2014-07-30 12:04:49 -07:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
|
|
|
|
* Copyright (C) 2008 VMware, Inc. All Rights Reserved.
|
|
|
|
* Copyright © 2014 Intel Corporation
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
* copy of this software and associated documentation files (the "Software"),
|
|
|
|
* to deal in the Software without restriction, including without limitation
|
|
|
|
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
* and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
* Software is furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice (including the next
|
|
|
|
* paragraph) shall be included in all copies or substantial portions of the
|
|
|
|
* Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
* DEALINGS IN THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "nir.h"
|
|
|
|
#include "../program.h"
|
|
|
|
#include "program/hash_table.h"
|
|
|
|
#include "ir_uniform.h"
|
|
|
|
|
|
|
|
extern "C" {
|
|
|
|
#include "main/compiler.h"
|
|
|
|
#include "main/mtypes.h"
|
|
|
|
#include "program/prog_parameter.h"
|
|
|
|
#include "program/program.h"
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned
|
|
|
|
get_deref_name_offset(nir_deref_var *deref_var,
|
|
|
|
gl_shader_program *shader_program, char **name,
|
|
|
|
void *mem_ctx)
|
|
|
|
{
|
|
|
|
nir_deref *deref = &deref_var->deref;
|
|
|
|
nir_deref_array *deref_array;
|
|
|
|
nir_deref_struct *deref_struct;
|
|
|
|
|
|
|
|
*name = ralloc_strdup(mem_ctx, deref_var->var->name);
|
|
|
|
|
|
|
|
while (deref->child != NULL) {
|
2014-11-25 21:36:25 -08:00
|
|
|
switch (deref->child->deref_type) {
|
|
|
|
case nir_deref_type_array:
|
|
|
|
deref_array = nir_deref_as_array(deref->child);
|
|
|
|
if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
|
|
|
|
/* GLSL 1.10 and 1.20 allowed variable sampler array indices,
|
|
|
|
* while GLSL 1.30 requires that the array indices be
|
|
|
|
* constant integer expressions. We don't expect any driver
|
|
|
|
* to actually work with a really variable array index, so
|
|
|
|
* all that would work would be an unrolled loop counter that
|
|
|
|
* ends up being constant.
|
|
|
|
*/
|
|
|
|
ralloc_strcat(&shader_program->InfoLog,
|
|
|
|
"warning: Variable sampler array index unsupported.\n"
|
|
|
|
"This feature of the language was removed in GLSL 1.20 "
|
|
|
|
"and is unlikely to be supported for 1.10 in Mesa.\n");
|
|
|
|
}
|
|
|
|
if (deref_array->deref.child == NULL) {
|
|
|
|
return deref_array->base_offset;
|
|
|
|
}
|
|
|
|
ralloc_asprintf_append(name, "[%u]", deref_array->base_offset);
|
|
|
|
break;
|
2014-07-30 12:04:49 -07:00
|
|
|
|
2014-11-25 21:36:25 -08:00
|
|
|
case nir_deref_type_struct: {
|
|
|
|
deref_struct = nir_deref_as_struct(deref->child);
|
|
|
|
const char *field = glsl_get_struct_elem_name(deref->type,
|
|
|
|
deref_struct->index);
|
|
|
|
ralloc_asprintf_append(name, ".%s", field);
|
|
|
|
break;
|
|
|
|
}
|
2014-07-30 12:04:49 -07:00
|
|
|
|
2014-11-25 21:36:25 -08:00
|
|
|
default:
|
|
|
|
assert(0);
|
|
|
|
break;
|
2014-07-30 12:04:49 -07:00
|
|
|
}
|
2014-11-25 21:36:25 -08:00
|
|
|
deref = deref->child;
|
2014-07-30 12:04:49 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static unsigned
|
|
|
|
get_sampler_index(nir_deref_var *sampler,
|
|
|
|
struct gl_shader_program *shader_program,
|
|
|
|
const struct gl_program *prog)
|
|
|
|
{
|
|
|
|
void *mem_ctx = ralloc_context(NULL);
|
|
|
|
char *name;
|
|
|
|
unsigned offset = get_deref_name_offset(sampler, shader_program, &name,
|
|
|
|
mem_ctx);
|
|
|
|
|
|
|
|
GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
|
|
|
|
|
|
|
|
unsigned location;
|
|
|
|
if (!shader_program->UniformHash->get(location, name)) {
|
|
|
|
linker_error(shader_program,
|
|
|
|
"failed to find sampler named %s.\n", name);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!shader_program->UniformStorage[location].sampler[shader].active) {
|
|
|
|
assert(0 && "cannot return a sampler");
|
|
|
|
linker_error(shader_program,
|
|
|
|
"cannot return a sampler named %s, because it is not "
|
|
|
|
"used in this shader stage. This is a driver bug.\n",
|
|
|
|
name);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
ralloc_free(mem_ctx);
|
|
|
|
|
|
|
|
return shader_program->UniformStorage[location].sampler[shader].index +
|
|
|
|
offset;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
lower_sampler(nir_tex_instr *instr, struct gl_shader_program *shader_program,
|
|
|
|
const struct gl_program *prog)
|
|
|
|
{
|
|
|
|
if (instr->sampler) {
|
|
|
|
instr->sampler_index = get_sampler_index(instr->sampler, shader_program,
|
2014-11-14 09:46:48 -08:00
|
|
|
prog);
|
|
|
|
nir_src empty_src;
|
|
|
|
memset(&empty_src, 0, sizeof empty_src);
|
|
|
|
for (nir_deref *deref = &instr->sampler->deref; deref; deref = deref->child) {
|
|
|
|
if (deref->deref_type == nir_deref_type_array) {
|
|
|
|
nir_deref_array *arr = nir_deref_as_array(deref);
|
|
|
|
nir_instr_rewrite_src(&instr->instr, &arr->indirect, empty_src);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2014-07-30 12:04:49 -07:00
|
|
|
instr->sampler = NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
struct gl_shader_program *shader_program;
|
|
|
|
struct gl_program *prog;
|
|
|
|
} lower_state;
|
|
|
|
|
|
|
|
static bool
|
|
|
|
lower_block_cb(nir_block *block, void *_state)
|
|
|
|
{
|
|
|
|
lower_state *state = (lower_state *) _state;
|
|
|
|
|
|
|
|
nir_foreach_instr(block, instr) {
|
2014-12-05 11:03:06 -08:00
|
|
|
if (instr->type == nir_instr_type_tex) {
|
|
|
|
nir_tex_instr *tex_instr = nir_instr_as_tex(instr);
|
2014-07-30 12:04:49 -07:00
|
|
|
lower_sampler(tex_instr, state->shader_program, state->prog);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
lower_impl(nir_function_impl *impl, struct gl_shader_program *shader_program,
|
|
|
|
struct gl_program *prog)
|
|
|
|
{
|
|
|
|
lower_state state;
|
|
|
|
state.shader_program = shader_program;
|
|
|
|
state.prog = prog;
|
|
|
|
nir_foreach_block(impl, lower_block_cb, &state);
|
|
|
|
}
|
|
|
|
|
|
|
|
extern "C" void
|
|
|
|
nir_lower_samplers(nir_shader *shader, struct gl_shader_program *shader_program,
|
|
|
|
struct gl_program *prog)
|
|
|
|
{
|
|
|
|
nir_foreach_overload(shader, overload) {
|
|
|
|
if (overload->impl)
|
|
|
|
lower_impl(overload->impl, shader_program, prog);
|
|
|
|
}
|
|
|
|
}
|