2015-08-20 22:59:19 -07:00
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/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <assert.h>
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#include <stdbool.h>
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#include <string.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include "anv_private.h"
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2015-11-16 12:29:07 -08:00
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#include "gen7_pack.h"
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2015-11-17 07:07:02 -08:00
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#include "gen75_pack.h"
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2015-11-16 12:29:07 -08:00
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2015-11-10 15:14:11 -08:00
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static void
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2015-11-17 07:07:02 -08:00
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cmd_buffer_flush_push_constants(struct anv_cmd_buffer *cmd_buffer)
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2015-11-10 15:14:11 -08:00
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{
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static const uint32_t push_constant_opcodes[] = {
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[VK_SHADER_STAGE_VERTEX] = 21,
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[VK_SHADER_STAGE_TESS_CONTROL] = 25, /* HS */
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[VK_SHADER_STAGE_TESS_EVALUATION] = 26, /* DS */
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[VK_SHADER_STAGE_GEOMETRY] = 22,
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[VK_SHADER_STAGE_FRAGMENT] = 23,
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[VK_SHADER_STAGE_COMPUTE] = 0,
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};
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VkShaderStage stage;
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VkShaderStageFlags flushed = 0;
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for_each_bit(stage, cmd_buffer->state.push_constants_dirty) {
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struct anv_state state = anv_cmd_buffer_push_constants(cmd_buffer, stage);
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if (state.offset == 0)
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continue;
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anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CONSTANT_VS,
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._3DCommandSubOpcode = push_constant_opcodes[stage],
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.ConstantBody = {
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.PointerToConstantBuffer0 = { .offset = state.offset },
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.ConstantBuffer0ReadLength = DIV_ROUND_UP(state.alloc_size, 32),
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});
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flushed |= 1 << stage;
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}
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cmd_buffer->state.push_constants_dirty &= ~flushed;
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}
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2015-11-17 07:07:02 -08:00
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GENX_FUNC(GEN7, GEN7) void
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genX(cmd_buffer_emit_state_base_address)(struct anv_cmd_buffer *cmd_buffer)
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2015-08-20 22:59:19 -07:00
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{
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struct anv_device *device = cmd_buffer->device;
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struct anv_bo *scratch_bo = NULL;
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cmd_buffer->state.scratch_size =
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anv_block_pool_size(&device->scratch_block_pool);
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if (cmd_buffer->state.scratch_size > 0)
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scratch_bo = &device->scratch_block_pool.bo;
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anv_batch_emit(&cmd_buffer->batch, GEN7_STATE_BASE_ADDRESS,
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.GeneralStateBaseAddress = { scratch_bo, 0 },
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.GeneralStateMemoryObjectControlState = GEN7_MOCS,
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.GeneralStateBaseAddressModifyEnable = true,
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.GeneralStateAccessUpperBound = { scratch_bo, scratch_bo->size },
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.GeneralStateAccessUpperBoundModifyEnable = true,
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2015-09-22 10:58:34 -07:00
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.SurfaceStateBaseAddress = anv_cmd_buffer_surface_base_address(cmd_buffer),
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2015-08-20 22:59:19 -07:00
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.SurfaceStateMemoryObjectControlState = GEN7_MOCS,
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.SurfaceStateBaseAddressModifyEnable = true,
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.DynamicStateBaseAddress = { &device->dynamic_state_block_pool.bo, 0 },
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.DynamicStateMemoryObjectControlState = GEN7_MOCS,
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.DynamicStateBaseAddressModifyEnable = true,
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.IndirectObjectBaseAddress = { NULL, 0 },
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.IndirectObjectMemoryObjectControlState = GEN7_MOCS,
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.IndirectObjectBaseAddressModifyEnable = true,
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.IndirectObjectAccessUpperBound = { NULL, 0xffffffff },
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.IndirectObjectAccessUpperBoundModifyEnable = true,
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.InstructionBaseAddress = { &device->instruction_block_pool.bo, 0 },
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.InstructionMemoryObjectControlState = GEN7_MOCS,
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.InstructionBaseAddressModifyEnable = true,
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.InstructionAccessUpperBound = { &device->instruction_block_pool.bo,
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device->instruction_block_pool.bo.size },
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.InstructionAccessUpperBoundModifyEnable = true);
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/* After re-setting the surface state base address, we have to do some
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* cache flusing so that the sampler engine will pick up the new
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* SURFACE_STATE objects and binding tables. From the Broadwell PRM,
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* Shared Function > 3D Sampler > State > State Caching (page 96):
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*
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* Coherency with system memory in the state cache, like the texture
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* cache is handled partially by software. It is expected that the
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* command stream or shader will issue Cache Flush operation or
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* Cache_Flush sampler message to ensure that the L1 cache remains
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* coherent with system memory.
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*
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* [...]
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*
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* Whenever the value of the Dynamic_State_Base_Addr,
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* Surface_State_Base_Addr are altered, the L1 state cache must be
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* invalidated to ensure the new surface or sampler state is fetched
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* from system memory.
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*
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* The PIPE_CONTROL command has a "State Cache Invalidation Enable" bit
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* which, according the PIPE_CONTROL instruction documentation in the
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* Broadwell PRM:
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*
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* Setting this bit is independent of any other bit in this packet.
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* This bit controls the invalidation of the L1 and L2 state caches
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* at the top of the pipe i.e. at the parsing time.
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*
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* Unfortunately, experimentation seems to indicate that state cache
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* invalidation through a PIPE_CONTROL does nothing whatsoever in
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* regards to surface state and binding tables. In stead, it seems that
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* invalidating the texture cache is what is actually needed.
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*
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* XXX: As far as we have been able to determine through
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* experimentation, shows that flush the texture cache appears to be
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* sufficient. The theory here is that all of the sampling/rendering
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* units cache the binding table in the texture cache. However, we have
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* yet to be able to actually confirm this.
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*/
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anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
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.TextureCacheInvalidationEnable = true);
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}
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2015-11-16 12:10:11 -08:00
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static VkResult
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flush_descriptor_set(struct anv_cmd_buffer *cmd_buffer, VkShaderStage stage)
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{
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struct anv_state surfaces = { 0, }, samplers = { 0, };
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VkResult result;
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result = anv_cmd_buffer_emit_samplers(cmd_buffer, stage, &samplers);
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if (result != VK_SUCCESS)
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return result;
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result = anv_cmd_buffer_emit_binding_table(cmd_buffer, stage, &surfaces);
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if (result != VK_SUCCESS)
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return result;
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static const uint32_t sampler_state_opcodes[] = {
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[VK_SHADER_STAGE_VERTEX] = 43,
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[VK_SHADER_STAGE_TESS_CONTROL] = 44, /* HS */
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[VK_SHADER_STAGE_TESS_EVALUATION] = 45, /* DS */
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[VK_SHADER_STAGE_GEOMETRY] = 46,
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[VK_SHADER_STAGE_FRAGMENT] = 47,
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[VK_SHADER_STAGE_COMPUTE] = 0,
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};
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static const uint32_t binding_table_opcodes[] = {
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[VK_SHADER_STAGE_VERTEX] = 38,
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[VK_SHADER_STAGE_TESS_CONTROL] = 39,
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[VK_SHADER_STAGE_TESS_EVALUATION] = 40,
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[VK_SHADER_STAGE_GEOMETRY] = 41,
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[VK_SHADER_STAGE_FRAGMENT] = 42,
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[VK_SHADER_STAGE_COMPUTE] = 0,
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};
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if (samplers.alloc_size > 0) {
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anv_batch_emit(&cmd_buffer->batch,
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GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS,
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._3DCommandSubOpcode = sampler_state_opcodes[stage],
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.PointertoVSSamplerState = samplers.offset);
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}
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if (surfaces.alloc_size > 0) {
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anv_batch_emit(&cmd_buffer->batch,
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GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS,
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._3DCommandSubOpcode = binding_table_opcodes[stage],
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.PointertoVSBindingTable = surfaces.offset);
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}
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return VK_SUCCESS;
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}
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2015-11-17 07:07:02 -08:00
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GENX_FUNC(GEN7, GEN7) void
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genX(cmd_buffer_flush_descriptor_sets)(struct anv_cmd_buffer *cmd_buffer)
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2015-11-16 12:10:11 -08:00
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{
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VkShaderStage s;
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VkShaderStageFlags dirty = cmd_buffer->state.descriptors_dirty &
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cmd_buffer->state.pipeline->active_stages;
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VkResult result = VK_SUCCESS;
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for_each_bit(s, dirty) {
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result = flush_descriptor_set(cmd_buffer, s);
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if (result != VK_SUCCESS)
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break;
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}
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if (result != VK_SUCCESS) {
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assert(result == VK_ERROR_OUT_OF_DEVICE_MEMORY);
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result = anv_cmd_buffer_new_binding_table_block(cmd_buffer);
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assert(result == VK_SUCCESS);
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/* Re-emit state base addresses so we get the new surface state base
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* address before we start emitting binding tables etc.
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*/
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anv_cmd_buffer_emit_state_base_address(cmd_buffer);
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/* Re-emit all active binding tables */
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for_each_bit(s, cmd_buffer->state.pipeline->active_stages) {
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result = flush_descriptor_set(cmd_buffer, s);
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/* It had better succeed this time */
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assert(result == VK_SUCCESS);
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}
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}
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cmd_buffer->state.descriptors_dirty &= ~cmd_buffer->state.pipeline->active_stages;
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}
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static inline int64_t
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clamp_int64(int64_t x, int64_t min, int64_t max)
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{
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if (x < min)
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return min;
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else if (x < max)
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return x;
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else
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return max;
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}
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static void
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emit_scissor_state(struct anv_cmd_buffer *cmd_buffer,
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uint32_t count, const VkRect2D *scissors)
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{
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struct anv_state scissor_state =
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anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 32, 32);
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for (uint32_t i = 0; i < count; i++) {
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const VkRect2D *s = &scissors[i];
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/* Since xmax and ymax are inclusive, we have to have xmax < xmin or
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* ymax < ymin for empty clips. In case clip x, y, width height are all
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* 0, the clamps below produce 0 for xmin, ymin, xmax, ymax, which isn't
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* what we want. Just special case empty clips and produce a canonical
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* empty clip. */
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static const struct GEN7_SCISSOR_RECT empty_scissor = {
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.ScissorRectangleYMin = 1,
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.ScissorRectangleXMin = 1,
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.ScissorRectangleYMax = 0,
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.ScissorRectangleXMax = 0
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};
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const int max = 0xffff;
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struct GEN7_SCISSOR_RECT scissor = {
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/* Do this math using int64_t so overflow gets clamped correctly. */
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.ScissorRectangleYMin = clamp_int64(s->offset.y, 0, max),
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.ScissorRectangleXMin = clamp_int64(s->offset.x, 0, max),
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.ScissorRectangleYMax = clamp_int64((uint64_t) s->offset.y + s->extent.height - 1, 0, max),
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.ScissorRectangleXMax = clamp_int64((uint64_t) s->offset.x + s->extent.width - 1, 0, max)
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};
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if (s->extent.width <= 0 || s->extent.height <= 0) {
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GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32,
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&empty_scissor);
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} else {
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GEN7_SCISSOR_RECT_pack(NULL, scissor_state.map + i * 32, &scissor);
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}
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}
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2015-11-16 12:29:07 -08:00
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anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_SCISSOR_STATE_POINTERS,
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2015-11-16 12:10:11 -08:00
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.ScissorRectPointer = scissor_state.offset);
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}
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2015-11-17 07:07:02 -08:00
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GENX_FUNC(GEN7, GEN7) void
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genX(cmd_buffer_emit_scissor)(struct anv_cmd_buffer *cmd_buffer)
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2015-11-16 12:10:11 -08:00
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{
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if (cmd_buffer->state.dynamic.scissor.count > 0) {
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emit_scissor_state(cmd_buffer, cmd_buffer->state.dynamic.scissor.count,
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cmd_buffer->state.dynamic.scissor.scissors);
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} else {
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/* Emit a default scissor based on the currently bound framebuffer */
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emit_scissor_state(cmd_buffer, 1,
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&(VkRect2D) {
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.offset = { .x = 0, .y = 0, },
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.extent = {
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.width = cmd_buffer->state.framebuffer->width,
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.height = cmd_buffer->state.framebuffer->height,
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},
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});
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}
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}
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2015-08-20 22:59:19 -07:00
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static const uint32_t vk_to_gen_index_type[] = {
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[VK_INDEX_TYPE_UINT16] = INDEX_WORD,
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[VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
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};
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2015-11-17 07:07:02 -08:00
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static const uint32_t restart_index_for_type[] = {
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[VK_INDEX_TYPE_UINT16] = UINT16_MAX,
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[VK_INDEX_TYPE_UINT32] = UINT32_MAX,
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};
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void genX(CmdBindIndexBuffer)(
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2015-08-20 22:59:19 -07:00
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VkCmdBuffer cmdBuffer,
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VkBuffer _buffer,
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VkDeviceSize offset,
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VkIndexType indexType)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
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ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
|
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
|
2015-11-17 07:07:02 -08:00
|
|
|
if (ANV_IS_HASWELL)
|
|
|
|
cmd_buffer->state.restart_index = restart_index_for_type[indexType];
|
2015-08-20 22:59:19 -07:00
|
|
|
cmd_buffer->state.gen7.index_buffer = buffer;
|
|
|
|
cmd_buffer->state.gen7.index_type = vk_to_gen_index_type[indexType];
|
|
|
|
cmd_buffer->state.gen7.index_offset = offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
static VkResult
|
2015-11-17 07:07:02 -08:00
|
|
|
flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
|
2015-08-20 22:59:19 -07:00
|
|
|
{
|
|
|
|
struct anv_device *device = cmd_buffer->device;
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
|
|
|
|
struct anv_state surfaces = { 0, }, samplers = { 0, };
|
|
|
|
VkResult result;
|
|
|
|
|
|
|
|
result = anv_cmd_buffer_emit_samplers(cmd_buffer,
|
|
|
|
VK_SHADER_STAGE_COMPUTE, &samplers);
|
|
|
|
if (result != VK_SUCCESS)
|
|
|
|
return result;
|
|
|
|
result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
|
|
|
|
VK_SHADER_STAGE_COMPUTE, &surfaces);
|
|
|
|
if (result != VK_SUCCESS)
|
|
|
|
return result;
|
|
|
|
|
|
|
|
struct GEN7_INTERFACE_DESCRIPTOR_DATA desc = {
|
|
|
|
.KernelStartPointer = pipeline->cs_simd,
|
|
|
|
.BindingTablePointer = surfaces.offset,
|
|
|
|
.SamplerStatePointer = samplers.offset,
|
|
|
|
.NumberofThreadsinGPGPUThreadGroup = 0 /* FIXME: Really? */
|
|
|
|
};
|
|
|
|
|
|
|
|
uint32_t size = GEN7_INTERFACE_DESCRIPTOR_DATA_length * sizeof(uint32_t);
|
|
|
|
struct anv_state state =
|
|
|
|
anv_state_pool_alloc(&device->dynamic_state_pool, size, 64);
|
|
|
|
|
|
|
|
GEN7_INTERFACE_DESCRIPTOR_DATA_pack(NULL, state.map, &desc);
|
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_INTERFACE_DESCRIPTOR_LOAD,
|
|
|
|
.InterfaceDescriptorTotalLength = size,
|
|
|
|
.InterfaceDescriptorDataStartAddress = state.offset);
|
|
|
|
|
|
|
|
return VK_SUCCESS;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_compute_state(struct anv_cmd_buffer *cmd_buffer)
|
2015-08-20 22:59:19 -07:00
|
|
|
{
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
|
|
|
|
VkResult result;
|
|
|
|
|
|
|
|
assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
|
|
|
|
|
|
|
|
if (cmd_buffer->state.current_pipeline != GPGPU) {
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
|
|
|
|
.PipelineSelection = GPGPU);
|
|
|
|
cmd_buffer->state.current_pipeline = GPGPU;
|
|
|
|
}
|
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
|
2015-08-20 22:59:19 -07:00
|
|
|
anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
|
|
|
|
|
|
|
|
if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
|
2015-10-16 20:03:46 -07:00
|
|
|
(cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
|
2015-08-20 22:59:19 -07:00
|
|
|
/* FIXME: figure out descriptors for gen7 */
|
2015-11-17 07:07:02 -08:00
|
|
|
result = flush_compute_descriptor_set(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
|
|
|
assert(result == VK_SUCCESS);
|
|
|
|
cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE;
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_buffer->state.compute_dirty = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_state(struct anv_cmd_buffer *cmd_buffer)
|
2015-08-20 22:59:19 -07:00
|
|
|
{
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
|
|
|
|
uint32_t *p;
|
|
|
|
|
|
|
|
uint32_t vb_emit = cmd_buffer->state.vb_dirty & pipeline->vb_used;
|
|
|
|
|
|
|
|
assert((pipeline->active_stages & VK_SHADER_STAGE_COMPUTE_BIT) == 0);
|
|
|
|
|
|
|
|
if (cmd_buffer->state.current_pipeline != _3D) {
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_PIPELINE_SELECT,
|
|
|
|
.PipelineSelection = _3D);
|
|
|
|
cmd_buffer->state.current_pipeline = _3D;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (vb_emit) {
|
|
|
|
const uint32_t num_buffers = __builtin_popcount(vb_emit);
|
|
|
|
const uint32_t num_dwords = 1 + num_buffers * 4;
|
|
|
|
|
|
|
|
p = anv_batch_emitn(&cmd_buffer->batch, num_dwords,
|
|
|
|
GEN7_3DSTATE_VERTEX_BUFFERS);
|
|
|
|
uint32_t vb, i = 0;
|
|
|
|
for_each_bit(vb, vb_emit) {
|
|
|
|
struct anv_buffer *buffer = cmd_buffer->state.vertex_bindings[vb].buffer;
|
|
|
|
uint32_t offset = cmd_buffer->state.vertex_bindings[vb].offset;
|
|
|
|
|
|
|
|
struct GEN7_VERTEX_BUFFER_STATE state = {
|
|
|
|
.VertexBufferIndex = vb,
|
|
|
|
.BufferAccessType = pipeline->instancing_enable[vb] ? INSTANCEDATA : VERTEXDATA,
|
|
|
|
.VertexBufferMemoryObjectControlState = GEN7_MOCS,
|
|
|
|
.AddressModifyEnable = true,
|
|
|
|
.BufferPitch = pipeline->binding_stride[vb],
|
|
|
|
.BufferStartingAddress = { buffer->bo, buffer->offset + offset },
|
|
|
|
.EndAddress = { buffer->bo, buffer->offset + buffer->size - 1},
|
|
|
|
.InstanceDataStepRate = 1
|
|
|
|
};
|
|
|
|
|
|
|
|
GEN7_VERTEX_BUFFER_STATE_pack(&cmd_buffer->batch, &p[1 + i * 4], &state);
|
|
|
|
i++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_PIPELINE) {
|
2015-08-20 22:59:19 -07:00
|
|
|
/* If somebody compiled a pipeline after starting a command buffer the
|
|
|
|
* scratch bo may have grown since we started this cmd buffer (and
|
|
|
|
* emitted STATE_BASE_ADDRESS). If we're binding that pipeline now,
|
|
|
|
* reemit STATE_BASE_ADDRESS so that we use the bigger scratch bo. */
|
|
|
|
if (cmd_buffer->state.scratch_size < pipeline->total_scratch)
|
|
|
|
gen7_cmd_buffer_emit_state_base_address(cmd_buffer);
|
|
|
|
|
|
|
|
anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
|
|
|
|
}
|
|
|
|
|
2015-11-10 16:42:34 -08:00
|
|
|
if (cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_VERTEX_BIT ||
|
|
|
|
cmd_buffer->state.push_constants_dirty & VK_SHADER_STAGE_VERTEX_BIT) {
|
|
|
|
/* From the IVB PRM Vol. 2, Part 1, Section 3.2.1:
|
|
|
|
*
|
|
|
|
* "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
|
|
|
|
* stall needs to be sent just prior to any 3DSTATE_VS,
|
|
|
|
* 3DSTATE_URB_VS, 3DSTATE_CONSTANT_VS,
|
|
|
|
* 3DSTATE_BINDING_TABLE_POINTER_VS,
|
|
|
|
* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one
|
|
|
|
* PIPE_CONTROL needs to be sent before any combination of VS
|
|
|
|
* associated 3DSTATE."
|
|
|
|
*/
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
|
|
|
|
.DepthStallEnable = true,
|
|
|
|
.PostSyncOperation = WriteImmediateData,
|
|
|
|
.Address = { &cmd_buffer->device->workaround_bo, 0 });
|
|
|
|
}
|
|
|
|
|
2015-08-20 22:59:19 -07:00
|
|
|
if (cmd_buffer->state.descriptors_dirty)
|
2015-11-16 12:10:11 -08:00
|
|
|
gen7_cmd_buffer_flush_descriptor_sets(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
|
|
|
|
2015-11-10 15:14:11 -08:00
|
|
|
if (cmd_buffer->state.push_constants_dirty)
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_push_constants(cmd_buffer);
|
2015-11-10 15:14:11 -08:00
|
|
|
|
2015-11-16 12:10:11 -08:00
|
|
|
/* We use the gen8 state here because it only contains the additional
|
|
|
|
* min/max fields and, since they occur at the end of the packet and
|
|
|
|
* don't change the stride, they work on gen7 too.
|
|
|
|
*/
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_VIEWPORT)
|
2015-11-16 12:10:11 -08:00
|
|
|
gen8_cmd_buffer_emit_viewport(cmd_buffer);
|
2015-10-06 17:21:44 -07:00
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_SCISSOR)
|
2015-11-16 12:10:11 -08:00
|
|
|
gen7_cmd_buffer_emit_scissor(cmd_buffer);
|
2015-10-06 17:21:44 -07:00
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
|
|
|
|
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH |
|
|
|
|
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)) {
|
2015-10-06 17:21:44 -07:00
|
|
|
|
|
|
|
bool enable_bias = cmd_buffer->state.dynamic.depth_bias.bias != 0.0f ||
|
|
|
|
cmd_buffer->state.dynamic.depth_bias.slope_scaled != 0.0f;
|
|
|
|
|
2015-11-09 16:03:49 -08:00
|
|
|
uint32_t sf_dw[GEN7_3DSTATE_SF_length];
|
2015-10-06 17:21:44 -07:00
|
|
|
struct GEN7_3DSTATE_SF sf = {
|
|
|
|
GEN7_3DSTATE_SF_header,
|
|
|
|
.LineWidth = cmd_buffer->state.dynamic.line_width,
|
|
|
|
.GlobalDepthOffsetEnableSolid = enable_bias,
|
|
|
|
.GlobalDepthOffsetEnableWireframe = enable_bias,
|
|
|
|
.GlobalDepthOffsetEnablePoint = enable_bias,
|
|
|
|
.GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
|
|
|
|
.GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope_scaled,
|
|
|
|
.GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
|
|
|
|
};
|
|
|
|
GEN7_3DSTATE_SF_pack(NULL, sf_dw, &sf);
|
|
|
|
|
|
|
|
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw, pipeline->gen7.sf);
|
2015-08-20 22:59:19 -07:00
|
|
|
}
|
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
|
|
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
|
2015-10-06 17:21:44 -07:00
|
|
|
struct anv_state cc_state =
|
|
|
|
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
|
|
|
|
GEN7_COLOR_CALC_STATE_length, 64);
|
|
|
|
struct GEN7_COLOR_CALC_STATE cc = {
|
|
|
|
.BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
|
|
|
|
.BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
|
|
|
|
.BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
|
|
|
|
.BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
|
|
|
|
.StencilReferenceValue =
|
|
|
|
cmd_buffer->state.dynamic.stencil_reference.front,
|
|
|
|
.BackFaceStencilReferenceValue =
|
|
|
|
cmd_buffer->state.dynamic.stencil_reference.back,
|
|
|
|
};
|
|
|
|
GEN7_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
|
2015-08-20 22:59:19 -07:00
|
|
|
|
2015-10-06 17:21:44 -07:00
|
|
|
anv_batch_emit(&cmd_buffer->batch,
|
|
|
|
GEN7_3DSTATE_CC_STATE_POINTERS,
|
|
|
|
.ColorCalcStatePointer = cc_state.offset);
|
2015-08-20 22:59:19 -07:00
|
|
|
}
|
|
|
|
|
2015-10-16 20:03:46 -07:00
|
|
|
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
|
|
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
|
|
|
|
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
|
2015-10-06 17:21:44 -07:00
|
|
|
uint32_t depth_stencil_dw[GEN7_DEPTH_STENCIL_STATE_length];
|
|
|
|
|
|
|
|
struct GEN7_DEPTH_STENCIL_STATE depth_stencil = {
|
|
|
|
/* Is this what we need to do? */
|
|
|
|
.StencilBufferWriteEnable =
|
|
|
|
cmd_buffer->state.dynamic.stencil_write_mask.front != 0,
|
|
|
|
|
|
|
|
.StencilTestMask =
|
|
|
|
cmd_buffer->state.dynamic.stencil_compare_mask.front & 0xff,
|
|
|
|
.StencilWriteMask =
|
|
|
|
cmd_buffer->state.dynamic.stencil_write_mask.front & 0xff,
|
|
|
|
|
|
|
|
.BackfaceStencilTestMask =
|
|
|
|
cmd_buffer->state.dynamic.stencil_compare_mask.back & 0xff,
|
|
|
|
.BackfaceStencilWriteMask =
|
|
|
|
cmd_buffer->state.dynamic.stencil_write_mask.back & 0xff,
|
|
|
|
};
|
|
|
|
GEN7_DEPTH_STENCIL_STATE_pack(NULL, depth_stencil_dw, &depth_stencil);
|
|
|
|
|
|
|
|
struct anv_state ds_state =
|
|
|
|
anv_cmd_buffer_merge_dynamic(cmd_buffer, depth_stencil_dw,
|
|
|
|
pipeline->gen7.depth_stencil_state,
|
|
|
|
GEN7_DEPTH_STENCIL_STATE_length, 64);
|
2015-08-20 22:59:19 -07:00
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch,
|
2015-10-06 17:21:44 -07:00
|
|
|
GEN7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS,
|
|
|
|
.PointertoDEPTH_STENCIL_STATE = ds_state.offset);
|
2015-08-20 22:59:19 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
if (cmd_buffer->state.gen7.index_buffer &&
|
2015-10-16 20:03:46 -07:00
|
|
|
cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
|
|
|
|
ANV_CMD_DIRTY_INDEX_BUFFER)) {
|
2015-08-20 22:59:19 -07:00
|
|
|
struct anv_buffer *buffer = cmd_buffer->state.gen7.index_buffer;
|
|
|
|
uint32_t offset = cmd_buffer->state.gen7.index_offset;
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
if (ANV_IS_HASWELL) {
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN75_3DSTATE_VF,
|
|
|
|
.IndexedDrawCutIndexEnable = pipeline->primitive_restart,
|
|
|
|
.CutIndex = cmd_buffer->state.restart_index);
|
|
|
|
}
|
|
|
|
|
2015-08-20 22:59:19 -07:00
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_INDEX_BUFFER,
|
|
|
|
.CutIndexEnable = pipeline->primitive_restart,
|
|
|
|
.IndexFormat = cmd_buffer->state.gen7.index_type,
|
|
|
|
.MemoryObjectControlState = GEN7_MOCS,
|
|
|
|
.BufferStartingAddress = { buffer->bo, buffer->offset + offset },
|
|
|
|
.BufferEndingAddress = { buffer->bo, buffer->offset + buffer->size });
|
|
|
|
}
|
|
|
|
|
|
|
|
cmd_buffer->state.vb_dirty &= ~vb_emit;
|
|
|
|
cmd_buffer->state.dirty = 0;
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdDraw)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer,
|
|
|
|
uint32_t vertexCount,
|
2015-10-05 21:10:20 -07:00
|
|
|
uint32_t instanceCount,
|
|
|
|
uint32_t firstVertex,
|
|
|
|
uint32_t firstInstance)
|
2015-08-20 22:59:19 -07:00
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_state(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
|
|
|
|
.VertexAccessType = SEQUENTIAL,
|
|
|
|
.PrimitiveTopologyType = pipeline->topology,
|
|
|
|
.VertexCountPerInstance = vertexCount,
|
|
|
|
.StartVertexLocation = firstVertex,
|
|
|
|
.InstanceCount = instanceCount,
|
|
|
|
.StartInstanceLocation = firstInstance,
|
|
|
|
.BaseVertexLocation = 0);
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdDrawIndexed)(
|
2015-08-20 22:59:19 -07:00
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VkCmdBuffer cmdBuffer,
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uint32_t indexCount,
|
2015-10-05 21:10:20 -07:00
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uint32_t instanceCount,
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uint32_t firstIndex,
|
2015-08-20 22:59:19 -07:00
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int32_t vertexOffset,
|
2015-10-05 21:10:20 -07:00
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uint32_t firstInstance)
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2015-08-20 22:59:19 -07:00
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
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struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
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|
2015-11-17 07:07:02 -08:00
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cmd_buffer_flush_state(cmd_buffer);
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2015-08-20 22:59:19 -07:00
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anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
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.VertexAccessType = RANDOM,
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.PrimitiveTopologyType = pipeline->topology,
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.VertexCountPerInstance = indexCount,
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.StartVertexLocation = firstIndex,
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.InstanceCount = instanceCount,
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.StartInstanceLocation = firstInstance,
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.BaseVertexLocation = vertexOffset);
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}
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static void
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gen7_batch_lrm(struct anv_batch *batch,
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uint32_t reg, struct anv_bo *bo, uint32_t offset)
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{
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anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_MEM,
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.RegisterAddress = reg,
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.MemoryAddress = { bo, offset });
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}
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static void
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gen7_batch_lri(struct anv_batch *batch, uint32_t reg, uint32_t imm)
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{
|
2015-08-28 07:36:28 -07:00
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anv_batch_emit(batch, GEN7_MI_LOAD_REGISTER_IMM,
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2015-08-20 22:59:19 -07:00
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.RegisterOffset = reg,
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.DataDWord = imm);
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}
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/* Auto-Draw / Indirect Registers */
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#define GEN7_3DPRIM_END_OFFSET 0x2420
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#define GEN7_3DPRIM_START_VERTEX 0x2430
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#define GEN7_3DPRIM_VERTEX_COUNT 0x2434
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#define GEN7_3DPRIM_INSTANCE_COUNT 0x2438
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#define GEN7_3DPRIM_START_INSTANCE 0x243C
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#define GEN7_3DPRIM_BASE_VERTEX 0x2440
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2015-11-17 07:07:02 -08:00
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void genX(CmdDrawIndirect)(
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2015-08-20 22:59:19 -07:00
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VkCmdBuffer cmdBuffer,
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VkBuffer _buffer,
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VkDeviceSize offset,
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uint32_t count,
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uint32_t stride)
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
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ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
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struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
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struct anv_bo *bo = buffer->bo;
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uint32_t bo_offset = buffer->offset + offset;
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|
2015-11-17 07:07:02 -08:00
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cmd_buffer_flush_state(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 12);
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gen7_batch_lri(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, 0);
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anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
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.IndirectParameterEnable = true,
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.VertexAccessType = SEQUENTIAL,
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.PrimitiveTopologyType = pipeline->topology);
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}
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|
2015-11-17 07:07:02 -08:00
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void genX(CmdDrawIndexedIndirect)(
|
2015-08-20 22:59:19 -07:00
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VkCmdBuffer cmdBuffer,
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VkBuffer _buffer,
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VkDeviceSize offset,
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uint32_t count,
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uint32_t stride)
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|
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{
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ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
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ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
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struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
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struct anv_bo *bo = buffer->bo;
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uint32_t bo_offset = buffer->offset + offset;
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|
2015-11-17 07:07:02 -08:00
|
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cmd_buffer_flush_state(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_VERTEX_COUNT, bo, bo_offset);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_INSTANCE_COUNT, bo, bo_offset + 4);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_VERTEX, bo, bo_offset + 8);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_BASE_VERTEX, bo, bo_offset + 12);
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gen7_batch_lrm(&cmd_buffer->batch, GEN7_3DPRIM_START_INSTANCE, bo, bo_offset + 16);
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|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DPRIMITIVE,
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|
|
.IndirectParameterEnable = true,
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|
|
.VertexAccessType = RANDOM,
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|
|
|
.PrimitiveTopologyType = pipeline->topology);
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
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|
|
void genX(CmdDispatch)(
|
2015-08-20 22:59:19 -07:00
|
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VkCmdBuffer cmdBuffer,
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|
|
uint32_t x,
|
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|
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uint32_t y,
|
|
|
|
uint32_t z)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
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|
|
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
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|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_compute_state(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
|
|
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anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
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|
|
.SIMDSize = prog_data->simd_size / 16,
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|
|
|
.ThreadDepthCounterMaximum = 0,
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|
.ThreadHeightCounterMaximum = 0,
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|
|
.ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
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.ThreadGroupIDXDimension = x,
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|
.ThreadGroupIDYDimension = y,
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|
|
.ThreadGroupIDZDimension = z,
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|
|
.RightExecutionMask = pipeline->cs_right_mask,
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|
|
.BottomExecutionMask = 0xffffffff);
|
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|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
|
|
|
|
}
|
|
|
|
|
|
|
|
#define GPGPU_DISPATCHDIMX 0x2500
|
|
|
|
#define GPGPU_DISPATCHDIMY 0x2504
|
|
|
|
#define GPGPU_DISPATCHDIMZ 0x2508
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdDispatchIndirect)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer,
|
|
|
|
VkBuffer _buffer,
|
|
|
|
VkDeviceSize offset)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
|
|
|
|
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
|
|
|
|
struct brw_cs_prog_data *prog_data = &pipeline->cs_prog_data;
|
|
|
|
struct anv_bo *bo = buffer->bo;
|
|
|
|
uint32_t bo_offset = buffer->offset + offset;
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_flush_compute_state(cmd_buffer);
|
2015-08-20 22:59:19 -07:00
|
|
|
|
|
|
|
gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMX, bo, bo_offset);
|
|
|
|
gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMY, bo, bo_offset + 4);
|
|
|
|
gen7_batch_lrm(&cmd_buffer->batch, GPGPU_DISPATCHDIMZ, bo, bo_offset + 8);
|
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_GPGPU_WALKER,
|
|
|
|
.IndirectParameterEnable = true,
|
|
|
|
.SIMDSize = prog_data->simd_size / 16,
|
|
|
|
.ThreadDepthCounterMaximum = 0,
|
|
|
|
.ThreadHeightCounterMaximum = 0,
|
|
|
|
.ThreadWidthCounterMaximum = pipeline->cs_thread_width_max,
|
|
|
|
.RightExecutionMask = pipeline->cs_right_mask,
|
|
|
|
.BottomExecutionMask = 0xffffffff);
|
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_MEDIA_STATE_FLUSH);
|
|
|
|
}
|
|
|
|
|
2015-11-17 17:09:27 -08:00
|
|
|
/* XXX: This is exactly identical to the gen8 version. */
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdPipelineBarrier)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer,
|
|
|
|
VkPipelineStageFlags srcStageMask,
|
|
|
|
VkPipelineStageFlags destStageMask,
|
|
|
|
VkBool32 byRegion,
|
|
|
|
uint32_t memBarrierCount,
|
|
|
|
const void* const* ppMemBarriers)
|
|
|
|
{
|
2015-11-17 17:09:27 -08:00
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
uint32_t b, *dw;
|
|
|
|
|
|
|
|
struct GENX(PIPE_CONTROL) cmd = {
|
|
|
|
GENX(PIPE_CONTROL_header),
|
|
|
|
.PostSyncOperation = NoWrite,
|
|
|
|
};
|
|
|
|
|
|
|
|
/* XXX: I think waitEvent is a no-op on our HW. We should verify that. */
|
|
|
|
|
|
|
|
if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT)) {
|
|
|
|
/* This is just what PIPE_CONTROL does */
|
|
|
|
}
|
|
|
|
|
|
|
|
if (anv_clear_mask(&srcStageMask,
|
|
|
|
VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT |
|
|
|
|
VK_PIPELINE_STAGE_VERTEX_INPUT_BIT |
|
|
|
|
VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_TESS_CONTROL_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_TESS_EVALUATION_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
|
|
|
|
VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
|
|
|
|
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT)) {
|
|
|
|
cmd.StallAtPixelScoreboard = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (anv_clear_mask(&srcStageMask,
|
|
|
|
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
|
|
|
|
VK_PIPELINE_STAGE_TRANSFER_BIT)) {
|
|
|
|
cmd.CommandStreamerStallEnable = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (anv_clear_mask(&srcStageMask, VK_PIPELINE_STAGE_HOST_BIT)) {
|
|
|
|
anv_finishme("VK_PIPE_EVENT_CPU_SIGNAL_BIT");
|
|
|
|
}
|
|
|
|
|
|
|
|
/* On our hardware, all stages will wait for execution as needed. */
|
|
|
|
(void)destStageMask;
|
|
|
|
|
|
|
|
/* We checked all known VkPipeEventFlags. */
|
|
|
|
anv_assert(srcStageMask == 0);
|
|
|
|
|
|
|
|
/* XXX: Right now, we're really dumb and just flush whatever categories
|
|
|
|
* the app asks for. One of these days we may make this a bit better
|
|
|
|
* but right now that's all the hardware allows for in most areas.
|
|
|
|
*/
|
|
|
|
VkMemoryOutputFlags out_flags = 0;
|
|
|
|
VkMemoryInputFlags in_flags = 0;
|
|
|
|
|
|
|
|
for (uint32_t i = 0; i < memBarrierCount; i++) {
|
|
|
|
const struct anv_common *common = ppMemBarriers[i];
|
|
|
|
switch (common->sType) {
|
|
|
|
case VK_STRUCTURE_TYPE_MEMORY_BARRIER: {
|
|
|
|
ANV_COMMON_TO_STRUCT(VkMemoryBarrier, barrier, common);
|
|
|
|
out_flags |= barrier->outputMask;
|
|
|
|
in_flags |= barrier->inputMask;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER: {
|
|
|
|
ANV_COMMON_TO_STRUCT(VkBufferMemoryBarrier, barrier, common);
|
|
|
|
out_flags |= barrier->outputMask;
|
|
|
|
in_flags |= barrier->inputMask;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER: {
|
|
|
|
ANV_COMMON_TO_STRUCT(VkImageMemoryBarrier, barrier, common);
|
|
|
|
out_flags |= barrier->outputMask;
|
|
|
|
in_flags |= barrier->inputMask;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
unreachable("Invalid memory barrier type");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for_each_bit(b, out_flags) {
|
|
|
|
switch ((VkMemoryOutputFlags)(1 << b)) {
|
|
|
|
case VK_MEMORY_OUTPUT_HOST_WRITE_BIT:
|
|
|
|
break; /* FIXME: Little-core systems */
|
|
|
|
case VK_MEMORY_OUTPUT_SHADER_WRITE_BIT:
|
|
|
|
cmd.DCFlushEnable = true;
|
|
|
|
break;
|
|
|
|
case VK_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT:
|
|
|
|
cmd.RenderTargetCacheFlushEnable = true;
|
|
|
|
break;
|
|
|
|
case VK_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
|
|
|
|
cmd.DepthCacheFlushEnable = true;
|
|
|
|
break;
|
|
|
|
case VK_MEMORY_OUTPUT_TRANSFER_BIT:
|
|
|
|
cmd.RenderTargetCacheFlushEnable = true;
|
|
|
|
cmd.DepthCacheFlushEnable = true;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
unreachable("Invalid memory output flag");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for_each_bit(b, out_flags) {
|
|
|
|
switch ((VkMemoryInputFlags)(1 << b)) {
|
|
|
|
case VK_MEMORY_INPUT_HOST_READ_BIT:
|
|
|
|
break; /* FIXME: Little-core systems */
|
|
|
|
case VK_MEMORY_INPUT_INDIRECT_COMMAND_BIT:
|
|
|
|
case VK_MEMORY_INPUT_INDEX_FETCH_BIT:
|
|
|
|
case VK_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT:
|
|
|
|
cmd.VFCacheInvalidationEnable = true;
|
|
|
|
break;
|
|
|
|
case VK_MEMORY_INPUT_UNIFORM_READ_BIT:
|
|
|
|
cmd.ConstantCacheInvalidationEnable = true;
|
|
|
|
/* fallthrough */
|
|
|
|
case VK_MEMORY_INPUT_SHADER_READ_BIT:
|
|
|
|
cmd.DCFlushEnable = true;
|
|
|
|
cmd.TextureCacheInvalidationEnable = true;
|
|
|
|
break;
|
|
|
|
case VK_MEMORY_INPUT_COLOR_ATTACHMENT_BIT:
|
|
|
|
case VK_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT:
|
|
|
|
break; /* XXX: Hunh? */
|
|
|
|
case VK_MEMORY_INPUT_TRANSFER_BIT:
|
|
|
|
cmd.TextureCacheInvalidationEnable = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
dw = anv_batch_emit_dwords(&cmd_buffer->batch, GENX(PIPE_CONTROL_length));
|
|
|
|
GENX(PIPE_CONTROL_pack)(&cmd_buffer->batch, dw, &cmd);
|
2015-08-20 22:59:19 -07:00
|
|
|
}
|
|
|
|
|
2015-08-28 07:46:16 -07:00
|
|
|
static void
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
|
2015-08-20 22:59:19 -07:00
|
|
|
{
|
2015-08-28 07:53:24 -07:00
|
|
|
const struct anv_framebuffer *fb = cmd_buffer->state.framebuffer;
|
2015-10-06 11:42:43 -07:00
|
|
|
const struct anv_image_view *iview =
|
2015-08-28 07:57:34 -07:00
|
|
|
anv_cmd_buffer_get_depth_stencil_view(cmd_buffer);
|
2015-10-05 17:27:38 -07:00
|
|
|
const struct anv_image *image = iview ? iview->image : NULL;
|
|
|
|
const bool has_depth = iview && iview->format->depth_format;
|
|
|
|
const bool has_stencil = iview && iview->format->has_stencil;
|
2015-08-28 07:44:32 -07:00
|
|
|
|
|
|
|
/* Emit 3DSTATE_DEPTH_BUFFER */
|
|
|
|
if (has_depth) {
|
2015-08-28 07:35:39 -07:00
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER,
|
|
|
|
.SurfaceType = SURFTYPE_2D,
|
2015-10-05 17:27:38 -07:00
|
|
|
.DepthWriteEnable = iview->format->depth_format,
|
2015-08-28 07:44:32 -07:00
|
|
|
.StencilWriteEnable = has_stencil,
|
2015-08-28 07:35:39 -07:00
|
|
|
.HierarchicalDepthBufferEnable = false,
|
2015-10-05 17:27:38 -07:00
|
|
|
.SurfaceFormat = iview->format->depth_format,
|
2015-08-28 07:52:19 -07:00
|
|
|
.SurfacePitch = image->depth_surface.stride - 1,
|
|
|
|
.SurfaceBaseAddress = {
|
|
|
|
.bo = image->bo,
|
|
|
|
.offset = image->depth_surface.offset,
|
|
|
|
},
|
2015-08-28 07:35:39 -07:00
|
|
|
.Height = fb->height - 1,
|
|
|
|
.Width = fb->width - 1,
|
|
|
|
.LOD = 0,
|
|
|
|
.Depth = 1 - 1,
|
|
|
|
.MinimumArrayElement = 0,
|
|
|
|
.DepthBufferObjectControlState = GEN7_MOCS,
|
|
|
|
.RenderTargetViewExtent = 1 - 1);
|
|
|
|
} else {
|
|
|
|
/* Even when no depth buffer is present, the hardware requires that
|
|
|
|
* 3DSTATE_DEPTH_BUFFER be programmed correctly. The Broadwell PRM says:
|
|
|
|
*
|
|
|
|
* If a null depth buffer is bound, the driver must instead bind depth as:
|
|
|
|
* 3DSTATE_DEPTH.SurfaceType = SURFTYPE_2D
|
|
|
|
* 3DSTATE_DEPTH.Width = 1
|
|
|
|
* 3DSTATE_DEPTH.Height = 1
|
|
|
|
* 3DSTATE_DEPTH.SuraceFormat = D16_UNORM
|
|
|
|
* 3DSTATE_DEPTH.SurfaceBaseAddress = 0
|
|
|
|
* 3DSTATE_DEPTH.HierarchicalDepthBufferEnable = 0
|
|
|
|
* 3DSTATE_WM_DEPTH_STENCIL.DepthTestEnable = 0
|
|
|
|
* 3DSTATE_WM_DEPTH_STENCIL.DepthBufferWriteEnable = 0
|
|
|
|
*
|
|
|
|
* The PRM is wrong, though. The width and height must be programmed to
|
2015-08-28 07:44:32 -07:00
|
|
|
* actual framebuffer's width and height, even when neither depth buffer
|
|
|
|
* nor stencil buffer is present.
|
2015-08-28 07:35:39 -07:00
|
|
|
*/
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DEPTH_BUFFER,
|
|
|
|
.SurfaceType = SURFTYPE_2D,
|
|
|
|
.SurfaceFormat = D16_UNORM,
|
|
|
|
.Width = fb->width - 1,
|
2015-08-28 07:44:32 -07:00
|
|
|
.Height = fb->height - 1,
|
|
|
|
.StencilWriteEnable = has_stencil);
|
|
|
|
}
|
2015-08-28 07:35:39 -07:00
|
|
|
|
2015-08-28 07:44:32 -07:00
|
|
|
/* Emit 3DSTATE_STENCIL_BUFFER */
|
|
|
|
if (has_stencil) {
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER,
|
|
|
|
.StencilBufferObjectControlState = GEN7_MOCS,
|
2015-08-28 08:03:31 -07:00
|
|
|
|
|
|
|
/* Stencil buffers have strange pitch. The PRM says:
|
|
|
|
*
|
|
|
|
* The pitch must be set to 2x the value computed based on width,
|
|
|
|
* as the stencil buffer is stored with two rows interleaved.
|
|
|
|
*/
|
|
|
|
.SurfacePitch = 2 * image->stencil_surface.stride - 1,
|
|
|
|
|
2015-08-28 07:52:19 -07:00
|
|
|
.SurfaceBaseAddress = {
|
|
|
|
.bo = image->bo,
|
|
|
|
.offset = image->offset + image->stencil_surface.offset,
|
|
|
|
});
|
2015-08-28 07:44:32 -07:00
|
|
|
} else {
|
2015-08-28 07:35:39 -07:00
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_STENCIL_BUFFER);
|
|
|
|
}
|
2015-08-20 22:59:19 -07:00
|
|
|
|
|
|
|
/* Disable hierarchial depth buffers. */
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_HIER_DEPTH_BUFFER);
|
|
|
|
|
|
|
|
/* Clear the clear params. */
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_CLEAR_PARAMS);
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
GENX_FUNC(GEN7, GEN7) void
|
|
|
|
genX(cmd_buffer_begin_subpass)(struct anv_cmd_buffer *cmd_buffer,
|
|
|
|
struct anv_subpass *subpass)
|
2015-08-28 07:46:16 -07:00
|
|
|
{
|
|
|
|
cmd_buffer->state.subpass = subpass;
|
|
|
|
cmd_buffer->state.descriptors_dirty |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
cmd_buffer_emit_depth_stencil(cmd_buffer);
|
2015-08-28 07:46:16 -07:00
|
|
|
}
|
|
|
|
|
2015-08-20 22:59:19 -07:00
|
|
|
static void
|
|
|
|
begin_render_pass(struct anv_cmd_buffer *cmd_buffer,
|
|
|
|
const VkRenderPassBeginInfo* pRenderPassBegin)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
|
|
|
|
ANV_FROM_HANDLE(anv_framebuffer, framebuffer, pRenderPassBegin->framebuffer);
|
|
|
|
|
|
|
|
cmd_buffer->state.framebuffer = framebuffer;
|
|
|
|
cmd_buffer->state.pass = pass;
|
|
|
|
|
|
|
|
const VkRect2D *render_area = &pRenderPassBegin->renderArea;
|
|
|
|
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_3DSTATE_DRAWING_RECTANGLE,
|
|
|
|
.ClippedDrawingRectangleYMin = render_area->offset.y,
|
|
|
|
.ClippedDrawingRectangleXMin = render_area->offset.x,
|
|
|
|
.ClippedDrawingRectangleYMax =
|
|
|
|
render_area->offset.y + render_area->extent.height - 1,
|
|
|
|
.ClippedDrawingRectangleXMax =
|
|
|
|
render_area->offset.x + render_area->extent.width - 1,
|
|
|
|
.DrawingRectangleOriginY = 0,
|
|
|
|
.DrawingRectangleOriginX = 0);
|
|
|
|
|
|
|
|
anv_cmd_buffer_clear_attachments(cmd_buffer, pass,
|
2015-10-04 09:26:25 -07:00
|
|
|
pRenderPassBegin->pClearValues);
|
2015-08-20 22:59:19 -07:00
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdBeginRenderPass)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer,
|
|
|
|
const VkRenderPassBeginInfo* pRenderPassBegin,
|
|
|
|
VkRenderPassContents contents)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
ANV_FROM_HANDLE(anv_render_pass, pass, pRenderPassBegin->renderPass);
|
|
|
|
|
|
|
|
begin_render_pass(cmd_buffer, pRenderPassBegin);
|
|
|
|
|
|
|
|
gen7_cmd_buffer_begin_subpass(cmd_buffer, pass->subpasses);
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdNextSubpass)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer,
|
|
|
|
VkRenderPassContents contents)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
|
|
|
|
assert(cmd_buffer->level == VK_CMD_BUFFER_LEVEL_PRIMARY);
|
|
|
|
|
|
|
|
gen7_cmd_buffer_begin_subpass(cmd_buffer, cmd_buffer->state.subpass + 1);
|
|
|
|
}
|
|
|
|
|
2015-11-17 07:07:02 -08:00
|
|
|
void genX(CmdEndRenderPass)(
|
2015-08-20 22:59:19 -07:00
|
|
|
VkCmdBuffer cmdBuffer)
|
|
|
|
{
|
|
|
|
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, cmdBuffer);
|
|
|
|
|
|
|
|
/* Emit a flushing pipe control at the end of a pass. This is kind of a
|
|
|
|
* hack but it ensures that render targets always actually get written.
|
|
|
|
* Eventually, we should do flushing based on image format transitions
|
|
|
|
* or something of that nature.
|
|
|
|
*/
|
|
|
|
anv_batch_emit(&cmd_buffer->batch, GEN7_PIPE_CONTROL,
|
|
|
|
.PostSyncOperation = NoWrite,
|
|
|
|
.RenderTargetCacheFlushEnable = true,
|
|
|
|
.InstructionCacheInvalidateEnable = true,
|
|
|
|
.DepthCacheFlushEnable = true,
|
|
|
|
.VFCacheInvalidationEnable = true,
|
|
|
|
.TextureCacheInvalidationEnable = true,
|
|
|
|
.CommandStreamerStallEnable = true);
|
|
|
|
}
|