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third_party_mesa3d/src/broadcom/qpu/qpu_instr.c

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/*
* Copyright © 2016 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <stdlib.h>
#include "util/macros.h"
#include "qpu_instr.h"
#ifndef QPU_MASK
#define QPU_MASK(high, low) ((((uint64_t)1<<((high)-(low)+1))-1)<<(low))
/* Using the GNU statement expression extension */
#define QPU_SET_FIELD(value, field) \
({ \
uint64_t fieldval = (uint64_t)(value) << field ## _SHIFT; \
assert((fieldval & ~ field ## _MASK) == 0); \
fieldval & field ## _MASK; \
})
#define QPU_GET_FIELD(word, field) ((uint32_t)(((word) & field ## _MASK) >> field ## _SHIFT))
#define QPU_UPDATE_FIELD(inst, value, field) \
(((inst) & ~(field ## _MASK)) | QPU_SET_FIELD(value, field))
#endif /* QPU_MASK */
#define VC5_QPU_OP_MUL_SHIFT 58
#define VC5_QPU_OP_MUL_MASK QPU_MASK(63, 58)
#define VC5_QPU_SIG_SHIFT 53
#define VC5_QPU_SIG_MASK QPU_MASK(57, 53)
# define VC5_QPU_SIG_THRSW_BIT 0x1
# define VC5_QPU_SIG_LDUNIF_BIT 0x2
# define VC5_QPU_SIG_LDTMU_BIT 0x4
# define VC5_QPU_SIG_LDVARY_BIT 0x8
#define VC5_QPU_COND_SHIFT 46
#define VC5_QPU_COND_MASK QPU_MASK(52, 46)
#define VC5_QPU_COND_IFA 0
#define VC5_QPU_COND_IFB 1
#define VC5_QPU_COND_IFNA 2
#define VC5_QPU_COND_IFNB 3
#define VC5_QPU_MM QPU_MASK(45, 45)
#define VC5_QPU_MA QPU_MASK(44, 44)
#define V3D_QPU_WADDR_M_SHIFT 38
#define V3D_QPU_WADDR_M_MASK QPU_MASK(43, 38)
#define VC5_QPU_BRANCH_ADDR_LOW_SHIFT 35
#define VC5_QPU_BRANCH_ADDR_LOW_MASK QPU_MASK(55, 35)
#define V3D_QPU_WADDR_A_SHIFT 32
#define V3D_QPU_WADDR_A_MASK QPU_MASK(37, 32)
#define VC5_QPU_BRANCH_COND_SHIFT 32
#define VC5_QPU_BRANCH_COND_MASK QPU_MASK(34, 32)
#define VC5_QPU_BRANCH_ADDR_HIGH_SHIFT 24
#define VC5_QPU_BRANCH_ADDR_HIGH_MASK QPU_MASK(31, 24)
#define VC5_QPU_OP_ADD_SHIFT 24
#define VC5_QPU_OP_ADD_MASK QPU_MASK(31, 24)
#define VC5_QPU_MUL_B_SHIFT 21
#define VC5_QPU_MUL_B_MASK QPU_MASK(23, 21)
#define VC5_QPU_BRANCH_MSFIGN_SHIFT 21
#define VC5_QPU_BRANCH_MSFIGN_MASK QPU_MASK(22, 21)
#define VC5_QPU_MUL_A_SHIFT 18
#define VC5_QPU_MUL_A_MASK QPU_MASK(20, 18)
#define VC5_QPU_ADD_B_SHIFT 15
#define VC5_QPU_ADD_B_MASK QPU_MASK(17, 15)
#define VC5_QPU_BRANCH_BDU_SHIFT 15
#define VC5_QPU_BRANCH_BDU_MASK QPU_MASK(17, 15)
#define VC5_QPU_BRANCH_UB QPU_MASK(14, 14)
#define VC5_QPU_ADD_A_SHIFT 12
#define VC5_QPU_ADD_A_MASK QPU_MASK(14, 12)
#define VC5_QPU_BRANCH_BDI_SHIFT 12
#define VC5_QPU_BRANCH_BDI_MASK QPU_MASK(13, 12)
#define VC5_QPU_RADDR_A_SHIFT 6
#define VC5_QPU_RADDR_A_MASK QPU_MASK(11, 6)
#define VC5_QPU_RADDR_B_SHIFT 0
#define VC5_QPU_RADDR_B_MASK QPU_MASK(5, 0)
const char *
v3d_qpu_magic_waddr_name(enum v3d_qpu_waddr waddr)
{
static const char *waddr_magic[] = {
[V3D_QPU_WADDR_R0] = "r0",
[V3D_QPU_WADDR_R1] = "r1",
[V3D_QPU_WADDR_R2] = "r2",
[V3D_QPU_WADDR_R3] = "r3",
[V3D_QPU_WADDR_R4] = "r4",
[V3D_QPU_WADDR_R5] = "r5",
[V3D_QPU_WADDR_NOP] = "-",
[V3D_QPU_WADDR_TLB] = "tlb",
[V3D_QPU_WADDR_TLBU] = "tlbu",
[V3D_QPU_WADDR_TMU] = "tmu",
[V3D_QPU_WADDR_TMUL] = "tmul",
[V3D_QPU_WADDR_TMUD] = "tmud",
[V3D_QPU_WADDR_TMUA] = "tmua",
[V3D_QPU_WADDR_TMUAU] = "tmuau",
[V3D_QPU_WADDR_VPM] = "vpm",
[V3D_QPU_WADDR_VPMU] = "vpmu",
[V3D_QPU_WADDR_SYNC] = "sync",
[V3D_QPU_WADDR_SYNCU] = "syncu",
[V3D_QPU_WADDR_RECIP] = "recip",
[V3D_QPU_WADDR_RSQRT] = "rsqrt",
[V3D_QPU_WADDR_EXP] = "exp",
[V3D_QPU_WADDR_LOG] = "log",
[V3D_QPU_WADDR_SIN] = "sin",
[V3D_QPU_WADDR_RSQRT2] = "rsqrt2",
};
return waddr_magic[waddr];
}
const char *
v3d_qpu_add_op_name(enum v3d_qpu_add_op op)
{
static const char *op_names[] = {
[V3D_QPU_A_FADD] = "fadd",
[V3D_QPU_A_FADDNF] = "faddnf",
[V3D_QPU_A_VFPACK] = "vfpack",
[V3D_QPU_A_ADD] = "add",
[V3D_QPU_A_SUB] = "sub",
[V3D_QPU_A_FSUB] = "fsub",
[V3D_QPU_A_MIN] = "min",
[V3D_QPU_A_MAX] = "max",
[V3D_QPU_A_UMIN] = "umin",
[V3D_QPU_A_UMAX] = "umax",
[V3D_QPU_A_SHL] = "shl",
[V3D_QPU_A_SHR] = "shr",
[V3D_QPU_A_ASR] = "asr",
[V3D_QPU_A_ROR] = "ror",
[V3D_QPU_A_FMIN] = "fmin",
[V3D_QPU_A_FMAX] = "fmax",
[V3D_QPU_A_VFMIN] = "vfmin",
[V3D_QPU_A_AND] = "and",
[V3D_QPU_A_OR] = "or",
[V3D_QPU_A_XOR] = "xor",
[V3D_QPU_A_VADD] = "vadd",
[V3D_QPU_A_VSUB] = "vsub",
[V3D_QPU_A_NOT] = "not",
[V3D_QPU_A_NEG] = "neg",
[V3D_QPU_A_FLAPUSH] = "flapush",
[V3D_QPU_A_FLBPUSH] = "flbpush",
[V3D_QPU_A_FLBPOP] = "flbpop",
[V3D_QPU_A_SETMSF] = "setmsf",
[V3D_QPU_A_SETREVF] = "setrevf",
[V3D_QPU_A_NOP] = "nop",
[V3D_QPU_A_TIDX] = "tidx",
[V3D_QPU_A_EIDX] = "eidx",
[V3D_QPU_A_LR] = "lr",
[V3D_QPU_A_VFLA] = "vfla",
[V3D_QPU_A_VFLNA] = "vflna",
[V3D_QPU_A_VFLB] = "vflb",
[V3D_QPU_A_VFLNB] = "vflnb",
[V3D_QPU_A_FXCD] = "fxcd",
[V3D_QPU_A_XCD] = "xcd",
[V3D_QPU_A_FYCD] = "fycd",
[V3D_QPU_A_YCD] = "ycd",
[V3D_QPU_A_MSF] = "msf",
[V3D_QPU_A_REVF] = "revf",
[V3D_QPU_A_VDWWT] = "vdwwt",
[V3D_QPU_A_IID] = "iid",
[V3D_QPU_A_SAMPID] = "sampid",
[V3D_QPU_A_PATCHID] = "patchid",
[V3D_QPU_A_TMUWT] = "tmuwt",
[V3D_QPU_A_VPMSETUP] = "vpmsetup",
[V3D_QPU_A_VPMWT] = "vpmwt",
[V3D_QPU_A_LDVPMV] = "ldvpmv",
[V3D_QPU_A_LDVPMD] = "ldvpmd",
[V3D_QPU_A_LDVPMP] = "ldvpmp",
[V3D_QPU_A_LDVPMG] = "ldvpmg",
[V3D_QPU_A_FCMP] = "fcmp",
[V3D_QPU_A_VFMAX] = "vfmax",
[V3D_QPU_A_FROUND] = "fround",
[V3D_QPU_A_FTOIN] = "ftoin",
[V3D_QPU_A_FTRUNC] = "ftrunc",
[V3D_QPU_A_FTOIZ] = "ftoiz",
[V3D_QPU_A_FFLOOR] = "ffloor",
[V3D_QPU_A_FTOUZ] = "ftouz",
[V3D_QPU_A_FCEIL] = "fceil",
[V3D_QPU_A_FTOC] = "ftoc",
[V3D_QPU_A_FDX] = "fdx",
[V3D_QPU_A_FDY] = "fdy",
[V3D_QPU_A_STVPMV] = "stvpmv",
[V3D_QPU_A_STVPMD] = "stvpmd",
[V3D_QPU_A_STVPMP] = "stvpmp",
[V3D_QPU_A_ITOF] = "itof",
[V3D_QPU_A_CLZ] = "clz",
[V3D_QPU_A_UTOF] = "utof",
};
if (op >= ARRAY_SIZE(op_names))
return NULL;
return op_names[op];
}
const char *
v3d_qpu_mul_op_name(enum v3d_qpu_mul_op op)
{
static const char *op_names[] = {
[V3D_QPU_M_ADD] = "add",
[V3D_QPU_M_SUB] = "sub",
[V3D_QPU_M_UMUL24] = "umul24",
[V3D_QPU_M_VFMUL] = "vfmul",
[V3D_QPU_M_SMUL24] = "smul24",
[V3D_QPU_M_MULTOP] = "multop",
[V3D_QPU_M_FMOV] = "fmov",
[V3D_QPU_M_MOV] = "mov",
[V3D_QPU_M_NOP] = "nop",
[V3D_QPU_M_FMUL] = "fmul",
};
if (op >= ARRAY_SIZE(op_names))
return NULL;
return op_names[op];
}
const char *
v3d_qpu_cond_name(enum v3d_qpu_cond cond)
{
switch (cond) {
case V3D_QPU_COND_NONE:
return "";
case V3D_QPU_COND_IFA:
return ".ifa";
case V3D_QPU_COND_IFB:
return ".ifb";
case V3D_QPU_COND_IFNA:
return ".ifna";
case V3D_QPU_COND_IFNB:
return ".ifnb";
default:
unreachable("bad cond value");
}
}
const char *
v3d_qpu_branch_cond_name(enum v3d_qpu_branch_cond cond)
{
switch (cond) {
case V3D_QPU_BRANCH_COND_ALWAYS:
return "";
case V3D_QPU_BRANCH_COND_A0:
return ".a0";
case V3D_QPU_BRANCH_COND_NA0:
return ".na0";
case V3D_QPU_BRANCH_COND_ALLA:
return ".alla";
case V3D_QPU_BRANCH_COND_ANYNA:
return ".anyna";
case V3D_QPU_BRANCH_COND_ANYA:
return ".anya";
case V3D_QPU_BRANCH_COND_ALLNA:
return ".allna";
default:
unreachable("bad branch cond value");
}
}
const char *
v3d_qpu_msfign_name(enum v3d_qpu_msfign msfign)
{
switch (msfign) {
case V3D_QPU_MSFIGN_NONE:
return "";
case V3D_QPU_MSFIGN_P:
return "p";
case V3D_QPU_MSFIGN_Q:
return "q";
default:
unreachable("bad branch cond value");
}
}
const char *
v3d_qpu_pf_name(enum v3d_qpu_pf pf)
{
switch (pf) {
case V3D_QPU_PF_NONE:
return "";
case V3D_QPU_PF_PUSHZ:
return ".pushz";
case V3D_QPU_PF_PUSHN:
return ".pushn";
case V3D_QPU_PF_PUSHC:
return ".pushc";
default:
unreachable("bad pf value");
}
}
const char *
v3d_qpu_uf_name(enum v3d_qpu_uf uf)
{
switch (uf) {
case V3D_QPU_UF_NONE:
return "";
case V3D_QPU_UF_ANDZ:
return ".andz";
case V3D_QPU_UF_ANDNZ:
return ".andnz";
case V3D_QPU_UF_NORZ:
return ".norz";
case V3D_QPU_UF_NORNZ:
return ".nornz";
case V3D_QPU_UF_ANDN:
return ".andn";
case V3D_QPU_UF_ANDNN:
return ".andnn";
case V3D_QPU_UF_NORN:
return ".norn";
case V3D_QPU_UF_NORNN:
return ".nornn";
case V3D_QPU_UF_ANDC:
return ".andc";
case V3D_QPU_UF_ANDNC:
return ".andnc";
case V3D_QPU_UF_NORC:
return ".norc";
case V3D_QPU_UF_NORNC:
return ".nornc";
default:
unreachable("bad pf value");
}
}
const char *
v3d_qpu_pack_name(enum v3d_qpu_output_pack pack)
{
switch (pack) {
case V3D_QPU_PACK_NONE:
return "";
case V3D_QPU_PACK_L:
return ".l";
case V3D_QPU_PACK_H:
return ".h";
default:
unreachable("bad pack value");
}
}
const char *
v3d_qpu_unpack_name(enum v3d_qpu_input_unpack unpack)
{
switch (unpack) {
case V3D_QPU_UNPACK_NONE:
return "";
case V3D_QPU_UNPACK_L:
return ".l";
case V3D_QPU_UNPACK_H:
return ".h";
case V3D_QPU_UNPACK_ABS:
return ".abs";
case V3D_QPU_UNPACK_REPLICATE_32F_16:
return ".ff";
case V3D_QPU_UNPACK_REPLICATE_L_16:
return ".ll";
case V3D_QPU_UNPACK_REPLICATE_H_16:
return ".hh";
case V3D_QPU_UNPACK_SWAP_16:
return ".swp";
default:
unreachable("bad unpack value");
}
}
#define D 1
#define A 2
#define B 4
static const uint8_t add_op_args[] = {
[V3D_QPU_A_FADD] = D | A | B,
[V3D_QPU_A_FADDNF] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_ADD] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_SUB] = D | A | B,
[V3D_QPU_A_VFPACK] = D | A | B,
[V3D_QPU_A_FSUB] = D | A | B,
[V3D_QPU_A_MIN] = D | A | B,
[V3D_QPU_A_MAX] = D | A | B,
[V3D_QPU_A_UMIN] = D | A | B,
[V3D_QPU_A_UMAX] = D | A | B,
[V3D_QPU_A_SHL] = D | A | B,
[V3D_QPU_A_SHR] = D | A | B,
[V3D_QPU_A_ASR] = D | A | B,
[V3D_QPU_A_ROR] = D | A | B,
[V3D_QPU_A_FMIN] = D | A | B,
[V3D_QPU_A_FMAX] = D | A | B,
[V3D_QPU_A_VFMIN] = D | A | B,
[V3D_QPU_A_AND] = D | A | B,
[V3D_QPU_A_OR] = D | A | B,
[V3D_QPU_A_XOR] = D | A | B,
[V3D_QPU_A_VADD] = D | A | B,
[V3D_QPU_A_VSUB] = D | A | B,
[V3D_QPU_A_NOT] = D | A,
[V3D_QPU_A_NEG] = D | A,
[V3D_QPU_A_FLAPUSH] = D | A,
[V3D_QPU_A_FLBPUSH] = D | A,
[V3D_QPU_A_FLBPOP] = D | A,
[V3D_QPU_A_SETMSF] = D | A,
[V3D_QPU_A_SETREVF] = D | A,
[V3D_QPU_A_NOP] = 0,
[V3D_QPU_A_TIDX] = D,
[V3D_QPU_A_EIDX] = D,
[V3D_QPU_A_LR] = D,
[V3D_QPU_A_VFLA] = D,
[V3D_QPU_A_VFLNA] = D,
[V3D_QPU_A_VFLB] = D,
[V3D_QPU_A_VFLNB] = D,
[V3D_QPU_A_FXCD] = D,
[V3D_QPU_A_XCD] = D,
[V3D_QPU_A_FYCD] = D,
[V3D_QPU_A_YCD] = D,
[V3D_QPU_A_MSF] = D,
[V3D_QPU_A_REVF] = D,
[V3D_QPU_A_VDWWT] = D,
[V3D_QPU_A_IID] = D,
[V3D_QPU_A_SAMPID] = D,
[V3D_QPU_A_PATCHID] = D,
[V3D_QPU_A_TMUWT] = D,
[V3D_QPU_A_VPMWT] = D,
[V3D_QPU_A_VPMSETUP] = D | A,
[V3D_QPU_A_LDVPMV] = D | A,
[V3D_QPU_A_LDVPMD] = D | A,
[V3D_QPU_A_LDVPMP] = D | A,
[V3D_QPU_A_LDVPMG] = D | A | B,
/* FIXME: MOVABSNEG */
[V3D_QPU_A_FCMP] = D | A | B,
[V3D_QPU_A_VFMAX] = D | A | B,
[V3D_QPU_A_FROUND] = D | A,
[V3D_QPU_A_FTOIN] = D | A,
[V3D_QPU_A_FTRUNC] = D | A,
[V3D_QPU_A_FTOIZ] = D | A,
[V3D_QPU_A_FFLOOR] = D | A,
[V3D_QPU_A_FTOUZ] = D | A,
[V3D_QPU_A_FCEIL] = D | A,
[V3D_QPU_A_FTOC] = D | A,
[V3D_QPU_A_FDX] = D | A,
[V3D_QPU_A_FDY] = D | A,
[V3D_QPU_A_STVPMV] = A | B,
[V3D_QPU_A_STVPMD] = A | B,
[V3D_QPU_A_STVPMP] = A | B,
[V3D_QPU_A_ITOF] = D | A,
[V3D_QPU_A_CLZ] = D | A,
[V3D_QPU_A_UTOF] = D | A,
};
static const uint8_t mul_op_args[] = {
[V3D_QPU_M_ADD] = D | A | B,
[V3D_QPU_M_SUB] = D | A | B,
[V3D_QPU_M_UMUL24] = D | A | B,
[V3D_QPU_M_VFMUL] = D | A | B,
[V3D_QPU_M_SMUL24] = D | A | B,
[V3D_QPU_M_MULTOP] = D | A | B,
[V3D_QPU_M_FMOV] = D | A,
[V3D_QPU_M_NOP] = 0,
[V3D_QPU_M_MOV] = D | A,
[V3D_QPU_M_FMUL] = D | A | B,
};
bool
v3d_qpu_add_op_has_dst(enum v3d_qpu_add_op op)
{
assert(op < ARRAY_SIZE(add_op_args));
return add_op_args[op] & D;
}
bool
v3d_qpu_mul_op_has_dst(enum v3d_qpu_mul_op op)
{
assert(op < ARRAY_SIZE(mul_op_args));
return mul_op_args[op] & D;
}
int
v3d_qpu_add_op_num_src(enum v3d_qpu_add_op op)
{
assert(op < ARRAY_SIZE(add_op_args));
uint8_t args = add_op_args[op];
if (args & B)
return 2;
else if (args & A)
return 1;
else
return 0;
}
int
v3d_qpu_mul_op_num_src(enum v3d_qpu_mul_op op)
{
assert(op < ARRAY_SIZE(mul_op_args));
uint8_t args = mul_op_args[op];
if (args & B)
return 2;
else if (args & A)
return 1;
else
return 0;
}
bool
v3d_qpu_magic_waddr_is_sfu(enum v3d_qpu_waddr waddr)
{
switch (waddr) {
case V3D_QPU_WADDR_RECIP:
case V3D_QPU_WADDR_RSQRT:
case V3D_QPU_WADDR_EXP:
case V3D_QPU_WADDR_LOG:
case V3D_QPU_WADDR_SIN:
case V3D_QPU_WADDR_RSQRT2:
return true;
default:
return false;
}
}
bool
v3d_qpu_magic_waddr_is_tmu(enum v3d_qpu_waddr waddr)
{
switch (waddr) {
case V3D_QPU_WADDR_TMU:
case V3D_QPU_WADDR_TMUL:
case V3D_QPU_WADDR_TMUD:
case V3D_QPU_WADDR_TMUA:
case V3D_QPU_WADDR_TMUAU:
return true;
default:
return false;
}
}
bool
v3d_qpu_magic_waddr_is_tlb(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_TLB ||
waddr == V3D_QPU_WADDR_TLBU);
}
bool
v3d_qpu_magic_waddr_is_vpm(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_VPM ||
waddr == V3D_QPU_WADDR_VPMU);
}
bool
v3d_qpu_magic_waddr_is_tsy(enum v3d_qpu_waddr waddr)
{
return (waddr == V3D_QPU_WADDR_SYNC ||
waddr == V3D_QPU_WADDR_SYNCU);
}
bool
v3d_qpu_writes_r3(const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
inst->alu.add.waddr == V3D_QPU_WADDR_R3) {
return true;
}
if (inst->alu.mul.magic_write &&
inst->alu.mul.waddr == V3D_QPU_WADDR_R3) {
return true;
}
}
return inst->sig.ldvary || inst->sig.ldvpm;
}
bool
v3d_qpu_writes_r4(const struct v3d_qpu_instr *inst)
{
if (inst->sig.ldtmu)
return true;
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
(inst->alu.add.waddr == V3D_QPU_WADDR_R4 ||
v3d_qpu_magic_waddr_is_sfu(inst->alu.add.waddr))) {
return true;
}
if (inst->alu.mul.magic_write &&
(inst->alu.mul.waddr == V3D_QPU_WADDR_R4 ||
v3d_qpu_magic_waddr_is_sfu(inst->alu.mul.waddr))) {
return true;
}
}
return false;
}
bool
v3d_qpu_writes_r5(const struct v3d_qpu_instr *inst)
{
if (inst->type == V3D_QPU_INSTR_TYPE_ALU) {
if (inst->alu.add.magic_write &&
inst->alu.add.waddr == V3D_QPU_WADDR_R5) {
return true;
}
if (inst->alu.mul.magic_write &&
inst->alu.mul.waddr == V3D_QPU_WADDR_R5) {
return true;
}
}
return inst->sig.ldvary || inst->sig.ldunif;
}
bool
v3d_qpu_uses_mux(const struct v3d_qpu_instr *inst, enum v3d_qpu_mux mux)
{
int add_nsrc = v3d_qpu_add_op_num_src(inst->alu.add.op);
int mul_nsrc = v3d_qpu_mul_op_num_src(inst->alu.mul.op);
return ((add_nsrc > 0 && inst->alu.add.a == mux) ||
(add_nsrc > 1 && inst->alu.add.b == mux) ||
(mul_nsrc > 0 && inst->alu.mul.a == mux) ||
(mul_nsrc > 1 && inst->alu.mul.b == mux));
}