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third_party_mesa3d/ir.cpp

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/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <string.h>
#include "main/imports.h"
#include "ir.h"
#include "ir_visitor.h"
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#include "glsl_types.h"
ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs,
ir_rvalue *condition)
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{
this->lhs = lhs;
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this->rhs = rhs;
this->condition = condition;
}
ir_expression::ir_expression(int op, const struct glsl_type *type,
ir_rvalue *op0, ir_rvalue *op1)
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{
this->type = type;
this->operation = ir_expression_operation(op);
this->operands[0] = op0;
this->operands[1] = op1;
}
unsigned int
ir_expression::get_num_operands(ir_expression_operation op)
{
/* Update ir_print_visitor.cpp when updating this list. */
const int num_operands[] = {
1, /* ir_unop_bit_not */
1, /* ir_unop_logic_not */
1, /* ir_unop_neg */
1, /* ir_unop_abs */
1, /* ir_unop_sign */
1, /* ir_unop_rcp */
1, /* ir_unop_rsq */
1, /* ir_unop_sqrt */
1, /* ir_unop_exp */
1, /* ir_unop_log */
1, /* ir_unop_exp2 */
1, /* ir_unop_log2 */
1, /* ir_unop_f2i */
1, /* ir_unop_i2f */
1, /* ir_unop_f2b */
1, /* ir_unop_b2f */
1, /* ir_unop_i2b */
1, /* ir_unop_b2i */
1, /* ir_unop_u2f */
1, /* ir_unop_trunc */
1, /* ir_unop_ceil */
1, /* ir_unop_floor */
1, /* ir_unop_sin */
1, /* ir_unop_cos */
2, /* ir_binop_add */
2, /* ir_binop_sub */
2, /* ir_binop_mul */
2, /* ir_binop_div */
2, /* ir_binop_mod */
2, /* ir_binop_less */
2, /* ir_binop_greater */
2, /* ir_binop_lequal */
2, /* ir_binop_gequal */
2, /* ir_binop_equal */
2, /* ir_binop_nequal */
2, /* ir_binop_lshift */
2, /* ir_binop_rshift */
2, /* ir_binop_bit_and */
2, /* ir_binop_bit_xor */
2, /* ir_binop_bit_or */
2, /* ir_binop_logic_and */
2, /* ir_binop_logic_xor */
2, /* ir_binop_logic_or */
2, /* ir_binop_dot */
2, /* ir_binop_min */
2, /* ir_binop_max */
2, /* ir_binop_pow */
};
assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1);
return num_operands[op];
}
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static const char *const operator_strs[] = {
"~",
"!",
"neg",
"abs",
"sign",
"rcp",
"rsq",
"sqrt",
"exp",
"log",
"exp2",
"log2",
"f2i",
"i2f",
"f2b",
"b2f",
"i2b",
"b2i",
"u2f",
"trunc",
"ceil",
"floor",
"sin",
"cos",
"+",
"-",
"*",
"/",
"%",
"<",
">",
"<=",
">=",
"==",
"!=",
"<<",
">>",
"&",
"^",
"|",
"&&",
"^^",
"||",
"dot",
"min",
"max",
"pow",
};
const char *ir_expression::operator_string()
{
assert((unsigned int) operation <=
sizeof(operator_strs) / sizeof(operator_strs[0]));
return operator_strs[operation];
}
ir_expression_operation
ir_expression::get_operator(const char *str)
{
const int operator_count = sizeof(operator_strs) / sizeof(operator_strs[0]);
for (int op = 0; op < operator_count; op++) {
if (strcmp(str, operator_strs[op]) == 0)
return (ir_expression_operation) op;
}
return (ir_expression_operation) -1;
}
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ir_constant::ir_constant(const struct glsl_type *type, const void *data)
{
unsigned size = 0;
this->type = type;
switch (type->base_type) {
case GLSL_TYPE_UINT: size = sizeof(this->value.u[0]); break;
case GLSL_TYPE_INT: size = sizeof(this->value.i[0]); break;
case GLSL_TYPE_FLOAT: size = sizeof(this->value.f[0]); break;
case GLSL_TYPE_BOOL: size = sizeof(this->value.b[0]); break;
default:
/* FINISHME: What to do? Exceptions are not the answer.
*/
break;
}
memcpy(& this->value, data, size * type->components());
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}
ir_constant::ir_constant(float f)
{
this->type = glsl_type::float_type;
this->value.f[0] = f;
}
ir_constant::ir_constant(unsigned int u)
{
this->type = glsl_type::uint_type;
this->value.u[0] = u;
}
ir_constant::ir_constant(int i)
{
this->type = glsl_type::int_type;
this->value.i[0] = i;
}
ir_constant::ir_constant(bool b)
{
this->type = glsl_type::bool_type;
this->value.b[0] = b;
}
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ir_dereference_variable::ir_dereference_variable(ir_variable *var)
: ir_dereference(ir_reference_variable)
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{
this->var = var;
this->type = (var != NULL) ? var->type : glsl_type::error_type;
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}
ir_dereference_array::ir_dereference_array(ir_rvalue *value,
ir_rvalue *array_index)
: ir_dereference(ir_reference_array)
{
this->selector.array_index = array_index;
this->set_array(value);
}
ir_dereference_array::ir_dereference_array(ir_variable *var,
ir_rvalue *array_index)
: ir_dereference(ir_reference_array)
{
this->selector.array_index = array_index;
this->set_array(new ir_dereference_variable(var));
}
void
ir_dereference_array::set_array(ir_rvalue *value)
{
this->var = value;
this->type = glsl_type::error_type;
if (this->var != NULL) {
const glsl_type *const vt = this->var->type;
if (vt->is_array()) {
type = vt->element_type();
} else if (vt->is_matrix()) {
type = vt->column_type();
} else if (vt->is_vector()) {
type = vt->get_base_type();
}
}
}
ir_dereference_record::ir_dereference_record(ir_rvalue *value,
const char *field)
: ir_dereference(ir_reference_record)
{
this->var = value;
this->selector.field = field;
this->type = (this->var != NULL)
? this->var->type->field_type(field) : glsl_type::error_type;
}
ir_dereference_record::ir_dereference_record(ir_variable *var,
const char *field)
: ir_dereference(ir_reference_record)
{
this->var = new ir_dereference_variable(var);
this->selector.field = field;
this->type = (this->var != NULL)
? this->var->type->field_type(field) : glsl_type::error_type;
}
bool
ir_dereference::is_lvalue()
{
ir_variable *var = this->variable_referenced();
/* Every l-value derference chain eventually ends in a variable.
*/
if ((var == NULL) || var->read_only)
return false;
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if (this->type->is_array() && !var->array_lvalue)
return false;
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return true;
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}
ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z,
unsigned w, unsigned count)
: val(val)
{
assert((count >= 1) && (count <= 4));
const unsigned dup_mask = 0
| ((count > 1) ? ((1U << y) & ((1U << x) )) : 0)
| ((count > 2) ? ((1U << z) & ((1U << x) | (1U << y) )) : 0)
| ((count > 3) ? ((1U << w) & ((1U << x) | (1U << y) | (1U << z))) : 0);
assert(x <= 3);
assert(y <= 3);
assert(z <= 3);
assert(w <= 3);
mask.x = x;
mask.y = y;
mask.z = z;
mask.w = w;
mask.num_components = count;
mask.has_duplicates = dup_mask != 0;
/* Based on the number of elements in the swizzle and the base type
* (i.e., float, int, unsigned, or bool) of the vector being swizzled,
* generate the type of the resulting value.
*/
type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1);
}
ir_swizzle::ir_swizzle(ir_rvalue *val, ir_swizzle_mask mask)
{
this->val = val;
this->mask = mask;
this->type = glsl_type::get_instance(val->type->base_type,
mask.num_components, 1);
}
#define X 1
#define R 5
#define S 9
#define I 13
ir_swizzle *
ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length)
{
/* For each possible swizzle character, this table encodes the value in
* \c idx_map that represents the 0th element of the vector. For invalid
* swizzle characters (e.g., 'k'), a special value is used that will allow
* detection of errors.
*/
static const unsigned char base_idx[26] = {
/* a b c d e f g h i j k l m */
R, R, I, I, I, I, R, I, I, I, I, I, I,
/* n o p q r s t u v w x y z */
I, I, S, S, R, S, S, I, I, X, X, X, X
};
/* Each valid swizzle character has an entry in the previous table. This
* table encodes the base index encoded in the previous table plus the actual
* index of the swizzle character. When processing swizzles, the first
* character in the string is indexed in the previous table. Each character
* in the string is indexed in this table, and the value found there has the
* value form the first table subtracted. The result must be on the range
* [0,3].
*
* For example, the string "wzyx" will get X from the first table. Each of
* the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
* subtraction, the swizzle values are { 3, 2, 1, 0 }.
*
* The string "wzrg" will get X from the first table. Each of the characters
* will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
* swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
* [0,3], the error is detected.
*/
static const unsigned char idx_map[26] = {
/* a b c d e f g h i j k l m */
R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0,
/* n o p q r s t u v w x y z */
0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2
};
int swiz_idx[4] = { 0, 0, 0, 0 };
unsigned i;
/* Validate the first character in the swizzle string and look up the base
* index value as described above.
*/
if ((str[0] < 'a') || (str[0] > 'z'))
return NULL;
const unsigned base = base_idx[str[0] - 'a'];
for (i = 0; (i < 4) && (str[i] != '\0'); i++) {
/* Validate the next character, and, as described above, convert it to a
* swizzle index.
*/
if ((str[i] < 'a') || (str[i] > 'z'))
return NULL;
swiz_idx[i] = idx_map[str[i] - 'a'] - base;
if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length))
return NULL;
}
if (str[i] != '\0')
return NULL;
return new ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2],
swiz_idx[3], i);
}
#undef X
#undef R
#undef S
#undef I
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ir_variable *
ir_swizzle::variable_referenced()
{
return this->val->variable_referenced();
}
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ir_variable::ir_variable(const struct glsl_type *type, const char *name)
: max_array_access(0), read_only(false), centroid(false), invariant(false),
mode(ir_var_auto), interpolation(ir_var_smooth)
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{
this->type = type;
this->name = name;
this->constant_value = NULL;
if (type && type->base_type == GLSL_TYPE_SAMPLER)
this->read_only = true;
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}
ir_function_signature::ir_function_signature(const glsl_type *return_type)
: return_type(return_type), is_defined(false)
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{
/* empty */
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}
const char *
ir_function_signature::qualifiers_match(exec_list *params)
{
exec_list_iterator iter_a = parameters.iterator();
exec_list_iterator iter_b = params->iterator();
/* check that the qualifiers match. */
while (iter_a.has_next()) {
ir_variable *a = (ir_variable *)iter_a.get();
ir_variable *b = (ir_variable *)iter_b.get();
if (a->read_only != b->read_only ||
a->interpolation != b->interpolation ||
a->centroid != b->centroid) {
/* parameter a's qualifiers don't match */
return a->name;
}
iter_a.next();
iter_b.next();
}
return NULL;
}
void
ir_function_signature::replace_parameters(exec_list *new_params)
{
/* Destroy all of the previous parameter information. If the previous
* parameter information comes from the function prototype, it may either
* specify incorrect parameter names or not have names at all.
*/
foreach_iter(exec_list_iterator, iter, parameters) {
assert(((ir_instruction *) iter.get())->as_variable() != NULL);
iter.remove();
delete (ir_instruction*) iter.get();
}
new_params->move_nodes_to(&parameters);
}
ir_function::ir_function(const char *name)
: name(name)
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{
/* empty */
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}
ir_call *
ir_call::get_error_instruction()
{
ir_call *call = new ir_call;
call->type = glsl_type::error_type;
return call;
}
void
visit_exec_list(exec_list *list, ir_visitor *visitor)
{
foreach_iter(exec_list_iterator, iter, *list) {
((ir_instruction *)iter.get())->accept(visitor);
}
}