2007-06-22 13:08:49 -06:00
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/**************************************************************************
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*
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* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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* Brian Paul
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*/
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#include "st_context.h"
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#include "st_atom.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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/**
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* Convert GLenum texcoord wrap tokens to pipe tokens.
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*/
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static GLuint
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gl_wrap_to_sp(GLenum wrap)
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{
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switch (wrap) {
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case GL_REPEAT:
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return PIPE_TEX_WRAP_REPEAT;
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case GL_CLAMP:
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return PIPE_TEX_WRAP_CLAMP;
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case GL_CLAMP_TO_EDGE:
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return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
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case GL_CLAMP_TO_BORDER:
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return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
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case GL_MIRRORED_REPEAT:
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return PIPE_TEX_WRAP_MIRROR_REPEAT;
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case GL_MIRROR_CLAMP_EXT:
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return PIPE_TEX_WRAP_MIRROR_CLAMP;
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case GL_MIRROR_CLAMP_TO_EDGE_EXT:
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return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
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case GL_MIRROR_CLAMP_TO_BORDER_EXT:
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return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
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default:
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abort();
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return 0;
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}
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}
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static GLuint
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gl_filter_to_sp(GLenum filter)
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{
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switch (filter) {
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case GL_NEAREST:
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return PIPE_TEX_FILTER_NEAREST;
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case GL_LINEAR:
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return PIPE_TEX_FILTER_LINEAR;
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case GL_NEAREST_MIPMAP_NEAREST:
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return PIPE_TEX_FILTER_NEAREST_MIPMAP_NEAREST;
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case GL_NEAREST_MIPMAP_LINEAR:
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return PIPE_TEX_FILTER_NEAREST_MIPMAP_LINEAR;
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case GL_LINEAR_MIPMAP_NEAREST:
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return PIPE_TEX_FILTER_LINEAR_MIPMAP_NEAREST;
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case GL_LINEAR_MIPMAP_LINEAR:
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return PIPE_TEX_FILTER_LINEAR_MIPMAP_LINEAR;
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default:
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abort();
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return 0;
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}
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}
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static void
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update_samplers(struct st_context *st)
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{
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GLuint u;
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for (u = 0; u < st->ctx->Const.MaxTextureImageUnits; u++) {
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const struct gl_texture_object *texobj
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= st->ctx->Texture.Unit[u]._Current;
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struct pipe_sampler_state sampler;
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memset(&sampler, 0, sizeof(sampler));
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2007-08-07 15:12:22 -06:00
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if (texobj) {
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sampler.wrap_s = gl_wrap_to_sp(texobj->WrapS);
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sampler.wrap_t = gl_wrap_to_sp(texobj->WrapT);
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sampler.wrap_r = gl_wrap_to_sp(texobj->WrapR);
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2007-06-22 13:08:49 -06:00
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2007-08-07 15:12:22 -06:00
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sampler.min_filter = gl_filter_to_sp(texobj->MinFilter);
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sampler.mag_filter = gl_filter_to_sp(texobj->MagFilter);
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2007-08-07 15:12:22 -06:00
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/* XXX more sampler state here */
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}
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2007-06-22 13:08:49 -06:00
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if (memcmp(&sampler, &st->state.sampler[u], sizeof(sampler)) != 0) {
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/* state has changed */
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st->state.sampler[u] = sampler;
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st->pipe->set_sampler_state(st->pipe, u, &sampler);
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}
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}
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}
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const struct st_tracked_state st_update_sampler = {
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.dirty = {
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.mesa = _NEW_TEXTURE,
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.st = 0,
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},
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.update = update_samplers
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};
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