2007-08-07 15:11:20 -06:00
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Brian Paul
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*/
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2009-12-01 11:19:33 +01:00
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#include "main/macros.h"
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2007-08-07 15:11:20 -06:00
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#include "st_context.h"
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#include "st_atom.h"
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2008-02-20 11:20:25 -07:00
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#include "st_texture.h"
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2007-08-07 15:11:20 -06:00
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#include "st_cb_texture.h"
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#include "pipe/p_context.h"
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2010-02-02 14:42:17 +00:00
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#include "util/u_inlines.h"
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2008-04-25 15:23:21 -06:00
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#include "cso_cache/cso_context.h"
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2007-08-07 15:11:20 -06:00
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static void
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update_textures(struct st_context *st)
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{
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2010-04-18 17:55:23 -06:00
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struct pipe_context *pipe = st->pipe;
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2008-12-02 20:10:32 -07:00
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struct gl_vertex_program *vprog = st->ctx->VertexProgram._Current;
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2007-12-11 14:39:37 +00:00
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struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
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2008-12-02 20:10:32 -07:00
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const GLbitfield samplersUsed = (vprog->Base.SamplersUsed |
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fprog->Base.SamplersUsed);
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2008-04-04 16:44:09 -06:00
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GLuint su;
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2007-12-11 14:39:37 +00:00
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2008-03-05 10:50:14 +01:00
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st->state.num_textures = 0;
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2008-12-02 20:10:32 -07:00
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/* loop over sampler units (aka tex image units) */
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2009-01-02 16:54:11 -07:00
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for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) {
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2010-03-12 14:37:36 +01:00
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struct pipe_sampler_view *sampler_view = NULL;
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2007-12-11 14:39:37 +00:00
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2008-12-02 20:10:32 -07:00
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if (samplersUsed & (1 << su)) {
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struct gl_texture_object *texObj;
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2008-08-14 15:38:09 -06:00
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struct st_texture_object *stObj;
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2010-05-03 16:13:20 -06:00
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GLboolean retval;
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GLuint texUnit;
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if (fprog->Base.SamplersUsed & (1 << su))
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texUnit = fprog->Base.SamplerUnits[su];
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else
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texUnit = vprog->Base.SamplerUnits[su];
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texObj = st->ctx->Texture.Unit[texUnit]._Current;
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2008-03-24 12:59:54 -06:00
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2008-08-14 15:38:09 -06:00
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if (!texObj) {
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texObj = st_get_default_texture(st);
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}
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stObj = st_texture_object(texObj);
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2008-03-24 12:59:54 -06:00
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2010-05-03 16:13:20 -06:00
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retval = st_finalize_texture(st->ctx, st->pipe, texObj);
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2008-08-14 15:38:09 -06:00
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if (!retval) {
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/* out of mem */
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continue;
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}
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2008-03-05 10:50:14 +01:00
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2008-08-14 15:38:09 -06:00
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st->state.num_textures = su + 1;
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2010-04-18 17:55:23 -06:00
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sampler_view = st_get_texture_sampler_view(stObj, pipe);
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2007-08-07 15:11:20 -06:00
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}
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2007-08-13 15:20:08 -06:00
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2010-03-12 14:37:36 +01:00
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pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view);
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2007-08-07 15:11:20 -06:00
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}
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2008-03-05 10:50:14 +01:00
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2010-03-12 14:37:36 +01:00
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cso_set_fragment_sampler_views(st->cso_context,
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st->state.num_textures,
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st->state.sampler_views);
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2009-12-01 11:19:33 +01:00
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if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
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2010-03-12 14:37:36 +01:00
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cso_set_vertex_sampler_views(st->cso_context,
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MIN2(st->state.num_textures,
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st->ctx->Const.MaxVertexTextureImageUnits),
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st->state.sampler_views);
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2009-12-01 11:19:33 +01:00
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}
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2007-08-07 15:11:20 -06:00
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}
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const struct st_tracked_state st_update_texture = {
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2008-05-02 10:08:03 +00:00
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"st_update_texture", /* name */
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{ /* dirty */
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_NEW_TEXTURE, /* mesa */
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ST_NEW_FRAGMENT_PROGRAM, /* st */
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2007-08-07 15:11:20 -06:00
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},
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2008-05-02 10:08:03 +00:00
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update_textures /* update */
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2007-08-07 15:11:20 -06:00
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};
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2008-05-07 16:44:33 -06:00
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static void
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finalize_textures(struct st_context *st)
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{
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struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
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const GLboolean prev_missing_textures = st->missing_textures;
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GLuint su;
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st->missing_textures = GL_FALSE;
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for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) {
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if (fprog->Base.SamplersUsed & (1 << su)) {
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const GLuint texUnit = fprog->Base.SamplerUnits[su];
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struct gl_texture_object *texObj
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= st->ctx->Texture.Unit[texUnit]._Current;
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if (texObj) {
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2010-05-03 16:13:20 -06:00
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GLboolean retval;
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2008-05-07 16:44:33 -06:00
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2010-05-03 16:13:20 -06:00
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retval = st_finalize_texture(st->ctx, st->pipe, texObj);
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2008-05-07 16:44:33 -06:00
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if (!retval) {
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/* out of mem */
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st->missing_textures = GL_TRUE;
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continue;
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}
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}
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}
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}
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if (prev_missing_textures != st->missing_textures)
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st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
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}
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const struct st_tracked_state st_finalize_textures = {
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"st_finalize_textures", /* name */
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{ /* dirty */
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_NEW_TEXTURE, /* mesa */
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0, /* st */
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},
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finalize_textures /* update */
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};
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