2007-05-24 10:41:34 +01:00
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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2007-07-24 12:27:38 -06:00
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#include "shader/prog_parameter.h"
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#include "st_context.h"
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#include "pipe/p_context.h"
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#include "st_atom.h"
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2007-07-19 20:24:55 +01:00
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#include "st_program.h"
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#include "pipe/tgsi/mesa/mesa_to_tgsi.h"
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#include "pipe/tgsi/core/tgsi_dump.h"
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2007-08-09 11:22:45 +01:00
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#define TGSI_DEBUG 0
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2007-07-19 20:24:55 +01:00
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static void compile_fs( struct st_context *st,
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struct st_fragment_program *fs )
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{
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/* XXX: fix static allocation of tokens:
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*/
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tgsi_mesa_compile_fp_program( &fs->Base, fs->tokens, ST_FP_MAX_TOKENS );
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2007-08-09 11:22:45 +01:00
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if (TGSI_DEBUG)
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tgsi_dump( fs->tokens, TGSI_DUMP_VERBOSE );
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}
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static void update_fs( struct st_context *st )
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{
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struct pipe_fs_state fs;
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struct st_fragment_program *fp = NULL;
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struct gl_program_parameter_list *params = NULL;
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if (st->ctx->Shader.CurrentProgram &&
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st->ctx->Shader.CurrentProgram->LinkStatus &&
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st->ctx->Shader.CurrentProgram->FragmentProgram) {
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struct gl_fragment_program *f
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= st->ctx->Shader.CurrentProgram->FragmentProgram;
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fp = st_fragment_program(f);
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params = f->Base.Parameters;
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}
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else if (st->ctx->FragmentProgram._Current) {
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fp = st_fragment_program(st->ctx->FragmentProgram._Current);
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params = st->ctx->FragmentProgram._Current->Base.Parameters;
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}
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2007-07-24 12:27:38 -06:00
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if (fp && params) {
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/* load program's constants array */
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fp->constants.nr_constants = params->NumParameters;
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memcpy(fp->constants.constant,
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params->ParameterValues,
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params->NumParameters * sizeof(GLfloat) * 4);
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}
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2007-07-19 20:24:55 +01:00
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if (fp->dirty)
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compile_fs( st, fp );
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memset( &fs, 0, sizeof(fs) );
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fs.inputs_read = fp->Base.Base.InputsRead;
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fs.tokens = &fp->tokens[0];
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fs.constants = &fp->constants;
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2007-07-19 20:24:55 +01:00
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if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 ||
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fp->dirty)
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{
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fp->dirty = 0;
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st->state.fs = fs;
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st->pipe->set_fs_state(st->pipe, &fs);
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}
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}
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const struct st_tracked_state st_update_fs = {
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.dirty = {
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.mesa = _NEW_PROGRAM,
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.st = ST_NEW_FRAGMENT_PROGRAM,
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},
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.update = update_fs
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};
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