL_PROJECTION:
|
|
|
|
if (ctx->ProjectionStackDepth==0) {
|
|
|
|
gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy( &ctx->ProjectionMatrix,
|
|
|
|
&ctx->ProjectionStack[--ctx->ProjectionStackDepth] );
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_PROJECTION;
|
1999-08-19 00:55:39 +00:00
|
|
|
break;
|
|
|
|
case GL_TEXTURE:
|
|
|
|
{
|
|
|
|
GLuint t = ctx->Texture.CurrentTransformUnit;
|
|
|
|
if (ctx->TextureStackDepth[t]==0) {
|
|
|
|
gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy(&ctx->TextureMatrix[t],
|
|
|
|
&ctx->TextureStack[t][--ctx->TextureStackDepth[t]]);
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_TEXTURE_MATRIX;
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
break;
|
2000-04-08 18:57:45 +00:00
|
|
|
case GL_COLOR:
|
|
|
|
if (ctx->ColorStackDepth==0) {
|
|
|
|
gl_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix");
|
|
|
|
return;
|
|
|
|
}
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_copy(&ctx->ColorMatrix,
|
|
|
|
&ctx->ColorStack[--ctx->ColorStackDepth]);
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_COLOR_MATRIX;
|
2000-04-08 18:57:45 +00:00
|
|
|
break;
|
1999-08-19 00:55:39 +00:00
|
|
|
default:
|
|
|
|
gl_problem(ctx, "Bad matrix mode in gl_PopMatrix");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_LoadIdentity( void )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX(ctx, mat, ctx->NewState, "glLoadIdentity");
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_set_identity( mat );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_LoadMatrixf( const GLfloat *m )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX(ctx, mat, ctx->NewState, "glLoadMatrix");
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_loadf( mat, m );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_LoadMatrixd( const GLdouble *m )
|
|
|
|
{
|
|
|
|
GLint i;
|
2000-11-16 21:05:34 +00:00
|
|
|
GLfloat f[16];
|
1999-11-11 01:22:25 +00:00
|
|
|
for (i = 0; i < 16; i++)
|
|
|
|
f[i] = m[i];
|
|
|
|
_mesa_LoadMatrixf(f);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-08-19 00:55:39 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Multiply the active matrix by an arbitary matrix.
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_MultMatrixf( const GLfloat *m )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glMultMatrix" );
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_mul_floats( mat, m );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Multiply the active matrix by an arbitary matrix.
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_MultMatrixd( const GLdouble *m )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
2000-11-16 21:05:34 +00:00
|
|
|
GLint i;
|
|
|
|
GLfloat f[16];
|
|
|
|
for (i = 0; i < 16; i++)
|
|
|
|
f[i] = m[i];
|
|
|
|
_mesa_MultMatrixf( f );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Execute a glRotate call
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
if (angle != 0.0F) {
|
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX( ctx, mat, ctx->NewState, "glRotate" );
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_rotate( mat, angle, x, y, z );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
|
|
|
|
{
|
|
|
|
_mesa_Rotatef(angle, x, y, z);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-08-19 00:55:39 +00:00
|
|
|
/*
|
|
|
|
* Execute a glScale call
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX(ctx, mat, ctx->NewState, "glScale");
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_scale( mat, x, y, z );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
|
|
|
|
void
|
|
|
|
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z )
|
|
|
|
{
|
|
|
|
_mesa_Scalef(x, y, z);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-08-19 00:55:39 +00:00
|
|
|
/*
|
|
|
|
* Execute a glTranslate call
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
GLmatrix *mat = 0;
|
|
|
|
GET_ACTIVE_MATRIX(ctx, mat, ctx->NewState, "glTranslate");
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_matrix_translate( mat, x, y, z );
|
1999-08-19 00:55:39 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
|
|
|
|
{
|
|
|
|
_mesa_Translatef(x, y, z);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-12-10 20:01:06 +00:00
|
|
|
void
|
|
|
|
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
|
|
|
|
{
|
|
|
|
GLfloat tm[16];
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_transposef(tm, m);
|
1999-12-10 20:01:06 +00:00
|
|
|
_mesa_LoadMatrixf(tm);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
_mesa_LoadTransposeMatrixdARB( const GLdouble *m )
|
|
|
|
{
|
2000-11-16 21:05:34 +00:00
|
|
|
GLfloat tm[16];
|
|
|
|
_math_transposefd(tm, m);
|
|
|
|
_mesa_LoadMatrixf(tm);
|
1999-12-10 20:01:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
_mesa_MultTransposeMatrixfARB( const GLfloat *m )
|
|
|
|
{
|
|
|
|
GLfloat tm[16];
|
2000-11-16 21:05:34 +00:00
|
|
|
_math_transposef(tm, m);
|
1999-12-10 20:01:06 +00:00
|
|
|
_mesa_MultMatrixf(tm);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
_mesa_MultTransposeMatrixdARB( const GLdouble *m )
|
|
|
|
{
|
2000-11-16 21:05:34 +00:00
|
|
|
GLfloat tm[16];
|
|
|
|
_math_transposefd(tm, m);
|
|
|
|
_mesa_MultMatrixf(tm);
|
1999-12-10 20:01:06 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
1999-08-19 00:55:39 +00:00
|
|
|
/*
|
1999-11-12 18:10:47 +00:00
|
|
|
* Called via glViewport or display list execution.
|
1999-08-19 00:55:39 +00:00
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-11-12 18:10:47 +00:00
|
|
|
gl_Viewport(ctx, x, y, width, height);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Define a new viewport and reallocate auxillary buffers if the size of
|
|
|
|
* the window (color buffer) has changed.
|
|
|
|
*
|
|
|
|
* XXX This is directly called by device drivers, BUT this function
|
|
|
|
* may be renamed _mesa_Viewport (without ctx arg) in the future so
|
|
|
|
* use of _mesa_Viewport is encouraged.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height )
|
|
|
|
{
|
1999-08-19 00:55:39 +00:00
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glViewport");
|
|
|
|
|
|
|
|
if (width<0 || height<0) {
|
|
|
|
gl_error( ctx, GL_INVALID_VALUE, "glViewport" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
|
|
fprintf(stderr, "glViewport %d %d %d %d\n", x, y, width, height);
|
|
|
|
|
|
|
|
/* clamp width, and height to implementation dependent range */
|
|
|
|
width = CLAMP( width, 1, MAX_WIDTH );
|
|
|
|
height = CLAMP( height, 1, MAX_HEIGHT );
|
|
|
|
|
|
|
|
/* Save viewport */
|
|
|
|
ctx->Viewport.X = x;
|
|
|
|
ctx->Viewport.Width = width;
|
|
|
|
ctx->Viewport.Y = y;
|
|
|
|
ctx->Viewport.Height = height;
|
|
|
|
|
|
|
|
/* compute scale and bias values */
|
2000-11-05 18:40:57 +00:00
|
|
|
ctx->Viewport._WindowMap.m[MAT_SX] = (GLfloat) width / 2.0F;
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_TX] = ctx->Viewport._WindowMap.m[MAT_SX] + x;
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_SY] = (GLfloat) height / 2.0F;
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_TY] = ctx->Viewport._WindowMap.m[MAT_SY] + y;
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_SZ] = 0.5 * ctx->Visual.DepthMaxF;
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_TZ] = 0.5 * ctx->Visual.DepthMaxF;
|
|
|
|
ctx->Viewport._WindowMap.flags = MAT_FLAG_GENERAL_SCALE|MAT_FLAG_TRANSLATION;
|
|
|
|
ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT;
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_VIEWPORT;
|
1999-08-19 00:55:39 +00:00
|
|
|
|
|
|
|
/* Check if window/buffer has been resized and if so, reallocate the
|
|
|
|
* ancillary buffers.
|
|
|
|
*/
|
1999-11-11 01:22:25 +00:00
|
|
|
_mesa_ResizeBuffersMESA();
|
1999-08-19 00:55:39 +00:00
|
|
|
|
|
|
|
if (ctx->Driver.Viewport) {
|
|
|
|
(*ctx->Driver.Viewport)( ctx, x, y, width, height );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
1999-11-11 01:22:25 +00:00
|
|
|
void
|
|
|
|
_mesa_DepthRange( GLclampd nearval, GLclampd farval )
|
1999-08-19 00:55:39 +00:00
|
|
|
{
|
|
|
|
/*
|
|
|
|
* nearval - specifies mapping of the near clipping plane to window
|
|
|
|
* coordinates, default is 0
|
|
|
|
* farval - specifies mapping of the far clipping plane to window
|
|
|
|
* coordinates, default is 1
|
|
|
|
*
|
|
|
|
* After clipping and div by w, z coords are in -1.0 to 1.0,
|
|
|
|
* corresponding to near and far clipping planes. glDepthRange
|
|
|
|
* specifies a linear mapping of the normalized z coords in
|
|
|
|
* this range to window z coords.
|
|
|
|
*/
|
|
|
|
GLfloat n, f;
|
1999-11-11 01:22:25 +00:00
|
|
|
GET_CURRENT_CONTEXT(ctx);
|
1999-08-19 00:55:39 +00:00
|
|
|
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDepthRange");
|
|
|
|
|
|
|
|
if (MESA_VERBOSE&VERBOSE_API)
|
|
|
|
fprintf(stderr, "glDepthRange %f %f\n", nearval, farval);
|
|
|
|
|
|
|
|
n = (GLfloat) CLAMP( nearval, 0.0, 1.0 );
|
|
|
|
f = (GLfloat) CLAMP( farval, 0.0, 1.0 );
|
|
|
|
|
|
|
|
ctx->Viewport.Near = n;
|
|
|
|
ctx->Viewport.Far = f;
|
2000-11-05 18:40:57 +00:00
|
|
|
ctx->Viewport._WindowMap.m[MAT_SZ] = ctx->Visual.DepthMaxF * ((f - n) / 2.0);
|
|
|
|
ctx->Viewport._WindowMap.m[MAT_TZ] = ctx->Visual.DepthMaxF * ((f - n) / 2.0 + n);
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_VIEWPORT;
|
1999-08-19 00:55:39 +00:00
|
|
|
|
|
|
|
if (ctx->Driver.DepthRange) {
|
|
|
|
(*ctx->Driver.DepthRange)( ctx, nearval, farval );
|
|
|
|
}
|
|
|
|
}
|