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third_party_mesa3d/src/mesa/pipe/softpipe/sp_quad_blend.c

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/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* quad blending
* \author Brian Paul
*/
#include "glheader.h"
#include "imports.h"
#include "macros.h"
#include "pipe/p_defines.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_tile.h"
static void
blend_quad(struct quad_stage *qs, struct quad_header *quad)
{
struct softpipe_context *softpipe = qs->softpipe;
GLfloat source[4][QUAD_SIZE], dest[4][QUAD_SIZE];
GLuint i, j;
/* XXX we're also looping in output_quad() !?! */
/* copy quad's colors since we'll modify them in the loop */
memcpy(source, quad->outputs.color, 4 * 4 * sizeof(GLfloat));
for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) {
GLfloat srcTerm[4], dstTerm[4];
struct softpipe_surface *sps
= softpipe_surface(softpipe->framebuffer.cbufs[i]);
sps->read_quad_f_swz(sps, quad->x0, quad->y0, dest);
/* XXX this loop could be factored out - we'd compute the src/dstTerm
* for all four pixels in the quad at once.
*/
for (j = 0; j < QUAD_SIZE; j++) {
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/* if this pixel in the quad is alive */
if (quad->mask & (1 << j)) {
switch (softpipe->blend.rgb_src_factor) {
case PIPE_BLENDFACTOR_ONE:
srcTerm[0] = srcTerm[1] = srcTerm[2] = 1.0;
break;
case PIPE_BLENDFACTOR_SRC_ALPHA:
srcTerm[0] = srcTerm[1] = srcTerm[2] = quad->outputs.color[3][j];
break;
case PIPE_BLENDFACTOR_ZERO:
srcTerm[0] = srcTerm[1] = srcTerm[2] = 0.0;
break;
/* XXX fill in remaining terms */
default:
abort();
}
switch (softpipe->blend.alpha_src_factor) {
case PIPE_BLENDFACTOR_ONE:
srcTerm[3] = 1.0;
break;
case PIPE_BLENDFACTOR_SRC_ALPHA:
srcTerm[3] = quad->outputs.color[3][j];
break;
case PIPE_BLENDFACTOR_ZERO:
srcTerm[3] = 0.0;
break;
/* XXX fill in remaining terms */
default:
abort();
}
switch (softpipe->blend.rgb_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
dstTerm[0] = dstTerm[1] = dstTerm[2] = 1.0;
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
dstTerm[0] = dstTerm[1] = dstTerm[2] = 1.0 - quad->outputs.color[3][j];
break;
case PIPE_BLENDFACTOR_ZERO:
dstTerm[0] = dstTerm[1] = dstTerm[2] = 0.0;
break;
/* XXX fill in remaining terms */
default:
abort();
}
switch (softpipe->blend.alpha_dst_factor) {
case PIPE_BLENDFACTOR_ONE:
dstTerm[3] = 1.0;
break;
case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
dstTerm[3] = 1.0 - quad->outputs.color[3][j];
break;
case PIPE_BLENDFACTOR_ZERO:
dstTerm[3] = 0.0;
break;
/* XXX fill in remaining terms */
default:
abort();
}
switch (softpipe->blend.rgb_func) {
case PIPE_BLEND_ADD:
quad->outputs.color[0][j] = source[0][j] * srcTerm[0] + dest[0][j] * dstTerm[0];
quad->outputs.color[1][j] = source[1][j] * srcTerm[1] + dest[1][j] * dstTerm[1];
quad->outputs.color[2][j] = source[2][j] * srcTerm[2] + dest[2][j] * dstTerm[2];
quad->outputs.color[3][j] = source[3][j] * srcTerm[3] + dest[3][j] * dstTerm[3];
break;
case PIPE_BLEND_SUBTRACT:
quad->outputs.color[0][j] = source[0][j] * srcTerm[0] - dest[0][j] * dstTerm[0];
quad->outputs.color[1][j] = source[1][j] * srcTerm[1] - dest[1][j] * dstTerm[1];
quad->outputs.color[2][j] = source[2][j] * srcTerm[2] - dest[2][j] * dstTerm[2];
quad->outputs.color[3][j] = source[3][j] * srcTerm[3] - dest[3][j] * dstTerm[3];
break;
case PIPE_BLEND_REVERSE_SUBTRACT:
quad->outputs.color[0][j] = dest[0][j] * dstTerm[0] - source[0][j] * srcTerm[0];
quad->outputs.color[1][j] = dest[1][j] * dstTerm[1] - source[1][j] * srcTerm[1];
quad->outputs.color[2][j] = dest[2][j] * dstTerm[2] - source[2][j] * srcTerm[2];
quad->outputs.color[3][j] = dest[3][j] * dstTerm[3] - source[3][j] * srcTerm[3];
break;
case PIPE_BLEND_MIN:
quad->outputs.color[0][j] = MIN2(dest[0][j], source[0][j]);
quad->outputs.color[1][j] = MIN2(dest[1][j], source[1][j]);
quad->outputs.color[2][j] = MIN2(dest[2][j], source[2][j]);
quad->outputs.color[3][j] = MIN2(dest[3][j], source[3][j]);
break;
case PIPE_BLEND_MAX:
quad->outputs.color[0][j] = MAX2(dest[0][j], source[0][j]);
quad->outputs.color[1][j] = MAX2(dest[1][j], source[1][j]);
quad->outputs.color[2][j] = MAX2(dest[2][j], source[2][j]);
quad->outputs.color[3][j] = MAX2(dest[3][j], source[3][j]);
break;
default:
abort();
}
}
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} /* loop over quad's pixels*/
/* pass blended quad to next stage */
qs->next->run(qs->next, quad);
}
}
struct quad_stage *sp_quad_blend_stage( struct softpipe_context *softpipe )
{
struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
stage->softpipe = softpipe;
stage->run = blend_quad;
return stage;
}