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third_party_mesa3d/src/egl/main/egldisplay.h

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/**************************************************************************
*
* Copyright 2008 VMware, Inc.
* Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
* Copyright 2010-2011 LunarG, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
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#ifndef EGLDISPLAY_INCLUDED
#define EGLDISPLAY_INCLUDED
#include "c99_compat.h"
#include "c11/threads.h"
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#include "egltypedefs.h"
#include "egldefines.h"
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#include "eglarray.h"
enum _egl_platform_type {
_EGL_PLATFORM_WINDOWS,
_EGL_PLATFORM_X11,
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_EGL_PLATFORM_WAYLAND,
_EGL_PLATFORM_DRM,
_EGL_PLATFORM_NULL,
_EGL_PLATFORM_ANDROID,
_EGL_PLATFORM_HAIKU,
_EGL_NUM_PLATFORMS,
_EGL_INVALID_PLATFORM = -1
};
typedef enum _egl_platform_type _EGLPlatformType;
enum _egl_resource_type {
_EGL_RESOURCE_CONTEXT,
_EGL_RESOURCE_SURFACE,
_EGL_RESOURCE_IMAGE,
_EGL_RESOURCE_SYNC,
_EGL_NUM_RESOURCES
};
/* this cannot and need not go into egltypedefs.h */
typedef enum _egl_resource_type _EGLResourceType;
/**
* A resource of a display.
*/
struct _egl_resource
{
/* which display the resource belongs to */
_EGLDisplay *Display;
EGLBoolean IsLinked;
EGLint RefCount;
/* used to link resources of the same type */
_EGLResource *Next;
};
/**
* Optional EGL extensions info.
*/
struct _egl_extensions
{
EGLBoolean MESA_screen_surface;
EGLBoolean MESA_copy_context;
EGLBoolean MESA_drm_display;
EGLBoolean MESA_drm_image;
EGLBoolean MESA_configless_context;
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EGLBoolean WL_bind_wayland_display;
EGLBoolean WL_create_wayland_buffer_from_image;
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EGLBoolean KHR_image_base;
EGLBoolean KHR_image_pixmap;
EGLBoolean KHR_vg_parent_image;
EGLBoolean KHR_get_all_proc_addresses;
EGLBoolean KHR_gl_texture_2D_image;
EGLBoolean KHR_gl_texture_cubemap_image;
EGLBoolean KHR_gl_texture_3D_image;
EGLBoolean KHR_gl_renderbuffer_image;
EGLBoolean KHR_reusable_sync;
EGLBoolean KHR_fence_sync;
EGLBoolean KHR_surfaceless_context;
EGLBoolean KHR_create_context;
EGLBoolean NOK_swap_region;
EGLBoolean NOK_texture_from_pixmap;
EGLBoolean ANDROID_image_native_buffer;
EGLBoolean CHROMIUM_sync_control;
EGLBoolean NV_post_sub_buffer;
EGLBoolean EXT_create_context_robustness;
EGLBoolean EXT_buffer_age;
EGLBoolean EXT_swap_buffers_with_damage;
EGLBoolean EXT_image_dma_buf_import;
EGLBoolean MESA_image_dma_buf_export;
};
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struct _egl_display
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{
/* used to link displays */
_EGLDisplay *Next;
mtx_t Mutex;
_EGLPlatformType Platform; /**< The type of the platform display */
void *PlatformDisplay; /**< A pointer to the platform display */
_EGLDriver *Driver; /**< Matched driver of the display */
EGLBoolean Initialized; /**< True if the display is initialized */
/* options that affect how the driver initializes the display */
struct {
EGLBoolean TestOnly; /**< Driver should not set fields when true */
EGLBoolean UseFallback; /**< Use fallback driver (sw or less features) */
} Options;
/* these fields are set by the driver during init */
void *DriverData; /**< Driver private data */
EGLint VersionMajor; /**< EGL major version */
EGLint VersionMinor; /**< EGL minor version */
EGLint ClientAPIs; /**< Bitmask of APIs supported (EGL_xxx_BIT) */
_EGLExtensions Extensions; /**< Extensions supported */
/* these fields are derived from above */
char VersionString[100]; /**< EGL_VERSION */
char ClientAPIsString[100]; /**< EGL_CLIENT_APIS */
char ExtensionsString[_EGL_MAX_EXTENSIONS_LEN]; /**< EGL_EXTENSIONS */
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_EGLArray *Screens;
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_EGLArray *Configs;
/* lists of resources */
_EGLResource *ResourceLists[_EGL_NUM_RESOURCES];
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};
extern _EGLPlatformType
egl/main: Stop using EGLNative types internally Internally, much of the EGL code uses EGLNativeDisplayType, EGLNativeWindowType, and EGLPixmapType. However, the EGLNative type often does not match the variable's actual type. The concept of EGLNative types are a bad match for Linux, as explained below. And the EGL platform extensions don't use EGLNative types at all. Those extensions attempt to solve cross-platform issues by moving the EGL API away from the EGLNative types. The core of the problem is that eglplatform.h can define each EGLNative type once only, but Linux supports multiple EGL platforms. To work around the problem, Mesa's eglplatform.h contains multiple definitions of each EGLNative type, selected by feature macros. Mesa expects EGL clients to set the feature macro approrpiately. But the feature macros don't work when a single codebase must be built with support for multiple EGL platforms, *such as Mesa itself*. When building libEGL, autotools chooses the EGLNative typedefs based on the first element of '--with-egl-platforms'. For example, '--with-egl-platforms=x11,drm,wayland' defines the following: typedef Display* EGLNativeDisplayType; typedef Window EGLNativeWindowType; typedef Pixmap EGLNativePixmapType; Clearly, this doesn't work well for Wayland and GBM. Mesa works around the problem by casting the EGLNative types to different things in different files. For sanity's sake, and to prepare for the EGL platform extensions, this patch removes from egl/main and egl/dri2 all internal use of the EGLNative types. It replaces them with 'void*' and checks each explicit cast with a static assertion. Also, the patch touches egl_gallium the minimal amount to keep it compatible with eglapi.h. Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
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_eglGetNativePlatform(void *nativeDisplay);
extern void
_eglFiniDisplay(void);
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extern _EGLDisplay *
_eglFindDisplay(_EGLPlatformType plat, void *plat_dpy);
extern void
_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *dpy);
extern void
_eglCleanupDisplay(_EGLDisplay *disp);
extern EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy);
extern EGLBoolean
_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy);
/**
* Lookup a handle to find the linked display.
* Return NULL if the handle has no corresponding linked display.
*/
static inline _EGLDisplay *
_eglLookupDisplay(EGLDisplay display)
{
_EGLDisplay *dpy = (_EGLDisplay *) display;
if (!_eglCheckDisplayHandle(display))
dpy = NULL;
return dpy;
}
/**
* Return the handle of a linked display, or EGL_NO_DISPLAY.
*/
static inline EGLDisplay
_eglGetDisplayHandle(_EGLDisplay *dpy)
{
return (EGLDisplay) ((dpy) ? dpy : EGL_NO_DISPLAY);
}
extern void
_eglInitResource(_EGLResource *res, EGLint size, _EGLDisplay *dpy);
extern void
_eglGetResource(_EGLResource *res);
extern EGLBoolean
_eglPutResource(_EGLResource *res);
extern void
_eglLinkResource(_EGLResource *res, _EGLResourceType type);
extern void
_eglUnlinkResource(_EGLResource *res, _EGLResourceType type);
/**
* Return true if the resource is linked.
*/
static inline EGLBoolean
_eglIsResourceLinked(_EGLResource *res)
{
return res->IsLinked;
}
#ifdef HAVE_X11_PLATFORM
_EGLDisplay*
_eglGetX11Display(Display *native_display, const EGLint *attrib_list);
#endif
#ifdef HAVE_DRM_PLATFORM
struct gbm_device;
_EGLDisplay*
_eglGetGbmDisplay(struct gbm_device *native_display,
const EGLint *attrib_list);
#endif
#ifdef HAVE_WAYLAND_PLATFORM
struct wl_display;
_EGLDisplay*
_eglGetWaylandDisplay(struct wl_display *native_display,
const EGLint *attrib_list);
#endif
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#endif /* EGLDISPLAY_INCLUDED */