2011-05-24 16:45:17 -07:00
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/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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/** @file brw_fs_visitor.cpp
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*
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* This file supports generating the FS LIR from the GLSL IR. The LIR
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* makes it easier to do backend-specific optimizations than doing so
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* in the GLSL IR or in the native code.
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*/
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#include "brw_fs.h"
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2016-01-18 11:35:29 +02:00
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#include "compiler/glsl_types.h"
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2014-12-16 14:29:28 -08:00
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2015-06-03 19:59:44 +03:00
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using namespace brw;
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2011-05-24 16:45:17 -07:00
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2013-11-30 11:16:38 +13:00
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/* Sample from the MCS surface attached to this multisample texture. */
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fs_reg
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2015-07-17 18:23:31 +03:00
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fs_visitor::emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
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2016-02-05 18:24:02 -08:00
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const fs_reg &texture)
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2013-11-30 11:16:38 +13:00
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{
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2015-07-17 18:23:31 +03:00
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const fs_reg dest = vgrf(glsl_type::uvec4_type);
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2016-02-05 18:39:13 -08:00
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fs_reg srcs[TEX_LOGICAL_NUM_SRCS];
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srcs[TEX_LOGICAL_SRC_COORDINATE] = coordinate;
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2016-02-05 18:24:02 -08:00
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srcs[TEX_LOGICAL_SRC_SURFACE] = texture;
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srcs[TEX_LOGICAL_SRC_SAMPLER] = texture;
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2016-02-05 18:39:13 -08:00
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srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(components);
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srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] = brw_imm_d(0);
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2015-07-17 18:23:31 +03:00
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fs_inst *inst = bld.emit(SHADER_OPCODE_TXF_MCS_LOGICAL, dest, srcs,
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ARRAY_SIZE(srcs));
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2015-09-08 15:52:09 +01:00
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/* We only care about one or two regs of response, but the sampler always
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* writes 4/8.
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2015-07-17 18:23:31 +03:00
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*/
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2016-09-01 18:43:48 -07:00
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inst->size_written = 4 * dest.component_size(inst->exec_size);
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2013-11-30 11:16:38 +13:00
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return dest;
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}
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2014-02-03 22:15:16 +13:00
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/**
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* Apply workarounds for Gen6 gather with UINT/SINT
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*/
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void
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fs_visitor::emit_gen6_gather_wa(uint8_t wa, fs_reg dst)
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{
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if (!wa)
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return;
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int width = (wa & WA_8BIT) ? 8 : 16;
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for (int i = 0; i < 4; i++) {
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2013-12-08 04:59:11 +01:00
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fs_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
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2014-02-03 22:15:16 +13:00
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/* Convert from UNORM to UINT */
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2015-11-02 11:26:16 -08:00
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bld.MUL(dst_f, dst_f, brw_imm_f((1 << width) - 1));
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2015-06-03 21:05:28 +03:00
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bld.MOV(dst, dst_f);
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2014-02-03 22:15:16 +13:00
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if (wa & WA_SIGN) {
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/* Reinterpret the UINT value as a signed INT value by
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* shifting the sign bit into place, then shifting back
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* preserving sign.
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*/
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2015-11-02 11:26:16 -08:00
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bld.SHL(dst, dst, brw_imm_d(32 - width));
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bld.ASR(dst, dst, brw_imm_d(32 - width));
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2014-02-03 22:15:16 +13:00
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}
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2015-06-18 12:07:27 -07:00
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dst = offset(dst, bld, 1);
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2014-02-03 22:15:16 +13:00
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}
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}
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2011-05-24 16:45:17 -07:00
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/** Emits a dummy fragment shader consisting of magenta for bringup purposes. */
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void
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fs_visitor::emit_dummy_fs()
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{
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2012-11-20 13:50:52 -08:00
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int reg_width = dispatch_width / 8;
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2012-02-18 13:08:29 -08:00
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2011-05-24 16:45:17 -07:00
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/* Everyone's favorite color. */
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2015-01-17 01:01:35 -08:00
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const float color[4] = { 1.0, 0.0, 1.0, 0.0 };
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for (int i = 0; i < 4; i++) {
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2015-06-18 12:44:35 -07:00
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bld.MOV(fs_reg(MRF, 2 + i * reg_width, BRW_REGISTER_TYPE_F),
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2015-11-02 11:26:16 -08:00
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brw_imm_f(color[i]));
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2015-01-17 01:01:35 -08:00
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}
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2011-05-24 16:45:17 -07:00
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fs_inst *write;
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2015-06-03 21:07:52 +03:00
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write = bld.emit(FS_OPCODE_FB_WRITE);
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2012-02-18 12:59:40 -08:00
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write->eot = true;
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2017-01-13 14:01:45 -08:00
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write->last_rt = true;
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2015-04-15 18:00:05 -07:00
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if (devinfo->gen >= 6) {
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2015-01-17 01:01:35 -08:00
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write->base_mrf = 2;
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write->mlen = 4 * reg_width;
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} else {
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2015-03-24 10:17:32 -07:00
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write->header_size = 2;
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2015-01-17 01:01:35 -08:00
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write->base_mrf = 0;
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write->mlen = 2 + 4 * reg_width;
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}
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/* Tell the SF we don't have any inputs. Gen4-5 require at least one
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* varying to avoid GPU hangs, so set that.
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*/
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2016-09-08 23:48:51 -07:00
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struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(this->prog_data);
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2015-04-15 18:00:05 -07:00
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wm_prog_data->num_varying_inputs = devinfo->gen < 6 ? 1 : 0;
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2015-01-17 01:01:35 -08:00
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memset(wm_prog_data->urb_setup, -1,
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sizeof(wm_prog_data->urb_setup[0]) * VARYING_SLOT_MAX);
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/* We don't have any uniforms. */
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stage_prog_data->nr_params = 0;
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stage_prog_data->nr_pull_params = 0;
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stage_prog_data->curb_read_length = 0;
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stage_prog_data->dispatch_grf_start_reg = 2;
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2018-05-17 23:49:29 -07:00
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wm_prog_data->dispatch_grf_start_reg_16 = 2;
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2018-05-17 23:26:02 -07:00
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wm_prog_data->dispatch_grf_start_reg_32 = 2;
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2015-01-17 01:01:35 -08:00
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grf_used = 1; /* Gen4-5 don't allow zero GRF blocks */
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calculate_cfg();
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2011-05-24 16:45:17 -07:00
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}
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/* The register location here is relative to the start of the URB
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* data. It will get adjusted to be a real location before
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* generate_code() time.
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*/
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2016-04-25 18:33:22 -07:00
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fs_reg
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2011-05-24 16:45:17 -07:00
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fs_visitor::interp_reg(int location, int channel)
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{
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2014-08-29 12:50:46 -07:00
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assert(stage == MESA_SHADER_FRAGMENT);
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2016-09-08 23:48:51 -07:00
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struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
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2016-04-25 18:33:22 -07:00
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int regnr = prog_data->urb_setup[location] * 4 + channel;
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2014-05-14 00:17:03 -07:00
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assert(prog_data->urb_setup[location] != -1);
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2011-05-24 16:45:17 -07:00
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2016-04-25 18:33:22 -07:00
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return fs_reg(ATTR, regnr, BRW_REGISTER_TYPE_F);
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2011-05-24 16:45:17 -07:00
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}
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/** Emits the interpolation for the varying inputs. */
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void
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fs_visitor::emit_interpolation_setup_gen4()
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{
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2015-04-02 16:15:53 -07:00
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struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW);
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2015-06-03 21:54:54 +03:00
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fs_builder abld = bld.annotate("compute pixel centers");
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2014-05-16 02:21:51 -07:00
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this->pixel_x = vgrf(glsl_type::uint_type);
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this->pixel_y = vgrf(glsl_type::uint_type);
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2011-05-24 16:45:17 -07:00
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this->pixel_x.type = BRW_REGISTER_TYPE_UW;
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this->pixel_y.type = BRW_REGISTER_TYPE_UW;
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2015-06-03 21:54:54 +03:00
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abld.ADD(this->pixel_x,
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2015-04-02 16:15:53 -07:00
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fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)),
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2015-06-03 21:54:54 +03:00
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fs_reg(brw_imm_v(0x10101010)));
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abld.ADD(this->pixel_y,
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2015-04-02 16:15:53 -07:00
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fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)),
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2015-06-03 21:54:54 +03:00
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fs_reg(brw_imm_v(0x11001100)));
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2011-05-24 16:45:17 -07:00
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2015-06-03 21:54:54 +03:00
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abld = bld.annotate("compute pixel deltas from v0");
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2015-04-06 17:44:40 -07:00
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2016-07-11 16:24:12 -07:00
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this->delta_xy[BRW_BARYCENTRIC_PERSPECTIVE_PIXEL] =
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2015-04-06 17:44:40 -07:00
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vgrf(glsl_type::vec2_type);
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2016-07-11 16:24:12 -07:00
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const fs_reg &delta_xy = this->delta_xy[BRW_BARYCENTRIC_PERSPECTIVE_PIXEL];
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2015-04-06 17:44:40 -07:00
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const fs_reg xstart(negate(brw_vec1_grf(1, 0)));
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const fs_reg ystart(negate(brw_vec1_grf(1, 1)));
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2015-04-15 18:00:05 -07:00
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if (devinfo->has_pln && dispatch_width == 16) {
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2015-06-03 21:54:54 +03:00
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for (unsigned i = 0; i < 2; i++) {
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2015-06-18 12:07:27 -07:00
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abld.half(i).ADD(half(offset(delta_xy, abld, i), 0),
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2015-06-03 21:54:54 +03:00
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half(this->pixel_x, i), xstart);
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2015-06-18 12:07:27 -07:00
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abld.half(i).ADD(half(offset(delta_xy, abld, i), 1),
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2015-06-03 21:54:54 +03:00
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half(this->pixel_y, i), ystart);
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}
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2011-05-24 16:45:17 -07:00
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} else {
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2015-06-18 12:07:27 -07:00
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abld.ADD(offset(delta_xy, abld, 0), this->pixel_x, xstart);
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abld.ADD(offset(delta_xy, abld, 1), this->pixel_y, ystart);
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2011-05-24 16:45:17 -07:00
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}
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2015-06-03 21:54:54 +03:00
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abld = bld.annotate("compute pos.w and 1/pos.w");
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2011-05-24 16:45:17 -07:00
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/* Compute wpos.w. It's always in our setup, since it's needed to
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* interpolate the other attributes.
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*/
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2014-05-16 02:21:51 -07:00
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this->wpos_w = vgrf(glsl_type::float_type);
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2015-06-03 21:54:54 +03:00
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abld.emit(FS_OPCODE_LINTERP, wpos_w, delta_xy,
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2016-04-25 18:33:22 -07:00
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component(interp_reg(VARYING_SLOT_POS, 3), 0));
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2011-05-24 16:45:17 -07:00
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/* Compute the pixel 1/W value from wpos.w. */
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2014-05-16 02:21:51 -07:00
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this->pixel_w = vgrf(glsl_type::float_type);
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2015-06-03 21:54:54 +03:00
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abld.emit(SHADER_OPCODE_RCP, this->pixel_w, wpos_w);
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2011-05-24 16:45:17 -07:00
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}
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/** Emits the interpolation for the varying inputs. */
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void
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fs_visitor::emit_interpolation_setup_gen6()
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{
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2015-06-03 21:54:54 +03:00
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fs_builder abld = bld.annotate("compute pixel centers");
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2017-01-13 15:33:11 -08:00
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this->pixel_x = vgrf(glsl_type::float_type);
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this->pixel_y = vgrf(glsl_type::float_type);
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for (unsigned i = 0; i < DIV_ROUND_UP(dispatch_width, 16); i++) {
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const fs_builder hbld = abld.group(MIN2(16, dispatch_width), i);
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struct brw_reg gi_uw = retype(brw_vec1_grf(1 + i, 0), BRW_REGISTER_TYPE_UW);
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if (devinfo->gen >= 8 || dispatch_width == 8) {
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/* The "Register Region Restrictions" page says for BDW (and newer,
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* presumably):
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*
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* "When destination spans two registers, the source may be one or
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* two registers. The destination elements must be evenly split
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* between the two registers."
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*
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* Thus we can do a single add(16) in SIMD8 or an add(32) in SIMD16
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* to compute our pixel centers.
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*/
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const fs_builder dbld =
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abld.exec_all().group(hbld.dispatch_width() * 2, 0);
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fs_reg int_pixel_xy = dbld.vgrf(BRW_REGISTER_TYPE_UW);
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dbld.ADD(int_pixel_xy,
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fs_reg(stride(suboffset(gi_uw, 4), 1, 4, 0)),
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fs_reg(brw_imm_v(0x11001010)));
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hbld.emit(FS_OPCODE_PIXEL_X, offset(pixel_x, hbld, i), int_pixel_xy);
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hbld.emit(FS_OPCODE_PIXEL_Y, offset(pixel_y, hbld, i), int_pixel_xy);
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} else {
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/* The "Register Region Restrictions" page says for SNB, IVB, HSW:
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*
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* "When destination spans two registers, the source MUST span
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* two registers."
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*
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* Since the GRF source of the ADD will only read a single register,
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* we must do two separate ADDs in SIMD16.
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*/
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const fs_reg int_pixel_x = hbld.vgrf(BRW_REGISTER_TYPE_UW);
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const fs_reg int_pixel_y = hbld.vgrf(BRW_REGISTER_TYPE_UW);
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hbld.ADD(int_pixel_x,
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fs_reg(stride(suboffset(gi_uw, 4), 2, 4, 0)),
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fs_reg(brw_imm_v(0x10101010)));
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hbld.ADD(int_pixel_y,
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fs_reg(stride(suboffset(gi_uw, 5), 2, 4, 0)),
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fs_reg(brw_imm_v(0x11001100)));
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/* As of gen6, we can no longer mix float and int sources. We have
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* to turn the integer pixel centers into floats for their actual
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* use.
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*/
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hbld.MOV(offset(pixel_x, hbld, i), int_pixel_x);
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hbld.MOV(offset(pixel_y, hbld, i), int_pixel_y);
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}
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2015-04-14 13:17:38 -07:00
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}
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2011-05-24 16:45:17 -07:00
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2015-06-03 21:54:54 +03:00
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abld = bld.annotate("compute pos.w");
|
2017-01-13 15:23:48 -08:00
|
|
|
this->pixel_w = fetch_payload_reg(abld, payload.source_w_reg);
|
2014-05-16 02:21:51 -07:00
|
|
|
this->wpos_w = vgrf(glsl_type::float_type);
|
2015-06-03 21:54:54 +03:00
|
|
|
abld.emit(SHADER_OPCODE_RCP, this->wpos_w, this->pixel_w);
|
2011-05-24 16:45:17 -07:00
|
|
|
|
2016-09-08 23:48:51 -07:00
|
|
|
struct brw_wm_prog_data *wm_prog_data = brw_wm_prog_data(prog_data);
|
2016-08-01 20:59:08 -07:00
|
|
|
|
2016-07-11 16:24:12 -07:00
|
|
|
for (int i = 0; i < BRW_BARYCENTRIC_MODE_COUNT; ++i) {
|
2017-01-13 15:23:48 -08:00
|
|
|
this->delta_xy[i] = fetch_payload_reg(
|
|
|
|
bld, payload.barycentric_coord_reg[i], BRW_REGISTER_TYPE_F, 2);
|
2018-05-23 17:54:54 -07:00
|
|
|
}
|
2016-08-01 20:59:08 -07:00
|
|
|
|
2018-05-23 17:54:54 -07:00
|
|
|
uint32_t centroid_modes = wm_prog_data->barycentric_interp_modes &
|
|
|
|
(1 << BRW_BARYCENTRIC_PERSPECTIVE_CENTROID |
|
|
|
|
1 << BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID);
|
2017-01-13 15:18:07 -08:00
|
|
|
|
2018-05-23 17:54:54 -07:00
|
|
|
if (devinfo->needs_unlit_centroid_workaround && centroid_modes) {
|
|
|
|
/* Get the pixel/sample mask into f0 so that we know which
|
|
|
|
* pixels are lit. Then, for each channel that is unlit,
|
|
|
|
* replace the centroid data with non-centroid data.
|
|
|
|
*/
|
2017-01-13 15:33:11 -08:00
|
|
|
for (unsigned i = 0; i < DIV_ROUND_UP(dispatch_width, 16); i++) {
|
|
|
|
bld.exec_all().group(1, 0)
|
|
|
|
.MOV(retype(brw_flag_reg(0, i), BRW_REGISTER_TYPE_UW),
|
|
|
|
retype(brw_vec1_grf(1 + i, 7), BRW_REGISTER_TYPE_UW));
|
|
|
|
}
|
2018-05-23 17:54:54 -07:00
|
|
|
|
|
|
|
for (int i = 0; i < BRW_BARYCENTRIC_MODE_COUNT; ++i) {
|
|
|
|
if (!(centroid_modes & (1 << i)))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
const fs_reg &pixel_delta_xy = delta_xy[i - 1];
|
2016-08-01 20:59:08 -07:00
|
|
|
|
2017-01-13 15:33:45 -08:00
|
|
|
for (unsigned q = 0; q < dispatch_width / 8; q++) {
|
|
|
|
for (unsigned c = 0; c < 2; c++) {
|
|
|
|
const unsigned idx = c + (q & 2) + (q & 1) * dispatch_width / 8;
|
|
|
|
set_predicate_inv(
|
|
|
|
BRW_PREDICATE_NORMAL, true,
|
|
|
|
bld.half(q).MOV(horiz_offset(delta_xy[i], idx * 8),
|
|
|
|
horiz_offset(pixel_delta_xy, idx * 8)));
|
|
|
|
}
|
2016-08-01 20:59:08 -07:00
|
|
|
}
|
|
|
|
}
|
2011-10-21 17:20:32 -07:00
|
|
|
}
|
2011-05-24 16:45:17 -07:00
|
|
|
}
|
|
|
|
|
2014-06-29 17:50:20 -07:00
|
|
|
static enum brw_conditional_mod
|
2013-10-27 12:32:03 +13:00
|
|
|
cond_for_alpha_func(GLenum func)
|
|
|
|
{
|
|
|
|
switch(func) {
|
|
|
|
case GL_GREATER:
|
|
|
|
return BRW_CONDITIONAL_G;
|
|
|
|
case GL_GEQUAL:
|
|
|
|
return BRW_CONDITIONAL_GE;
|
|
|
|
case GL_LESS:
|
|
|
|
return BRW_CONDITIONAL_L;
|
|
|
|
case GL_LEQUAL:
|
|
|
|
return BRW_CONDITIONAL_LE;
|
|
|
|
case GL_EQUAL:
|
|
|
|
return BRW_CONDITIONAL_EQ;
|
|
|
|
case GL_NOTEQUAL:
|
|
|
|
return BRW_CONDITIONAL_NEQ;
|
|
|
|
default:
|
2014-06-29 14:54:01 -07:00
|
|
|
unreachable("Not reached");
|
2013-10-27 12:32:03 +13:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Alpha test support for when we compile it into the shader instead
|
|
|
|
* of using the normal fixed-function alpha test.
|
|
|
|
*/
|
|
|
|
void
|
|
|
|
fs_visitor::emit_alpha_test()
|
|
|
|
{
|
2014-08-29 12:50:46 -07:00
|
|
|
assert(stage == MESA_SHADER_FRAGMENT);
|
|
|
|
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
|
2015-06-03 21:07:34 +03:00
|
|
|
const fs_builder abld = bld.annotate("Alpha test");
|
2013-10-27 12:32:03 +13:00
|
|
|
|
|
|
|
fs_inst *cmp;
|
2014-05-13 21:06:00 -07:00
|
|
|
if (key->alpha_test_func == GL_ALWAYS)
|
2013-10-27 12:32:03 +13:00
|
|
|
return;
|
|
|
|
|
2014-05-13 21:06:00 -07:00
|
|
|
if (key->alpha_test_func == GL_NEVER) {
|
2013-10-27 12:32:03 +13:00
|
|
|
/* f0.1 = 0 */
|
|
|
|
fs_reg some_reg = fs_reg(retype(brw_vec8_grf(0, 0),
|
|
|
|
BRW_REGISTER_TYPE_UW));
|
2015-06-03 21:07:34 +03:00
|
|
|
cmp = abld.CMP(bld.null_reg_f(), some_reg, some_reg,
|
|
|
|
BRW_CONDITIONAL_NEQ);
|
2013-10-27 12:32:03 +13:00
|
|
|
} else {
|
|
|
|
/* RT0 alpha */
|
2015-06-18 12:07:27 -07:00
|
|
|
fs_reg color = offset(outputs[0], bld, 3);
|
2013-10-27 12:32:03 +13:00
|
|
|
|
|
|
|
/* f0.1 &= func(color, ref) */
|
2015-11-02 11:26:16 -08:00
|
|
|
cmp = abld.CMP(bld.null_reg_f(), color, brw_imm_f(key->alpha_test_ref),
|
2015-06-03 21:07:34 +03:00
|
|
|
cond_for_alpha_func(key->alpha_test_func));
|
2013-10-27 12:32:03 +13:00
|
|
|
}
|
|
|
|
cmp->predicate = BRW_PREDICATE_NORMAL;
|
|
|
|
cmp->flag_subreg = 1;
|
|
|
|
}
|
|
|
|
|
2014-09-12 17:49:49 -07:00
|
|
|
fs_inst *
|
2015-06-03 21:07:52 +03:00
|
|
|
fs_visitor::emit_single_fb_write(const fs_builder &bld,
|
|
|
|
fs_reg color0, fs_reg color1,
|
2015-07-16 16:12:48 +03:00
|
|
|
fs_reg src0_alpha, unsigned components)
|
2011-05-24 16:45:17 -07:00
|
|
|
{
|
2014-08-29 12:50:46 -07:00
|
|
|
assert(stage == MESA_SHADER_FRAGMENT);
|
2016-09-08 23:48:51 -07:00
|
|
|
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
|
2013-10-24 16:21:13 -07:00
|
|
|
|
2015-07-16 16:12:48 +03:00
|
|
|
/* Hand over gl_FragDepth or the payload depth. */
|
2017-01-13 15:23:48 -08:00
|
|
|
const fs_reg dst_depth = fetch_payload_reg(bld, payload.dest_depth_reg);
|
2015-10-20 14:29:39 -07:00
|
|
|
fs_reg src_depth, src_stencil;
|
2011-05-24 16:45:17 -07:00
|
|
|
|
2014-05-14 00:08:58 -07:00
|
|
|
if (source_depth_to_render_target) {
|
2017-05-08 09:20:21 -07:00
|
|
|
if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_DEPTH))
|
2015-07-16 16:12:48 +03:00
|
|
|
src_depth = frag_depth;
|
|
|
|
else
|
2017-01-13 15:23:48 -08:00
|
|
|
src_depth = fetch_payload_reg(bld, payload.source_depth_reg);
|
2011-05-24 16:45:17 -07:00
|
|
|
}
|
|
|
|
|
2017-05-08 09:20:21 -07:00
|
|
|
if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL))
|
2015-10-20 14:29:39 -07:00
|
|
|
src_stencil = frag_stencil;
|
|
|
|
|
2015-07-16 16:12:48 +03:00
|
|
|
const fs_reg sources[] = {
|
2015-10-20 14:29:39 -07:00
|
|
|
color0, color1, src0_alpha, src_depth, dst_depth, src_stencil,
|
2016-04-29 19:47:44 -07:00
|
|
|
(prog_data->uses_omask ? sample_mask : fs_reg()),
|
|
|
|
brw_imm_ud(components)
|
2015-07-16 16:12:48 +03:00
|
|
|
};
|
2015-10-20 14:29:37 -07:00
|
|
|
assert(ARRAY_SIZE(sources) - 1 == FB_WRITE_LOGICAL_SRC_COMPONENTS);
|
2015-07-16 16:12:48 +03:00
|
|
|
fs_inst *write = bld.emit(FS_OPCODE_FB_WRITE_LOGICAL, fs_reg(),
|
|
|
|
sources, ARRAY_SIZE(sources));
|
2014-09-12 16:17:37 -07:00
|
|
|
|
2014-11-11 18:02:23 -08:00
|
|
|
if (prog_data->uses_kill) {
|
2014-09-12 16:17:37 -07:00
|
|
|
write->predicate = BRW_PREDICATE_NORMAL;
|
|
|
|
write->flag_subreg = 1;
|
2014-09-12 17:49:49 -07:00
|
|
|
}
|
2015-07-16 16:12:48 +03:00
|
|
|
|
2014-09-12 16:17:37 -07:00
|
|
|
return write;
|
2014-09-12 17:49:49 -07:00
|
|
|
}
|
2012-04-25 13:58:07 -07:00
|
|
|
|
2014-09-12 17:49:49 -07:00
|
|
|
void
|
|
|
|
fs_visitor::emit_fb_writes()
|
|
|
|
{
|
|
|
|
assert(stage == MESA_SHADER_FRAGMENT);
|
2016-09-08 23:48:51 -07:00
|
|
|
struct brw_wm_prog_data *prog_data = brw_wm_prog_data(this->prog_data);
|
2014-09-12 17:49:49 -07:00
|
|
|
brw_wm_prog_key *key = (brw_wm_prog_key*) this->key;
|
2012-04-25 13:58:07 -07:00
|
|
|
|
2015-02-26 17:45:49 -08:00
|
|
|
fs_inst *inst = NULL;
|
2015-07-15 18:50:59 +03:00
|
|
|
|
|
|
|
if (source_depth_to_render_target && devinfo->gen == 6) {
|
|
|
|
/* For outputting oDepth on gen6, SIMD8 writes have to be used. This
|
|
|
|
* would require SIMD8 moves of each half to message regs, e.g. by using
|
|
|
|
* the SIMD lowering pass. Unfortunately this is more difficult than it
|
|
|
|
* sounds because the SIMD8 single-source message lacks channel selects
|
|
|
|
* for the second and third subspans.
|
|
|
|
*/
|
2016-05-18 14:39:52 -07:00
|
|
|
limit_dispatch_width(8, "Depth writes unsupported in SIMD16+ mode.\n");
|
2015-07-15 18:50:59 +03:00
|
|
|
}
|
|
|
|
|
2017-05-08 09:20:21 -07:00
|
|
|
if (nir->info.outputs_written & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
|
2015-10-20 14:29:39 -07:00
|
|
|
/* From the 'Render Target Write message' section of the docs:
|
|
|
|
* "Output Stencil is not supported with SIMD16 Render Target Write
|
|
|
|
* Messages."
|
|
|
|
*/
|
2016-05-18 14:39:52 -07:00
|
|
|
limit_dispatch_width(8, "gl_FragStencilRefARB unsupported "
|
|
|
|
"in SIMD16+ mode.\n");
|
2015-10-20 14:29:39 -07:00
|
|
|
}
|
|
|
|
|
2016-07-21 12:46:04 -07:00
|
|
|
for (int target = 0; target < key->nr_color_regions; target++) {
|
|
|
|
/* Skip over outputs that weren't written. */
|
|
|
|
if (this->outputs[target].file == BAD_FILE)
|
|
|
|
continue;
|
2015-06-03 21:07:52 +03:00
|
|
|
|
2016-07-21 12:46:04 -07:00
|
|
|
const fs_builder abld = bld.annotate(
|
|
|
|
ralloc_asprintf(this->mem_ctx, "FB write target %d", target));
|
2015-02-26 17:45:49 -08:00
|
|
|
|
2016-07-21 12:46:04 -07:00
|
|
|
fs_reg src0_alpha;
|
|
|
|
if (devinfo->gen >= 6 && key->replicate_alpha && target != 0)
|
|
|
|
src0_alpha = offset(outputs[0], bld, 3);
|
2015-06-03 21:07:52 +03:00
|
|
|
|
2016-07-21 12:46:04 -07:00
|
|
|
inst = emit_single_fb_write(abld, this->outputs[target],
|
|
|
|
this->dual_src_output, src0_alpha, 4);
|
|
|
|
inst->target = target;
|
2015-02-26 17:45:49 -08:00
|
|
|
}
|
|
|
|
|
2017-01-06 14:41:27 -08:00
|
|
|
prog_data->dual_src_blend = (this->dual_src_output.file != BAD_FILE &&
|
|
|
|
this->outputs[0].file != BAD_FILE);
|
2016-08-25 18:35:06 -07:00
|
|
|
assert(!prog_data->dual_src_blend || key->nr_color_regions == 1);
|
2016-07-21 12:46:04 -07:00
|
|
|
|
2015-02-26 17:45:49 -08:00
|
|
|
if (inst == NULL) {
|
2012-07-12 11:25:58 -07:00
|
|
|
/* Even if there's no color buffers enabled, we still need to send
|
|
|
|
* alpha out the pipeline to our null renderbuffer to support
|
|
|
|
* alpha-testing, alpha-to-coverage, and so on.
|
|
|
|
*/
|
2015-07-15 16:42:57 +03:00
|
|
|
/* FINISHME: Factor out this frequently recurring pattern into a
|
|
|
|
* helper function.
|
|
|
|
*/
|
|
|
|
const fs_reg srcs[] = { reg_undef, reg_undef,
|
|
|
|
reg_undef, offset(this->outputs[0], bld, 3) };
|
|
|
|
const fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_UD, 4);
|
|
|
|
bld.LOAD_PAYLOAD(tmp, srcs, 4, 0);
|
|
|
|
|
2015-07-16 16:12:48 +03:00
|
|
|
inst = emit_single_fb_write(bld, tmp, reg_undef, reg_undef, 4);
|
2014-09-12 17:49:49 -07:00
|
|
|
inst->target = 0;
|
2011-05-24 16:45:17 -07:00
|
|
|
}
|
|
|
|
|
2017-01-13 14:01:45 -08:00
|
|
|
inst->last_rt = true;
|
2014-09-12 17:49:49 -07:00
|
|
|
inst->eot = true;
|
2011-05-24 16:45:17 -07:00
|
|
|
}
|
2011-10-03 15:12:10 -07:00
|
|
|
|
2014-10-27 22:42:50 -07:00
|
|
|
void
|
2017-09-28 16:25:31 -07:00
|
|
|
fs_visitor::setup_uniform_clipplane_values()
|
2014-10-27 22:42:50 -07:00
|
|
|
{
|
2015-08-27 18:24:39 -07:00
|
|
|
const struct brw_vs_prog_key *key =
|
|
|
|
(const struct brw_vs_prog_key *) this->key;
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2017-09-29 10:50:07 -07:00
|
|
|
if (key->nr_userclip_plane_consts == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
assert(stage_prog_data->nr_params == uniforms);
|
|
|
|
brw_stage_prog_data_add_params(stage_prog_data,
|
|
|
|
key->nr_userclip_plane_consts * 4);
|
|
|
|
|
2014-10-27 22:42:50 -07:00
|
|
|
for (int i = 0; i < key->nr_userclip_plane_consts; i++) {
|
|
|
|
this->userplane[i] = fs_reg(UNIFORM, uniforms);
|
|
|
|
for (int j = 0; j < 4; ++j) {
|
|
|
|
stage_prog_data->param[uniforms + j] =
|
2017-09-28 16:25:31 -07:00
|
|
|
BRW_PARAM_BUILTIN_CLIP_PLANE(i, j);
|
2014-10-27 22:42:50 -07:00
|
|
|
}
|
|
|
|
uniforms += 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2015-06-26 15:05:13 -07:00
|
|
|
/**
|
|
|
|
* Lower legacy fixed-function and gl_ClipVertex clipping to clip distances.
|
|
|
|
*
|
|
|
|
* This does nothing if the shader uses gl_ClipDistance or user clipping is
|
|
|
|
* disabled altogether.
|
|
|
|
*/
|
2017-09-28 16:25:31 -07:00
|
|
|
void fs_visitor::compute_clip_distance()
|
2014-10-27 22:42:50 -07:00
|
|
|
{
|
2016-09-08 23:48:51 -07:00
|
|
|
struct brw_vue_prog_data *vue_prog_data = brw_vue_prog_data(prog_data);
|
2015-08-27 18:24:39 -07:00
|
|
|
const struct brw_vs_prog_key *key =
|
|
|
|
(const struct brw_vs_prog_key *) this->key;
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-06-26 15:05:13 -07:00
|
|
|
/* Bail unless some sort of legacy clipping is enabled */
|
2015-08-27 17:02:27 -07:00
|
|
|
if (key->nr_userclip_plane_consts == 0)
|
2015-06-26 15:05:13 -07:00
|
|
|
return;
|
|
|
|
|
2014-10-27 22:42:50 -07:00
|
|
|
/* From the GLSL 1.30 spec, section 7.1 (Vertex Shader Special Variables):
|
|
|
|
*
|
|
|
|
* "If a linked set of shaders forming the vertex stage contains no
|
|
|
|
* static write to gl_ClipVertex or gl_ClipDistance, but the
|
|
|
|
* application has requested clipping against user clip planes through
|
|
|
|
* the API, then the coordinate written to gl_Position is used for
|
|
|
|
* comparison against the user clip planes."
|
|
|
|
*
|
|
|
|
* This function is only called if the shader didn't write to
|
|
|
|
* gl_ClipDistance. Accordingly, we use gl_ClipVertex to perform clipping
|
|
|
|
* if the user wrote to it; otherwise we use gl_Position.
|
|
|
|
*/
|
|
|
|
|
|
|
|
gl_varying_slot clip_vertex = VARYING_SLOT_CLIP_VERTEX;
|
|
|
|
if (!(vue_prog_data->vue_map.slots_valid & VARYING_BIT_CLIP_VERTEX))
|
|
|
|
clip_vertex = VARYING_SLOT_POS;
|
|
|
|
|
|
|
|
/* If the clip vertex isn't written, skip this. Typically this means
|
|
|
|
* the GS will set up clipping. */
|
|
|
|
if (outputs[clip_vertex].file == BAD_FILE)
|
|
|
|
return;
|
|
|
|
|
2017-09-28 16:25:31 -07:00
|
|
|
setup_uniform_clipplane_values();
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-06-03 22:43:00 +03:00
|
|
|
const fs_builder abld = bld.annotate("user clip distances");
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2014-05-16 02:21:51 -07:00
|
|
|
this->outputs[VARYING_SLOT_CLIP_DIST0] = vgrf(glsl_type::vec4_type);
|
|
|
|
this->outputs[VARYING_SLOT_CLIP_DIST1] = vgrf(glsl_type::vec4_type);
|
2014-10-27 22:42:50 -07:00
|
|
|
|
|
|
|
for (int i = 0; i < key->nr_userclip_plane_consts; i++) {
|
|
|
|
fs_reg u = userplane[i];
|
2016-09-01 21:19:29 -07:00
|
|
|
const fs_reg output = offset(outputs[VARYING_SLOT_CLIP_DIST0 + i / 4],
|
|
|
|
bld, i & 3);
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-06-03 22:43:00 +03:00
|
|
|
abld.MUL(output, outputs[clip_vertex], u);
|
2014-10-27 22:42:50 -07:00
|
|
|
for (int j = 1; j < 4; j++) {
|
2015-10-26 04:35:14 -07:00
|
|
|
u.nr = userplane[i].nr + j;
|
2015-06-18 12:07:27 -07:00
|
|
|
abld.MAD(output, output, offset(outputs[clip_vertex], bld, j), u);
|
2014-10-27 22:42:50 -07:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
2015-03-11 23:14:31 -07:00
|
|
|
fs_visitor::emit_urb_writes(const fs_reg &gs_vertex_count)
|
2014-10-27 22:42:50 -07:00
|
|
|
{
|
|
|
|
int slot, urb_offset, length;
|
2015-05-05 20:19:04 -07:00
|
|
|
int starting_urb_offset = 0;
|
2015-03-12 05:52:13 -07:00
|
|
|
const struct brw_vue_prog_data *vue_prog_data =
|
2016-09-08 23:48:51 -07:00
|
|
|
brw_vue_prog_data(this->prog_data);
|
2015-03-12 05:52:13 -07:00
|
|
|
const struct brw_vs_prog_key *vs_key =
|
2014-10-27 22:42:50 -07:00
|
|
|
(const struct brw_vs_prog_key *) this->key;
|
|
|
|
const GLbitfield64 psiz_mask =
|
|
|
|
VARYING_BIT_LAYER | VARYING_BIT_VIEWPORT | VARYING_BIT_PSIZ;
|
2015-03-12 05:52:13 -07:00
|
|
|
const struct brw_vue_map *vue_map = &vue_prog_data->vue_map;
|
2014-10-27 22:42:50 -07:00
|
|
|
bool flush;
|
|
|
|
fs_reg sources[8];
|
2015-12-01 17:51:33 -08:00
|
|
|
fs_reg urb_handle;
|
|
|
|
|
2015-11-10 14:35:27 -08:00
|
|
|
if (stage == MESA_SHADER_TESS_EVAL)
|
|
|
|
urb_handle = fs_reg(retype(brw_vec8_grf(4, 0), BRW_REGISTER_TYPE_UD));
|
|
|
|
else
|
|
|
|
urb_handle = fs_reg(retype(brw_vec8_grf(1, 0), BRW_REGISTER_TYPE_UD));
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-03-11 23:14:31 -07:00
|
|
|
opcode opcode = SHADER_OPCODE_URB_WRITE_SIMD8;
|
|
|
|
int header_size = 1;
|
|
|
|
fs_reg per_slot_offsets;
|
|
|
|
|
2015-05-05 20:19:04 -07:00
|
|
|
if (stage == MESA_SHADER_GEOMETRY) {
|
|
|
|
const struct brw_gs_prog_data *gs_prog_data =
|
2016-09-08 23:48:51 -07:00
|
|
|
brw_gs_prog_data(this->prog_data);
|
2015-05-05 20:19:04 -07:00
|
|
|
|
|
|
|
/* We need to increment the Global Offset to skip over the control data
|
|
|
|
* header and the extra "Vertex Count" field (1 HWord) at the beginning
|
|
|
|
* of the VUE. We're counting in OWords, so the units are doubled.
|
|
|
|
*/
|
|
|
|
starting_urb_offset = 2 * gs_prog_data->control_data_header_size_hwords;
|
|
|
|
if (gs_prog_data->static_vertex_count == -1)
|
|
|
|
starting_urb_offset += 2;
|
2015-03-11 23:14:31 -07:00
|
|
|
|
|
|
|
/* We also need to use per-slot offsets. The per-slot offset is the
|
|
|
|
* Vertex Count. SIMD8 mode processes 8 different primitives at a
|
|
|
|
* time; each may output a different number of vertices.
|
|
|
|
*/
|
|
|
|
opcode = SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT;
|
|
|
|
header_size++;
|
|
|
|
|
|
|
|
/* The URB offset is in 128-bit units, so we need to multiply by 2 */
|
|
|
|
const int output_vertex_size_owords =
|
|
|
|
gs_prog_data->output_vertex_size_hwords * 2;
|
|
|
|
|
|
|
|
if (gs_vertex_count.file == IMM) {
|
2015-11-02 11:26:16 -08:00
|
|
|
per_slot_offsets = brw_imm_ud(output_vertex_size_owords *
|
|
|
|
gs_vertex_count.ud);
|
2015-03-11 23:14:31 -07:00
|
|
|
} else {
|
|
|
|
per_slot_offsets = vgrf(glsl_type::int_type);
|
|
|
|
bld.MUL(per_slot_offsets, gs_vertex_count,
|
2015-11-02 11:26:16 -08:00
|
|
|
brw_imm_ud(output_vertex_size_owords));
|
2015-03-11 23:14:31 -07:00
|
|
|
}
|
2015-05-05 20:19:04 -07:00
|
|
|
}
|
|
|
|
|
2014-10-27 22:42:50 -07:00
|
|
|
length = 0;
|
2015-05-05 20:19:04 -07:00
|
|
|
urb_offset = starting_urb_offset;
|
2014-10-27 22:42:50 -07:00
|
|
|
flush = false;
|
2016-12-14 03:29:29 -08:00
|
|
|
|
|
|
|
/* SSO shaders can have VUE slots allocated which are never actually
|
|
|
|
* written to, so ignore them when looking for the last (written) slot.
|
|
|
|
*/
|
|
|
|
int last_slot = vue_map->num_slots - 1;
|
|
|
|
while (last_slot > 0 &&
|
|
|
|
(vue_map->slot_to_varying[last_slot] == BRW_VARYING_SLOT_PAD ||
|
|
|
|
outputs[vue_map->slot_to_varying[last_slot]].file == BAD_FILE)) {
|
|
|
|
last_slot--;
|
|
|
|
}
|
|
|
|
|
2017-09-01 09:59:34 -07:00
|
|
|
bool urb_written = false;
|
2014-10-27 22:42:50 -07:00
|
|
|
for (slot = 0; slot < vue_map->num_slots; slot++) {
|
|
|
|
int varying = vue_map->slot_to_varying[slot];
|
|
|
|
switch (varying) {
|
2015-10-15 16:01:11 -07:00
|
|
|
case VARYING_SLOT_PSIZ: {
|
2014-10-27 22:42:50 -07:00
|
|
|
/* The point size varying slot is the vue header and is always in the
|
|
|
|
* vue map. But often none of the special varyings that live there
|
|
|
|
* are written and in that case we can skip writing to the vue
|
|
|
|
* header, provided the corresponding state properly clamps the
|
|
|
|
* values further down the pipeline. */
|
|
|
|
if ((vue_map->slots_valid & psiz_mask) == 0) {
|
|
|
|
assert(length == 0);
|
|
|
|
urb_offset++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2015-10-26 17:09:25 -07:00
|
|
|
fs_reg zero(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD);
|
2015-11-02 11:26:16 -08:00
|
|
|
bld.MOV(zero, brw_imm_ud(0u));
|
2014-10-27 22:42:50 -07:00
|
|
|
|
|
|
|
sources[length++] = zero;
|
|
|
|
if (vue_map->slots_valid & VARYING_BIT_LAYER)
|
|
|
|
sources[length++] = this->outputs[VARYING_SLOT_LAYER];
|
|
|
|
else
|
|
|
|
sources[length++] = zero;
|
|
|
|
|
|
|
|
if (vue_map->slots_valid & VARYING_BIT_VIEWPORT)
|
|
|
|
sources[length++] = this->outputs[VARYING_SLOT_VIEWPORT];
|
|
|
|
else
|
|
|
|
sources[length++] = zero;
|
|
|
|
|
|
|
|
if (vue_map->slots_valid & VARYING_BIT_PSIZ)
|
|
|
|
sources[length++] = this->outputs[VARYING_SLOT_PSIZ];
|
|
|
|
else
|
|
|
|
sources[length++] = zero;
|
|
|
|
break;
|
2015-10-15 16:01:11 -07:00
|
|
|
}
|
2014-10-27 22:42:50 -07:00
|
|
|
case BRW_VARYING_SLOT_NDC:
|
|
|
|
case VARYING_SLOT_EDGE:
|
|
|
|
unreachable("unexpected scalar vs output");
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
/* gl_Position is always in the vue map, but isn't always written by
|
|
|
|
* the shader. Other varyings (clip distances) get added to the vue
|
|
|
|
* map but don't always get written. In those cases, the
|
|
|
|
* corresponding this->output[] slot will be invalid we and can skip
|
|
|
|
* the urb write for the varying. If we've already queued up a vue
|
|
|
|
* slot for writing we flush a mlen 5 urb write, otherwise we just
|
|
|
|
* advance the urb_offset.
|
|
|
|
*/
|
2015-09-09 20:23:04 -07:00
|
|
|
if (varying == BRW_VARYING_SLOT_PAD ||
|
|
|
|
this->outputs[varying].file == BAD_FILE) {
|
2014-10-27 22:42:50 -07:00
|
|
|
if (length > 0)
|
|
|
|
flush = true;
|
|
|
|
else
|
|
|
|
urb_offset++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2015-03-12 05:52:13 -07:00
|
|
|
if (stage == MESA_SHADER_VERTEX && vs_key->clamp_vertex_color &&
|
|
|
|
(varying == VARYING_SLOT_COL0 ||
|
2014-10-27 22:42:50 -07:00
|
|
|
varying == VARYING_SLOT_COL1 ||
|
|
|
|
varying == VARYING_SLOT_BFC0 ||
|
2015-03-12 05:52:13 -07:00
|
|
|
varying == VARYING_SLOT_BFC1)) {
|
2014-10-27 22:42:50 -07:00
|
|
|
/* We need to clamp these guys, so do a saturating MOV into a
|
|
|
|
* temp register and use that for the payload.
|
|
|
|
*/
|
|
|
|
for (int i = 0; i < 4; i++) {
|
2015-10-26 17:09:25 -07:00
|
|
|
fs_reg reg = fs_reg(VGRF, alloc.allocate(1), outputs[varying].type);
|
2015-10-15 16:01:11 -07:00
|
|
|
fs_reg src = offset(this->outputs[varying], bld, i);
|
2015-06-03 22:43:00 +03:00
|
|
|
set_saturate(true, bld.MOV(reg, src));
|
2014-10-27 22:42:50 -07:00
|
|
|
sources[length++] = reg;
|
|
|
|
}
|
|
|
|
} else {
|
2016-05-23 16:48:05 +10:00
|
|
|
for (unsigned i = 0; i < 4; i++)
|
2015-06-18 12:07:27 -07:00
|
|
|
sources[length++] = offset(this->outputs[varying], bld, i);
|
2014-10-27 22:42:50 -07:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2015-06-03 22:43:00 +03:00
|
|
|
const fs_builder abld = bld.annotate("URB write");
|
2014-10-27 22:42:50 -07:00
|
|
|
|
|
|
|
/* If we've queued up 8 registers of payload (2 VUE slots), if this is
|
|
|
|
* the last slot or if we need to flush (see BAD_FILE varying case
|
|
|
|
* above), emit a URB write send now to flush out the data.
|
|
|
|
*/
|
2017-09-01 09:59:34 -07:00
|
|
|
if (length == 8 || (length > 0 && slot == last_slot))
|
2014-10-27 22:42:50 -07:00
|
|
|
flush = true;
|
|
|
|
if (flush) {
|
2015-03-11 23:14:31 -07:00
|
|
|
fs_reg *payload_sources =
|
|
|
|
ralloc_array(mem_ctx, fs_reg, length + header_size);
|
2015-10-26 17:09:25 -07:00
|
|
|
fs_reg payload = fs_reg(VGRF, alloc.allocate(length + header_size),
|
2015-06-18 12:44:35 -07:00
|
|
|
BRW_REGISTER_TYPE_F);
|
2015-12-01 17:51:33 -08:00
|
|
|
payload_sources[0] = urb_handle;
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-03-11 23:14:31 -07:00
|
|
|
if (opcode == SHADER_OPCODE_URB_WRITE_SIMD8_PER_SLOT)
|
|
|
|
payload_sources[1] = per_slot_offsets;
|
|
|
|
|
|
|
|
memcpy(&payload_sources[header_size], sources,
|
|
|
|
length * sizeof sources[0]);
|
|
|
|
|
|
|
|
abld.LOAD_PAYLOAD(payload, payload_sources, length + header_size,
|
|
|
|
header_size);
|
2014-10-27 22:42:50 -07:00
|
|
|
|
2015-03-11 23:14:31 -07:00
|
|
|
fs_inst *inst = abld.emit(opcode, reg_undef, payload);
|
2016-12-14 03:29:29 -08:00
|
|
|
inst->eot = slot == last_slot && stage != MESA_SHADER_GEOMETRY;
|
2015-03-11 23:14:31 -07:00
|
|
|
inst->mlen = length + header_size;
|
2014-10-27 22:42:50 -07:00
|
|
|
inst->offset = urb_offset;
|
2015-05-05 20:19:04 -07:00
|
|
|
urb_offset = starting_urb_offset + slot + 1;
|
2014-10-27 22:42:50 -07:00
|
|
|
length = 0;
|
|
|
|
flush = false;
|
2017-09-01 09:59:34 -07:00
|
|
|
urb_written = true;
|
2014-10-27 22:42:50 -07:00
|
|
|
}
|
|
|
|
}
|
2017-09-01 09:59:34 -07:00
|
|
|
|
|
|
|
/* If we don't have any valid slots to write, just do a minimal urb write
|
|
|
|
* send to terminate the shader. This includes 1 slot of undefined data,
|
|
|
|
* because it's invalid to write 0 data:
|
|
|
|
*
|
|
|
|
* From the Broadwell PRM, Volume 7: 3D Media GPGPU, Shared Functions -
|
|
|
|
* Unified Return Buffer (URB) > URB_SIMD8_Write and URB_SIMD8_Read >
|
|
|
|
* Write Data Payload:
|
|
|
|
*
|
|
|
|
* "The write data payload can be between 1 and 8 message phases long."
|
|
|
|
*/
|
|
|
|
if (!urb_written) {
|
|
|
|
/* For GS, just turn EmitVertex() into a no-op. We don't want it to
|
|
|
|
* end the thread, and emit_gs_thread_end() already emits a SEND with
|
|
|
|
* EOT at the end of the program for us.
|
|
|
|
*/
|
|
|
|
if (stage == MESA_SHADER_GEOMETRY)
|
|
|
|
return;
|
|
|
|
|
|
|
|
fs_reg payload = fs_reg(VGRF, alloc.allocate(2), BRW_REGISTER_TYPE_UD);
|
|
|
|
bld.exec_all().MOV(payload, urb_handle);
|
|
|
|
|
|
|
|
fs_inst *inst = bld.emit(SHADER_OPCODE_URB_WRITE_SIMD8, reg_undef, payload);
|
|
|
|
inst->eot = true;
|
|
|
|
inst->mlen = 2;
|
|
|
|
inst->offset = 1;
|
|
|
|
return;
|
|
|
|
}
|
2014-10-27 22:42:50 -07:00
|
|
|
}
|
|
|
|
|
2015-04-12 02:06:57 -07:00
|
|
|
void
|
|
|
|
fs_visitor::emit_cs_terminate()
|
|
|
|
{
|
2015-06-19 17:19:38 -07:00
|
|
|
assert(devinfo->gen >= 7);
|
2015-04-12 02:06:57 -07:00
|
|
|
|
|
|
|
/* We are getting the thread ID from the compute shader header */
|
|
|
|
assert(stage == MESA_SHADER_COMPUTE);
|
|
|
|
|
|
|
|
/* We can't directly send from g0, since sends with EOT have to use
|
|
|
|
* g112-127. So, copy it to a virtual register, The register allocator will
|
|
|
|
* make sure it uses the appropriate register range.
|
|
|
|
*/
|
|
|
|
struct brw_reg g0 = retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD);
|
2015-10-26 17:09:25 -07:00
|
|
|
fs_reg payload = fs_reg(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD);
|
2015-07-16 15:07:05 -07:00
|
|
|
bld.group(8, 0).exec_all().MOV(payload, g0);
|
2015-04-12 02:06:57 -07:00
|
|
|
|
|
|
|
/* Send a message to the thread spawner to terminate the thread. */
|
2015-06-11 09:44:54 -07:00
|
|
|
fs_inst *inst = bld.exec_all()
|
|
|
|
.emit(CS_OPCODE_CS_TERMINATE, reg_undef, payload);
|
2015-04-12 02:06:57 -07:00
|
|
|
inst->eot = true;
|
|
|
|
}
|
|
|
|
|
2014-08-27 11:32:08 -07:00
|
|
|
void
|
|
|
|
fs_visitor::emit_barrier()
|
|
|
|
{
|
2015-06-19 17:19:38 -07:00
|
|
|
assert(devinfo->gen >= 7);
|
2016-01-26 15:44:01 -08:00
|
|
|
const uint32_t barrier_id_mask =
|
|
|
|
devinfo->gen >= 9 ? 0x8f000000u : 0x0f000000u;
|
2014-08-27 11:32:08 -07:00
|
|
|
|
|
|
|
/* We are getting the barrier ID from the compute shader header */
|
|
|
|
assert(stage == MESA_SHADER_COMPUTE);
|
|
|
|
|
2015-10-26 17:09:25 -07:00
|
|
|
fs_reg payload = fs_reg(VGRF, alloc.allocate(1), BRW_REGISTER_TYPE_UD);
|
2014-08-27 11:32:08 -07:00
|
|
|
|
|
|
|
/* Clear the message payload */
|
2017-08-30 12:07:00 -07:00
|
|
|
bld.exec_all().group(8, 0).MOV(payload, brw_imm_ud(0u));
|
2014-08-27 11:32:08 -07:00
|
|
|
|
2016-01-26 15:44:01 -08:00
|
|
|
/* Copy the barrier id from r0.2 to the message payload reg.2 */
|
2014-08-27 11:32:08 -07:00
|
|
|
fs_reg r0_2 = fs_reg(retype(brw_vec1_grf(0, 2), BRW_REGISTER_TYPE_UD));
|
2017-08-30 12:07:00 -07:00
|
|
|
bld.exec_all().group(1, 0).AND(component(payload, 2), r0_2,
|
|
|
|
brw_imm_ud(barrier_id_mask));
|
2014-08-27 11:32:08 -07:00
|
|
|
|
|
|
|
/* Emit a gateway "barrier" message using the payload we set up, followed
|
|
|
|
* by a wait instruction.
|
|
|
|
*/
|
|
|
|
bld.exec_all().emit(SHADER_OPCODE_BARRIER, reg_undef, payload);
|
|
|
|
}
|
|
|
|
|
2015-06-22 17:17:56 -07:00
|
|
|
fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data,
|
2014-05-14 01:21:02 -07:00
|
|
|
void *mem_ctx,
|
2015-03-11 22:41:49 -07:00
|
|
|
const void *key,
|
|
|
|
struct brw_stage_prog_data *prog_data,
|
|
|
|
struct gl_program *prog,
|
2015-10-05 19:26:02 -07:00
|
|
|
const nir_shader *shader,
|
2015-06-19 15:40:09 -07:00
|
|
|
unsigned dispatch_width,
|
2015-11-10 14:35:27 -08:00
|
|
|
int shader_time_index,
|
|
|
|
const struct brw_vue_map *input_vue_map)
|
2015-10-01 15:21:57 -07:00
|
|
|
: backend_shader(compiler, log_data, mem_ctx, shader, prog_data),
|
2015-06-29 22:50:28 -07:00
|
|
|
key(key), gs_compile(NULL), prog_data(prog_data), prog(prog),
|
2015-11-10 14:35:27 -08:00
|
|
|
input_vue_map(input_vue_map),
|
2015-06-19 15:40:09 -07:00
|
|
|
dispatch_width(dispatch_width),
|
|
|
|
shader_time_index(shader_time_index),
|
2015-06-03 19:59:44 +03:00
|
|
|
bld(fs_builder(this, dispatch_width).at_end())
|
2015-06-29 22:50:28 -07:00
|
|
|
{
|
|
|
|
init();
|
|
|
|
}
|
|
|
|
|
|
|
|
fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data,
|
|
|
|
void *mem_ctx,
|
|
|
|
struct brw_gs_compile *c,
|
|
|
|
struct brw_gs_prog_data *prog_data,
|
2015-11-03 12:51:32 -08:00
|
|
|
const nir_shader *shader,
|
|
|
|
int shader_time_index)
|
2015-06-29 22:50:28 -07:00
|
|
|
: backend_shader(compiler, log_data, mem_ctx, shader,
|
|
|
|
&prog_data->base.base),
|
|
|
|
key(&c->key), gs_compile(c),
|
|
|
|
prog_data(&prog_data->base.base), prog(NULL),
|
|
|
|
dispatch_width(8),
|
2015-11-03 12:51:32 -08:00
|
|
|
shader_time_index(shader_time_index),
|
2015-06-29 22:50:28 -07:00
|
|
|
bld(fs_builder(this, dispatch_width).at_end())
|
|
|
|
{
|
|
|
|
init();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
fs_visitor::init()
|
2012-07-04 13:12:50 -07:00
|
|
|
{
|
2015-03-09 01:58:51 -07:00
|
|
|
switch (stage) {
|
|
|
|
case MESA_SHADER_FRAGMENT:
|
|
|
|
key_tex = &((const brw_wm_prog_key *) key)->tex;
|
|
|
|
break;
|
|
|
|
case MESA_SHADER_VERTEX:
|
2015-08-27 18:24:39 -07:00
|
|
|
key_tex = &((const brw_vs_prog_key *) key)->tex;
|
|
|
|
break;
|
2015-11-14 17:40:43 -08:00
|
|
|
case MESA_SHADER_TESS_CTRL:
|
|
|
|
key_tex = &((const brw_tcs_prog_key *) key)->tex;
|
|
|
|
break;
|
2015-11-10 14:35:27 -08:00
|
|
|
case MESA_SHADER_TESS_EVAL:
|
|
|
|
key_tex = &((const brw_tes_prog_key *) key)->tex;
|
|
|
|
break;
|
2015-03-09 01:58:51 -07:00
|
|
|
case MESA_SHADER_GEOMETRY:
|
2015-08-27 18:24:39 -07:00
|
|
|
key_tex = &((const brw_gs_prog_key *) key)->tex;
|
2015-03-09 01:58:51 -07:00
|
|
|
break;
|
2014-08-30 19:57:39 -07:00
|
|
|
case MESA_SHADER_COMPUTE:
|
|
|
|
key_tex = &((const brw_cs_prog_key*) key)->tex;
|
|
|
|
break;
|
2015-03-09 01:58:51 -07:00
|
|
|
default:
|
|
|
|
unreachable("unhandled shader stage");
|
|
|
|
}
|
|
|
|
|
2016-05-18 14:39:52 -07:00
|
|
|
this->max_dispatch_width = 32;
|
2015-06-29 22:50:28 -07:00
|
|
|
this->prog_data = this->stage_prog_data;
|
|
|
|
|
2012-07-04 13:12:50 -07:00
|
|
|
this->failed = false;
|
2014-11-12 11:05:51 -08:00
|
|
|
|
|
|
|
this->nir_locals = NULL;
|
2015-06-24 12:28:47 -07:00
|
|
|
this->nir_ssa_values = NULL;
|
2012-07-04 13:12:50 -07:00
|
|
|
|
2014-05-13 21:52:51 -07:00
|
|
|
memset(&this->payload, 0, sizeof(this->payload));
|
2014-05-14 00:08:58 -07:00
|
|
|
this->source_depth_to_render_target = false;
|
|
|
|
this->runtime_check_aads_emit = false;
|
2012-07-04 13:12:50 -07:00
|
|
|
this->first_non_payload_grf = 0;
|
2015-04-15 18:00:05 -07:00
|
|
|
this->max_grf = devinfo->gen >= 7 ? GEN7_MRF_HACK_START : BRW_MAX_GRF;
|
2012-07-04 13:12:50 -07:00
|
|
|
|
2013-04-30 15:00:40 -07:00
|
|
|
this->virtual_grf_start = NULL;
|
|
|
|
this->virtual_grf_end = NULL;
|
2012-06-05 11:37:22 -07:00
|
|
|
this->live_intervals = NULL;
|
2013-08-04 23:27:14 -07:00
|
|
|
this->regs_live_at_ip = NULL;
|
2012-07-04 13:12:50 -07:00
|
|
|
|
2014-02-19 15:27:01 +01:00
|
|
|
this->uniforms = 0;
|
2014-05-13 21:00:35 -07:00
|
|
|
this->last_scratch = 0;
|
2014-03-07 02:10:14 -08:00
|
|
|
this->pull_constant_loc = NULL;
|
2014-03-11 14:35:27 -07:00
|
|
|
this->push_constant_loc = NULL;
|
2013-01-28 20:06:59 -05:00
|
|
|
|
2015-06-29 22:50:28 -07:00
|
|
|
this->promoted_constants = 0,
|
|
|
|
|
2017-12-17 00:21:13 -08:00
|
|
|
this->grf_used = 0;
|
2013-10-29 12:46:18 -07:00
|
|
|
this->spilled_any_registers = false;
|
2012-07-04 13:12:50 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
fs_visitor::~fs_visitor()
|
|
|
|
{
|
|
|
|
}
|