Files
third_party_mesa3d/progs/glsl/multitex.vert

11 lines
173 B
GLSL
Raw Normal View History

2008-05-20 11:01:17 -06:00
// Multi-texture vertex shader
// Brian Paul
void main()
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_TexCoord[1] = gl_MultiTexCoord1;
gl_Position = ftransform();
}