2007-05-24 10:41:34 +01:00
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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2007-06-14 18:23:43 +01:00
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#ifndef PIPE_STATE_H
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#define PIPE_STATE_H
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2007-05-24 10:41:34 +01:00
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#include "mtypes.h"
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#include "vf/vf.h"
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#define WINDING_NONE 0
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#define WINDING_CW 1
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#define WINDING_CCW 2
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#define WINDING_BOTH (WINDING_CW | WINDING_CCW)
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#define FILL_POINT 1
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#define FILL_LINE 2
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#define FILL_TRI 3
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2007-06-14 18:23:43 +01:00
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struct pipe_setup_state {
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2007-05-24 10:41:34 +01:00
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GLuint flatshade:1;
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GLuint light_twoside:1;
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GLuint front_winding:2;
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GLuint cull_mode:2;
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GLuint fill_cw:2;
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GLuint fill_ccw:2;
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GLuint offset_cw:1;
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GLuint offset_ccw:1;
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GLuint scissor:1;
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GLuint poly_stipple:1;
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GLuint pad:18;
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GLfloat offset_units;
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GLfloat offset_scale;
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_poly_stipple {
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2007-05-24 10:41:34 +01:00
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GLuint stipple[32];
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_viewport {
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2007-05-24 10:41:34 +01:00
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GLfloat scale[4];
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GLfloat translate[4];
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_scissor_rect {
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2007-05-24 10:41:34 +01:00
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GLshort minx;
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GLshort miny;
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GLshort maxx;
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GLshort maxy;
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};
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2007-06-14 18:23:43 +01:00
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#define PIPE_MAX_CLIP_PLANES 6
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2007-05-24 14:36:02 -06:00
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2007-06-14 18:23:43 +01:00
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struct pipe_clip_state {
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GLfloat ucp[PIPE_MAX_CLIP_PLANES][4];
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2007-05-24 10:41:34 +01:00
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GLuint nr;
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_fs_state {
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2007-05-24 10:41:34 +01:00
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struct gl_fragment_program *fp;
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};
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2007-06-14 18:23:43 +01:00
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#define PIPE_MAX_CONSTANT 32
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2007-06-14 18:23:43 +01:00
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struct pipe_constant_buffer {
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GLfloat constant[PIPE_MAX_CONSTANT][4];
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2007-05-24 10:41:34 +01:00
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GLuint nr_constants;
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_depth_state
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2007-05-30 16:07:39 -06:00
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{
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GLuint enabled:1; /**< depth test enabled? */
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GLuint writemask:1; /**< allow depth buffer writes? */
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GLuint func:3; /**< depth test func */
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GLfloat clear; /**< Clear value in [0,1] (XXX correct place?) */
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_blend_state {
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2007-05-24 10:41:34 +01:00
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GLuint blend_enable:1;
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2007-05-24 16:50:22 -06:00
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GLuint rgb_func:3;
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GLuint rgb_src_factor:5;
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GLuint rgb_dst_factor:5;
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2007-05-24 10:41:34 +01:00
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2007-05-24 16:50:22 -06:00
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GLuint alpha_func:3;
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GLuint alpha_src_factor:5;
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GLuint alpha_dst_factor:5;
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2007-05-24 10:41:34 +01:00
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GLuint logicop_enable:1;
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2007-05-24 16:50:22 -06:00
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GLuint logicop_func:4;
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2007-05-24 10:41:34 +01:00
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_blend_color {
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2007-05-24 10:41:34 +01:00
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GLfloat color[4];
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};
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2007-06-14 18:23:43 +01:00
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struct pipe_stencil_state {
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2007-05-24 17:37:36 -06:00
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GLuint front_enabled:1;
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2007-06-14 18:23:43 +01:00
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GLuint front_func:3; /**< PIPE_STENCIL_FUNC_x */
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GLuint front_fail_op:3; /**< PIPE_STENCIL_OP_x */
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GLuint front_zpass_op:3; /**< PIPE_STENCIL_OP_x */
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GLuint front_zfail_op:3; /**< PIPE_STENCIL_OP_x */
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2007-05-24 17:37:36 -06:00
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GLuint back_enabled:1;
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GLuint back_func:3;
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GLuint back_fail_op:3;
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GLuint back_zpass_op:3;
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GLuint back_zfail_op:3;
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2007-05-24 22:16:26 -06:00
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GLubyte ref_value[2]; /**< [0] = front, [1] = back */
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GLubyte value_mask[2];
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GLubyte write_mask[2];
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GLubyte clear_value;
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2007-05-24 17:37:36 -06:00
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};
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2007-06-14 18:23:43 +01:00
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/* This will change for hardware pipes...
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2007-05-24 10:41:34 +01:00
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*/
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2007-06-15 09:51:53 -06:00
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struct pipe_surface
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{
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GLuint width, height;
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2007-05-24 10:41:34 +01:00
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GLubyte *ptr;
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GLint stride;
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GLuint cpp;
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GLuint format;
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};
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2007-06-15 09:51:53 -06:00
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struct pipe_framebuffer_state
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{
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GLuint num_cbufs; /**< Number of color bufs to draw to */
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struct pipe_surface *cbufs[4]; /**< OpenGL can write to as many as
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4 color buffers at once */
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struct pipe_surface *zbuf; /**< Z buffer */
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struct pipe_surface *sbuf; /**< Stencil buffer */
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struct pipe_surface *abuf; /**< Accum buffer */
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};
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2007-05-30 16:26:55 -06:00
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/**
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* Texture sampler state.
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*/
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2007-06-14 18:23:43 +01:00
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struct pipe_sampler_state
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{
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2007-06-14 18:23:43 +01:00
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GLuint wrap_s:3; /**< PIPE_TEX_WRAP_x */
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GLuint wrap_t:3; /**< PIPE_TEX_WRAP_x */
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GLuint wrap_r:3; /**< PIPE_TEX_WRAP_x */
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GLuint min_filter:3; /**< PIPE_TEX_FILTER_x */
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GLuint mag_filter:1; /**< PIPE_TEX_FILTER_LINEAR or _NEAREST */
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2007-05-30 16:26:55 -06:00
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GLfloat min_lod;
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GLfloat max_lod;
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GLfloat lod_bias;
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#if 0 /* need these? */
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GLint BaseLevel; /**< min mipmap level, OpenGL 1.2 */
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GLint MaxLevel; /**< max mipmap level, OpenGL 1.2 */
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#endif
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GLfloat max_anisotropy;
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GLuint compare:1; /**< shadow/depth compare enabled? */
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2007-06-14 18:23:43 +01:00
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GLenum compare_mode:1; /**< PIPE_TEX_COMPARE_x */
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GLenum compare_func:3; /**< PIPE_DEPTH_FUNC_x */
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2007-05-30 16:26:55 -06:00
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GLfloat shadow_ambient; /**< shadow test fail color/intensity */
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};
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2007-05-24 10:41:34 +01:00
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#endif
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