2000-11-13 20:02:56 +00:00
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/* $Id: buffers.c,v 1.19 2000/11/13 20:02:56 keithw Exp $ */
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2000-02-02 19:14:56 +00:00
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/*
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* Mesa 3-D graphics library
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2000-09-08 21:28:04 +00:00
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* Version: 3.5
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2000-02-02 19:14:56 +00:00
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*
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* Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifdef PC_HEADER
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#include "all.h"
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#else
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#include "glheader.h"
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#include "accum.h"
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#include "buffers.h"
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#include "context.h"
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#include "depth.h"
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#include "enums.h"
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#include "macros.h"
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#include "masking.h"
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#include "mem.h"
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#include "stencil.h"
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#include "state.h"
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#include "types.h"
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2000-10-31 18:09:44 +00:00
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#include "swrast/swrast.h"
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2000-02-02 19:14:56 +00:00
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#endif
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void
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_mesa_ClearIndex( GLfloat c )
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{
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClearIndex");
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ctx->Color.ClearIndex = (GLuint) c;
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2000-10-30 13:31:59 +00:00
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ctx->NewState |= _NEW_COLOR;
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.RGBAflag) {
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2000-02-02 19:14:56 +00:00
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/* it's OK to call glClearIndex in RGBA mode but it should be a NOP */
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(*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex );
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}
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}
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void
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_mesa_ClearColor( GLclampf red, GLclampf green,
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GLclampf blue, GLclampf alpha )
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{
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClearColor");
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ctx->Color.ClearColor[0] = CLAMP( red, 0.0F, 1.0F );
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ctx->Color.ClearColor[1] = CLAMP( green, 0.0F, 1.0F );
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ctx->Color.ClearColor[2] = CLAMP( blue, 0.0F, 1.0F );
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ctx->Color.ClearColor[3] = CLAMP( alpha, 0.0F, 1.0F );
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2000-10-30 13:31:59 +00:00
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ctx->NewState |= _NEW_COLOR;
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2000-02-02 19:14:56 +00:00
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2000-09-26 20:53:53 +00:00
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if (ctx->Visual.RGBAflag) {
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2000-10-28 18:34:48 +00:00
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GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF);
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GLchan g = (GLint) (ctx->Color.ClearColor[1] * CHAN_MAXF);
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GLchan b = (GLint) (ctx->Color.ClearColor[2] * CHAN_MAXF);
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GLchan a = (GLint) (ctx->Color.ClearColor[3] * CHAN_MAXF);
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2000-02-02 19:14:56 +00:00
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(*ctx->Driver.ClearColor)( ctx, r, g, b, a );
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}
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}
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void
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_mesa_Clear( GLbitfield mask )
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{
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glClear");
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if (MESA_VERBOSE & VERBOSE_API)
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fprintf(stderr, "glClear 0x%x\n", mask);
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if (ctx->NewState) {
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2000-11-13 20:02:56 +00:00
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gl_update_state( ctx ); /* update _Xmin, etc */
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2000-02-02 19:14:56 +00:00
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}
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if (ctx->RenderMode==GL_RENDER) {
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2000-11-13 20:02:56 +00:00
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const GLint x = ctx->DrawBuffer->_Xmin;
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const GLint y = ctx->DrawBuffer->_Ymin;
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const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
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const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
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2000-02-02 19:14:56 +00:00
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GLbitfield ddMask;
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GLbitfield newMask;
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/* don't clear depth buffer if depth writing disabled */
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if (!ctx->Depth.Mask)
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CLEAR_BITS(mask, GL_DEPTH_BUFFER_BIT);
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/* Build bitmask to send to driver Clear function */
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ddMask = mask & (GL_DEPTH_BUFFER_BIT |
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GL_STENCIL_BUFFER_BIT |
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GL_ACCUM_BUFFER_BIT);
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if (mask & GL_COLOR_BUFFER_BIT) {
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ddMask |= ctx->Color.DrawDestMask;
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}
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ASSERT(ctx->Driver.Clear);
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newMask = (*ctx->Driver.Clear)( ctx, ddMask, !ctx->Scissor.Enabled,
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x, y, width, height );
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#ifdef DEBUG
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{
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GLbitfield legalBits = DD_FRONT_LEFT_BIT |
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DD_FRONT_RIGHT_BIT |
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DD_BACK_LEFT_BIT |
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DD_BACK_RIGHT_BIT |
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DD_DEPTH_BIT |
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DD_STENCIL_BIT |
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DD_ACCUM_BIT;
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assert((newMask & (~legalBits)) == 0);
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}
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#endif
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2000-10-31 18:09:44 +00:00
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if (newMask)
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_swrast_Clear( ctx, newMask, !ctx->Scissor.Enabled,
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x, y, width, height );
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2000-02-02 19:14:56 +00:00
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}
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}
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void
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_mesa_DrawBuffer( GLenum mode )
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{
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawBuffer");
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if (MESA_VERBOSE & VERBOSE_API)
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fprintf(stderr, "glDrawBuffer %s\n", gl_lookup_enum_by_nr(mode));
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switch (mode) {
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case GL_AUX0:
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case GL_AUX1:
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case GL_AUX2:
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case GL_AUX3:
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/* AUX buffers not implemented in Mesa at this time */
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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case GL_RIGHT:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.StereoFlag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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2000-09-26 20:53:53 +00:00
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return;}
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if (ctx->Visual.DBflag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DrawDestMask = FRONT_RIGHT_BIT | BACK_RIGHT_BIT;
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else
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ctx->Color.DrawDestMask = FRONT_RIGHT_BIT;
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break;
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case GL_FRONT_RIGHT:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.StereoFlag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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ctx->Color.DrawDestMask = FRONT_RIGHT_BIT;
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break;
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case GL_BACK_RIGHT:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.StereoFlag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.DBflag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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ctx->Color.DrawDestMask = BACK_RIGHT_BIT;
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break;
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case GL_BACK_LEFT:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.DBflag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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ctx->Color.DrawDestMask = BACK_LEFT_BIT;
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break;
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case GL_FRONT_AND_BACK:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.DBflag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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2000-09-26 20:53:53 +00:00
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if (ctx->Visual.StereoFlag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT | BACK_LEFT_BIT
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| FRONT_RIGHT_BIT | BACK_RIGHT_BIT;
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else
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT | BACK_LEFT_BIT;
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break;
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case GL_BACK:
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2000-09-26 20:53:53 +00:00
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if (!ctx->Visual.DBflag) {
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2000-02-02 19:14:56 +00:00
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gl_error( ctx, GL_INVALID_OPERATION, "glDrawBuffer" );
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return;
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}
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2000-09-26 20:53:53 +00:00
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if (ctx->Visual.StereoFlag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DrawDestMask = BACK_LEFT_BIT | BACK_RIGHT_BIT;
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else
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ctx->Color.DrawDestMask = BACK_LEFT_BIT;
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break;
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case GL_LEFT:
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/* never an error */
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2000-09-26 20:53:53 +00:00
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if (ctx->Visual.DBflag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT | BACK_LEFT_BIT;
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else
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
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break;
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case GL_FRONT_LEFT:
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/* never an error */
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
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break;
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case GL_FRONT:
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/* never an error */
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2000-09-26 20:53:53 +00:00
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if (ctx->Visual.StereoFlag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT | FRONT_RIGHT_BIT;
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else
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ctx->Color.DrawDestMask = FRONT_LEFT_BIT;
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break;
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case GL_NONE:
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/* never an error */
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ctx->Color.DrawDestMask = 0;
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break;
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default:
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gl_error( ctx, GL_INVALID_ENUM, "glDrawBuffer" );
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return;
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}
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/*
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* Make the dest buffer mode more precise if possible
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*/
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2000-09-26 20:53:53 +00:00
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if (mode == GL_LEFT && !ctx->Visual.DBflag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
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2000-09-26 20:53:53 +00:00
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else if (mode == GL_RIGHT && !ctx->Visual.DBflag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DriverDrawBuffer = GL_FRONT_RIGHT;
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2000-09-26 20:53:53 +00:00
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else if (mode == GL_FRONT && !ctx->Visual.StereoFlag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DriverDrawBuffer = GL_FRONT_LEFT;
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2000-09-26 20:53:53 +00:00
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else if (mode == GL_BACK && !ctx->Visual.StereoFlag)
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2000-02-02 19:14:56 +00:00
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ctx->Color.DriverDrawBuffer = GL_BACK_LEFT;
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else
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ctx->Color.DriverDrawBuffer = mode;
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/*
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* Set current alpha buffer pointer
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*/
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2000-05-04 13:53:55 +00:00
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if (ctx->DrawBuffer->UseSoftwareAlphaBuffers) {
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2000-02-02 19:14:56 +00:00
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if (ctx->Color.DriverDrawBuffer == GL_FRONT_LEFT)
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ctx->DrawBuffer->Alpha = ctx->DrawBuffer->FrontLeftAlpha;
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else if (ctx->Color.DriverDrawBuffer == GL_BACK_LEFT)
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ctx->DrawBuffer->Alpha = ctx->DrawBuffer->BackLeftAlpha;
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else if (ctx->Color.DriverDrawBuffer == GL_FRONT_RIGHT)
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ctx->DrawBuffer->Alpha = ctx->DrawBuffer->FrontRightAlpha;
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else if (ctx->Color.DriverDrawBuffer == GL_BACK_RIGHT)
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ctx->DrawBuffer->Alpha = ctx->DrawBuffer->BackRightAlpha;
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}
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/*
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* If we get here there can't have been an error.
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* Now see if device driver can implement the drawing to the target
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* buffer(s). The driver may not be able to do GL_FRONT_AND_BACK mode
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* for example. We'll take care of that in the core code by looping
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* over the individual buffers.
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*/
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ASSERT(ctx->Driver.SetDrawBuffer);
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if ( (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer) ) {
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/* All OK, the driver will do all buffer writes */
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ctx->Color.MultiDrawBuffer = GL_FALSE;
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}
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else {
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/* We'll have to loop over the multiple draw buffer targets */
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ctx->Color.MultiDrawBuffer = GL_TRUE;
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/* Set drawing buffer to front for now */
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(void) (*ctx->Driver.SetDrawBuffer)(ctx, GL_FRONT_LEFT);
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}
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ctx->Color.DrawBuffer = mode;
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2000-10-30 13:31:59 +00:00
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ctx->NewState |= _NEW_COLOR;
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2000-02-02 19:14:56 +00:00
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}
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void
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_mesa_ReadBuffer( GLenum mode )
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{
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GET_CURRENT_CONTEXT(ctx);
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ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glReadBuffer");
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if (MESA_VERBOSE & VERBOSE_API)
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fprintf(stderr, "glReadBuffer %s\n", gl_lookup_enum_by_nr(mode));
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switch (mode) {
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case GL_AUX0:
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case GL_AUX1:
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case GL_AUX2:
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case GL_AUX3:
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/* AUX buffers not implemented in Mesa at this time */
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gl_error( ctx, GL_INVALID_OPERATION, "glReadBuffer" );
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return;
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case GL_LEFT:
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case GL_FRONT:
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case GL_FRONT_LEFT:
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/* Front-Left buffer, always exists */
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ctx->Pixel.DriverReadBuffer = GL_FRONT_LEFT;
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break;
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case GL_BACK:
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case GL_BACK_LEFT:
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|
|
/* Back-Left buffer, requires double buffering */
|
2000-09-26 20:53:53 +00:00
|
|
|
if (!ctx->Visual.DBflag) {
|
2000-02-02 19:14:56 +00:00
|
|
|
gl_error( ctx, GL_INVALID_OPERATION, "glReadBuffer" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ctx->Pixel.DriverReadBuffer = GL_BACK_LEFT;
|
|
|
|
break;
|
|
|
|
case GL_FRONT_RIGHT:
|
|
|
|
case GL_RIGHT:
|
2000-09-26 20:53:53 +00:00
|
|
|
if (!ctx->Visual.StereoFlag) {
|
2000-02-02 19:14:56 +00:00
|
|
|
gl_error( ctx, GL_INVALID_OPERATION, "glReadBuffer" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ctx->Pixel.DriverReadBuffer = GL_FRONT_RIGHT;
|
|
|
|
break;
|
|
|
|
case GL_BACK_RIGHT:
|
2000-09-26 20:53:53 +00:00
|
|
|
if (!ctx->Visual.StereoFlag || !ctx->Visual.DBflag) {
|
2000-02-02 19:14:56 +00:00
|
|
|
gl_error( ctx, GL_INVALID_OPERATION, "glReadBuffer" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
ctx->Pixel.DriverReadBuffer = GL_BACK_RIGHT;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
gl_error( ctx, GL_INVALID_ENUM, "glReadBuffer" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
ctx->Pixel.ReadBuffer = mode;
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_PIXEL;
|
2000-02-02 19:14:56 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* GL_MESA_resize_buffers extension
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
_mesa_ResizeBuffersMESA( void )
|
|
|
|
{
|
2000-09-26 20:53:53 +00:00
|
|
|
GLcontext *ctx = _mesa_get_current_context();
|
2000-02-02 19:14:56 +00:00
|
|
|
|
|
|
|
GLuint buf_width, buf_height;
|
|
|
|
|
|
|
|
if (MESA_VERBOSE & VERBOSE_API)
|
|
|
|
fprintf(stderr, "glResizeBuffersMESA\n");
|
|
|
|
|
|
|
|
/* ask device driver for size of output buffer */
|
|
|
|
(*ctx->Driver.GetBufferSize)( ctx, &buf_width, &buf_height );
|
|
|
|
|
|
|
|
/* see if size of device driver's color buffer (window) has changed */
|
|
|
|
if (ctx->DrawBuffer->Width == (GLint) buf_width &&
|
|
|
|
ctx->DrawBuffer->Height == (GLint) buf_height)
|
|
|
|
return;
|
|
|
|
|
2000-10-30 13:31:59 +00:00
|
|
|
ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
|
2000-02-02 19:14:56 +00:00
|
|
|
|
|
|
|
/* save buffer size */
|
|
|
|
ctx->DrawBuffer->Width = buf_width;
|
|
|
|
ctx->DrawBuffer->Height = buf_height;
|
|
|
|
|
2000-10-31 18:09:44 +00:00
|
|
|
_swrast_alloc_buffers( ctx );
|
2000-02-02 19:14:56 +00:00
|
|
|
}
|