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third_party_mesa3d/docs/RELNOTES-4.1

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Mesa 4.1 release notes
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<month>, <day>, 2002
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PLEASE READ!!!!
Introduction
------------
Mesa uses an even/odd version number scheme like the Linux kernel.
Even numbered versions (such as 4.0) designate stable releases.
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Odd numbered versions (such as 4.1) designate new developmental releases.
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New Features in Mesa 4.1
------------------------
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New extensions. Docs at http://oss.sgi.com/projects/ogl-sample/registry/
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GL_NV_vertex_program
NVIDIA's vertex programming extension
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GL_NV_vertex_program1_1
A few features built on top of GL_NV_vertex_program
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GL_ARB_window_pos
This is the ARB-approved version of GL_MESA_window_pos
GL_ARB_depth_texture
This is the ARB-approved version of GL_SGIX_depth_texture.
It allows depth (Z buffer) data to be stored in textures.
This is used by GL_ARB_shadow
GL_ARB_shadow
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Shadow mapping with depth textures.
This is the ARB-approved version of GL_SGIX_shadow.
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GL_ARB_shadow_ambient
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Allows one to specify the luminance of shadowed pixels.
This is the ARB-approved version of GL_SGIX_shadow_ambient.
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GL_EXT_shadow_funcs
Extends the set of GL_ARB_shadow texture comparision functions to
include all eight of standard OpenGL dept-test functions.
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GL_ARB_point_parameters
This is basically the same as GL_EXT_point_parameters.
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Device Driver Status
--------------------
A number of Mesa's software drivers haven't been actively maintained for
some time. We rely on volunteers to maintain many of these drivers.
Here's the current status of all included drivers:
Driver Status
---------------------- ---------------------
XMesa (Xlib) implements OpenGL 1.3
OSMesa (off-screen) implements OpenGL 1.3
FX (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.3
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DOS/DJGPP implements OpenGL 1.3
GGI needs updating
BeOS needs updating
Allegro needs updating
D3D needs updating
DOS needs updating
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$Id: RELNOTES-4.1,v 1.6 2002/04/02 16:19:21 brianp Exp $