2007-05-24 10:41:34 +01:00
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/**************************************************************************
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*
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* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#ifndef ST_PROGRAM_H
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#define ST_PROGRAM_H
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#include "mtypes.h"
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2007-08-24 10:01:20 +01:00
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#include "pipe/tgsi/exec/tgsi_token.h"
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#include "x86/rtasm/x86sse.h"
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#define ST_MAX_SHADER_TOKENS 1024
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struct cso_fragment_shader;
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struct cso_vertex_shader;
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struct translated_vertex_program;
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2007-09-28 15:39:09 -06:00
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/**
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* Derived from Mesa gl_fragment_program:
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*/
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struct st_fragment_program
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{
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struct gl_fragment_program Base;
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GLuint serialNo;
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GLuint input_to_slot[FRAG_ATTRIB_MAX]; /**< Maps FRAG_ATTRIB_x to slot */
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GLuint num_input_slots;
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2007-09-24 12:32:26 +01:00
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/** The program in TGSI format */
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struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
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/** Pointer to the corresponding cached shader */
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const struct cso_fragment_shader *fs;
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GLuint param_state;
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/** List of vertex programs which have been translated such that their
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* outputs match this fragment program's inputs.
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*/
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struct translated_vertex_program *vertex_programs;
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};
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2007-09-28 15:39:09 -06:00
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/**
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* Derived from Mesa gl_fragment_program:
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*/
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struct st_vertex_program
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{
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struct gl_vertex_program Base; /**< The Mesa vertex program */
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GLuint serialNo;
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/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
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GLuint input_to_index[MAX_VERTEX_PROGRAM_ATTRIBS];
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/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
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GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
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/** The program in TGSI format */
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struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
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2007-08-24 17:51:12 +01:00
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2007-09-19 18:53:36 -06:00
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/** Pointer to the corresponding cached shader */
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const struct cso_vertex_shader *vs;
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GLuint param_state;
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};
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2007-08-06 20:53:28 +01:00
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extern void
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st_init_program_functions(struct dd_function_table *functions);
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static inline struct st_fragment_program *
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st_fragment_program( struct gl_fragment_program *fp )
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{
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return (struct st_fragment_program *)fp;
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}
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2007-07-19 20:24:55 +01:00
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static inline struct st_vertex_program *
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st_vertex_program( struct gl_vertex_program *vp )
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{
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return (struct st_vertex_program *)vp;
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}
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extern const struct cso_fragment_shader *
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st_translate_fragment_program(struct st_context *st,
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struct st_fragment_program *fp,
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const GLuint inputMapping[],
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struct tgsi_token *tokens,
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GLuint maxTokens);
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2007-09-20 07:50:33 -04:00
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extern const struct cso_vertex_shader *
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st_translate_vertex_program(struct st_context *st,
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struct st_vertex_program *vp,
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const GLuint vert_output_to_slot[],
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struct tgsi_token *tokens,
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GLuint maxTokens);
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2007-05-24 10:41:34 +01:00
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#endif
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