- [anv] Visual corruption in Cyberpunk on LNL and BMG
- [anv] Borderlands 3 visual corruption on BMG
- [ANV] LNL triangle corruption on clothing in HogwartsLegacy-trace-dx12-1080p-ultra
- Intel: Dark graphical glitches on cars and characters on Disney Speedstorm
- Regression in VA-API decoding
- glxext.c: error: 'struct glx_screen' has no member named 'frontend_screen'
- Segmentation fault resetting a query pool used to get BLAS properties
- radv: warning that "radv is not a conformant Vulkan implementation" on Navi 32
- [anv][UHD630] DXVK 2.5 - 2.5.2 with DXVK_HUD=compiler or DXVK_HUD=fps freezes the game or the entire system (Works without compiler/fps HUD, DXVK 2.4.1 works fine)
- Licenses seems incomplete/misleading
- anv: Symbol clash in intel_batch_decoder build when expat not available
- d3d12 vaapi: thread safety issues
- anv: Missing textures and glitches in It Takes Two (game)
- Black screen bug that only affects AMD
- Failure to correctly decode H.264, possibly specific to use of array output view
Changes
-------
Alyssa Rosenzweig (1):
- nir/lower_robust_access: fix robustness with atomic swap
Boris Brezillon (1):
- panfrost: Fix instanced draws when attributes have a non-zero divisor
Brian Paul (2):
- svga: add svga_resource_create_with_modifiers() function
- svga: fix printing 64-bit value for 32-bit build
Caio Oliveira (1):
- intel/brw: Add missing bits in 3-src SWSB encoding for Xe2+
Christian Gmeiner (2):
- etnaviv: isa: Support src2 for texld
- etnaviv: isa: Support src2 for texldb and texldl
David Heidelberg (6):
- docs: remove deprecated component list and licenses
- docs: Clarify project name and include Mesa3D
- docs: move license(s) to licenses directory
- c11: use SPDX-License-Identifier header
- licenses: add missing licenses
- drm-uapi: update licenses statement
David Rosca (7):
- radv/video: Fix DPB tier2 surface params
- radv/video: Use correct array index for decode target and DPB images
- radv: Fix sampling from image layers of video decode target
- frontends/va: Get buffer feedback with locked mutex in MapBuffer
- gallium/vl: Create sampler state also when gfx is not supported
- frontends/va: Only report surface alignment when non-zero
- frontends/va: Set csc matrix in PutSurface
Dylan Baker (12):
- docs: Add SHA sums to 24.3.3 release notes
- .pick_status.json: Update to 5f30bc62fe962d4fc78633d44e1020a713c2f9bc
- .pick_status.json: Mark eac8f1d4602cb1e44793b959c5680c92c9854be7 as denominated
- .pick_status.json: Update to 70fa598696c6fe2db6e6370a91443a3cb9449db3
- .pick_status.json: Update to 1a41743764159eccc245328ddba4a11cf0592e7d
- .pick_status.json: Mark c3e7384bbb2cfc56aed6244949d896db233d35f3 as denominated
- .pick_status.json: Mark 3b6f0ce03271aaca4058b99c75a4dfb0ce6d4770 as denominated
- .pick_status.json: Mark ab640df1c2fbf77965022b7507f656d378b49a4e as denominated
- .pick_status.json: Mark bd1a042046491de79194a375ac9a26ee4f52816c as denominated
- .pick_status.json: Update to b016f218fbce4c01827a4bf613912b40f646e1df
- .pick_status.json: Mark 5549cb921d1917835f2fb6c1f25449641dab039d as denominated
- .pick_status.json: Update to 1278d5286ccb47d8b55234946fc6c856cad3b909
Hyunjun Ko (3):
- anv: handle negative value of slot index for h265 decoding.
- anv/video: Fix to return supported video format correctly.
- anv: change bool to VkResult
Icenowy Zheng (1):
- zink: do not set transform feedback bits when not available
José Roberto de Souza (1):
- anv: Allow larger SLM sizes for task and mesh shader
Karol Herbst (4):
- rusticl/queue: add a life check to prevent applications dead locking
- rusticl: stop using system headers for CL and GL
- rusticl/kernel: take set kernel arguments into account for CL_KERNEL_LOCAL_MEM_SIZE
- rusticl/kernel: fix image_size of 1D buffer images
Konstantin Seurer (1):
- lavapipe: Check the pool type in handle_reset_query_pool
Lionel Landwerlin (4):
- anv: ensure null-rt bit in compiler isn't used when there is ds attachment
- intel: fix generation shader on Gfx9
- brw: fix coarse_z computation on Xe2+
- anv: use the correct MOCS for depth destinations
Lucas Stach (1):
- etnaviv: isa: fix typo in SRC2_USE map
Lukas Lipp (1):
- wsi: Fix wrong function name for lvp wsi metal surface
Marek Olšák (3):
- glsl: fix corruption due to blake3 hash not being set for nir_opt_undef
- radeonsi: fix a perf regression due to slow reply from GEM_WAIT_IDLE for timeout=0
- radeonsi: add si_screen::use_aco to shader cache key to fix shader cache failures
Matt Turner (1):
- intel/decoder: Avoid duplicate symbols when expat is not available
Mel Henning (2):
- nak: Add ShaderModel::hw_reserved_gprs()
- nak: Add gpr_limit_from_local_size
Mike Blumenkrantz (4):
- mesa: use default params for clearbuffer functions
- glsl: make gl_ViewID_OVR visible to all shader stages
- glsl: enable OVR_multiview if OVR_multiview2 is enabled
- lavapipe: fix bitmask type for sampler updating
Patrick Lerda (1):
- winsys/radeon: fix radeon_winsys_bo_from_handle() related race condition
Qiang Yu (1):
- radeonsi: fix unigine heaven crash when use aco on gfx8/9
Rhys Perry (2):
- aco/util: fix bit_reference::operator&=
- aco: use VOP3 v_mov_b16 if necessary
Rob Clark (1):
- freedreno/a6xx: Fix timestamp emit
Samuel Pitoiset (4):
- radv: fix adding the BO to cmdbuf list when emitting buffer markers
- radv: disable logic op for float/srgb formats
- radv: disable GFX12+ support
- radv: mark AMD CDNA as unsupported
Timur Kristóf (1):
- radv: Only print "testing use only" message on GFX12+.
Vinson Lee (1):
- intel/elk: Fix assert with side effect
duncan.hopkins (2):
- glx: Guard some of the bind_extensions() code with the same conditions as \`glx_screen`s `frontend_screen` member.
- glx: Add back in \`applegl_create_display()` so the OpenGL.framework, on MacOS, pointer get setup.