188 lines
5.5 KiB
ReStructuredText
188 lines
5.5 KiB
ReStructuredText
![]() |
Mesa 24.2.3 Release Notes / 2024-09-18
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======================================
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Mesa 24.2.3 is a bug fix release which fixes bugs found since the 24.2.2 release.
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Mesa 24.2.3 implements the OpenGL 4.6 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
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Some drivers don't support all the features required in OpenGL 4.6. OpenGL
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4.6 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each driver.
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Mesa 24.2.3 implements the Vulkan 1.3 API, but the version reported by
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the apiVersion property of the VkPhysicalDeviceProperties struct
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depends on the particular driver being used.
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SHA checksums
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-------------
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::
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TBD.
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New features
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------------
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- None
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Bug fixes
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---------
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- ANV: scalar FS validation failure is always hit when playing the steam game "Black Myth: Wukong Benchmark Tool"
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- [REG 24.1.7->24.2.1, bisected] RADV: uVkCompute's mad_throughput benchmark hangs
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- Color attribute not restored properly when using glPushAttrib/glPopAttrib calls
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- 69c772e4ea8f (egl: link with libgallium directly) breaks VAAPI - OpenGL interop on radeonsi
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- [v3d] performance regression in GTK's NGL renderer from 24.1 to 24.2
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- Failed to cross-compile Mesa-24.2 & Rusticl with bindgen 0.65.1 and rustc 1.80.0
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- v3d gbm_bo_unmap() crashes when used by TigerVNC
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Changes
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-------
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Boris Brezillon (1):
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- pan/kmod: Don't cap VM bind operations to one
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Daniel Stone (1):
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- ci/alpine: Fix shellcheck errors
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Dave Airlie (5):
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- vl/bitstream: use an int32_t for se encoding.
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- radv/video: handling encoding both sps and pps in same buffer
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- radv: Fix radeon_enc_code_ue with values over 2^16
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- radv/video: fix encode reference slot counting
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- radv/video/enc: report pps overrides in feedback for h265
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David Heidelberg (3):
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- nir_lower_mem_access_bit_sizes: Assert when 0 components or bits are requested
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- freedreno/ir3: Use nir_lower_mem_access_bit_sizes instead custom lowering
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- ci/freedreno: move disabled a530 entries back to main gitlab-ci.yml
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David Rosca (4):
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- meson/megadriver: Add megadriver_libdir argument
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- targets/va: Build va driver into libgallium when building with dri
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- targets/vdpau: Build vdpau driver into libgallium when building with dri
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- radeonsi: Disable EFC on VCN 2.2
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Dylan Baker (3):
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- docs: update sha sums for 24.2.2
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- iris: Run checks that do not require resources before creating them
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- anv: if queue is NULL in vm_bind return early
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Eric Engestrom (4):
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- .pick_status.json: Update to 8b272c8d8c419ecb7aee0257563c9489b675f4ef
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- .pick_status.json: Mark 5632a6e24f9053385e01a6464599ef4ba00e0c98 as denominated
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- .pick_status.json: Update to 45377dc5c46c4f449307c7efc28a1b66a57cf6aa
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- .pick_status.json: Update to ad3e6bb06a8e598be2381dfe2f5947f872b76bcd
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Georg Lehmann (3):
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- nir/opt_sink: do not sink load_ubo_vec4 out of loops
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- nir/opt_sink: do not sink inverse_ballot out of loops
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- nir/instr_set: fix fp_fast_math
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Iván Briano (1):
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- anv: be consistent about aux usage with modifiers
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Jesse Natalie (1):
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- d3d12: Fix shader selector hash to hash array instead of pointer-to-array
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Jordan Justen (1):
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- intel/dev: Fix warning for max_threads_per_psd when devinfo->verx10 == 120
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Jose Maria Casanova Crespo (1):
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- v3d: v3d_resource Use LINEAR layout for importing with INVALID modifier
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Juan A. Suarez Romero (2):
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- Revert "v3d: never replace a mapped bo"
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- v3d: do not rebind a sampler view already rebound
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Karol Herbst (1):
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- rusticl: do not use CL vector types in bindings and code
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Kenneth Graunke (1):
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- intel/brw: Use NUM_BRW_OPCODES in can_omit_write() check
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Konstantin Seurer (4):
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- gallium,st/mesa: Add and set pipe_image_view::is_2d_view_of_3d
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- lavapipe: Implement VK_EXT_image_2d_view_of_3d with sparse textures
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- lavapipe: Do not adjust imageGranularity for different block sizes
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- radv: Work around broken terrain in Warhammer III
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Lionel Landwerlin (3):
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- anv: selectively disable binding table usage on Gfx20
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- brw: use a builder of the size of the physical register for uniforms
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- brw: fix vecN rebuilds
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Lucas Stach (1):
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- etnaviv: emit all PA shader attributes
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Mary Guillemard (1):
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- panvk: Ensure to clear dirty dynamic state in panvk_cmd_draw
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Mike Blumenkrantz (2):
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- zink: delete erroneous kopper assert
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- zink: fix sparse bo deallocation
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Mohamed Ahmed (1):
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- nvk: Use stride in the explicit modifier case for linear images
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Rhys Perry (3):
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- nir/opt_if: fix fighting between split_alu_of_phi and peel_initial_break
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- nir/opt_loop: skip peeling if the break is non-trivial
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- nir/opt_loop: skip peeling if the loop ends with any kind of jump
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Rob Clark (1):
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- freedreno/drm: Fix ring_heap flags
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Rohan Garg (1):
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- intel/compiler: use the correct cache enum for loads and stores
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Samuel Pitoiset (6):
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- radv: fix allocating sparse descriptor buffers in the 32-bit addr space
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- radv: disable shaders linking with ESO when nextStage of VS/TES isn't present
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- radv/rt: skip shaders cache for pipelines created with the capture/replay flag
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- radv: fix lowering the view index to an input varying for FS
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- radv,aco: fix legacy vertex attributes when offset >= stride on GFX6-7
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- radv: fix lowering VS inputs when offset >= stride on GFX6-7
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Sviatoslav Peleshko (2):
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- brw: Fix mov cmod propagation when there's int signedness mismatch
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- mesa: Reset vbo attributes after flushing them to Current in glPopAttrib
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Tapani Pälli (1):
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- iris: fix issues with memory object updates via glBufferSubData
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llyyr (1):
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- vulkan/wsi/wayland: fix suboptimal flag being ignored with explicit sync
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