473 lines
15 KiB
C
473 lines
15 KiB
C
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/*
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Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
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The Weather Channel (TM) funded Tungsten Graphics to develop the
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initial release of the Radeon 8500 driver under the XFree86 license.
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This notice must be preserved.
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice (including the
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next paragraph) shall be included in all copies or substantial
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portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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**************************************************************************/
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/**
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* \file
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*
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* \author Keith Whitwell <keith@tungstengraphics.com>
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*
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* \author Nicolai Haehnle <prefect_@gmx.net>
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*/
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#include "main/glheader.h"
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#include "main/api_arrayelt.h"
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#include "main/context.h"
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#include "main/simple_list.h"
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#include "main/imports.h"
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#include "main/matrix.h"
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#include "main/extensions.h"
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#include "main/state.h"
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#include "main/bufferobj.h"
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#include "main/texobj.h"
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#include "swrast/swrast.h"
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#include "swrast_setup/swrast_setup.h"
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#include "vbo/vbo.h"
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#include "tnl/tnl.h"
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#include "tnl/t_pipeline.h"
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#include "tnl/t_vp_build.h"
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#include "drivers/common/driverfuncs.h"
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#include "r600_context.h"
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#include "radeon_context.h"
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#include "radeon_span.h"
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#include "r600_cmdbuf.h"
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#include "r600_state.h"
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#include "r600_ioctl.h"
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#include "r600_tex.h"
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#include "r600_emit.h"
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#include "r600_swtcl.h"
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#include "radeon_bocs_wrapper.h"
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#include "vblank.h"
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#include "utils.h"
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#include "xmlpool.h" /* for symbolic values of enum-type options */
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/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
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int future_hw_tcl_on = 1;
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int hw_tcl_on = 1;
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#define need_GL_VERSION_2_0
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#define need_GL_ARB_point_parameters
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#define need_GL_ARB_vertex_program
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#define need_GL_EXT_blend_equation_separate
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#define need_GL_EXT_blend_func_separate
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#define need_GL_EXT_blend_minmax
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#define need_GL_EXT_framebuffer_object
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#define need_GL_EXT_fog_coord
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#define need_GL_EXT_gpu_program_parameters
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#define need_GL_EXT_secondary_color
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#define need_GL_EXT_stencil_two_side
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#define need_GL_ATI_separate_stencil
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#define need_GL_NV_vertex_program
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#include "extension_helper.h"
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const struct dri_extension card_extensions[] = {
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/* *INDENT-OFF* */
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{"GL_ARB_depth_texture", NULL},
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{"GL_ARB_fragment_program", NULL},
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{"GL_ARB_multitexture", NULL},
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{"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
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{"GL_ARB_shadow", NULL},
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{"GL_ARB_shadow_ambient", NULL},
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{"GL_ARB_texture_border_clamp", NULL},
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{"GL_ARB_texture_cube_map", NULL},
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{"GL_ARB_texture_env_add", NULL},
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{"GL_ARB_texture_env_combine", NULL},
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{"GL_ARB_texture_env_crossbar", NULL},
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{"GL_ARB_texture_env_dot3", NULL},
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{"GL_ARB_texture_mirrored_repeat", NULL},
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{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
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{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
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{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
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{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
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{"GL_EXT_blend_subtract", NULL},
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{"GL_EXT_packed_depth_stencil", NULL},
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{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
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{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
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{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
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{"GL_EXT_shadow_funcs", NULL},
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{"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions},
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{"GL_EXT_stencil_wrap", NULL},
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{"GL_EXT_texture_edge_clamp", NULL},
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{"GL_EXT_texture_env_combine", NULL},
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{"GL_EXT_texture_env_dot3", NULL},
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{"GL_EXT_texture_filter_anisotropic", NULL},
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{"GL_EXT_texture_lod_bias", NULL},
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{"GL_EXT_texture_mirror_clamp", NULL},
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{"GL_EXT_texture_rectangle", NULL},
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{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
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{"GL_ATI_texture_env_combine3", NULL},
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{"GL_ATI_texture_mirror_once", NULL},
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{"GL_MESA_pack_invert", NULL},
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{"GL_MESA_ycbcr_texture", NULL},
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{"GL_MESAX_texture_float", NULL},
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{"GL_NV_blend_square", NULL},
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{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
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{"GL_SGIS_generate_mipmap", NULL},
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{NULL, NULL}
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/* *INDENT-ON* */
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};
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const struct dri_extension mm_extensions[] = {
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{ "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
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{ NULL, NULL }
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};
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/**
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* The GL 2.0 functions are needed to make display lists work with
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* functions added by GL_ATI_separate_stencil.
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*/
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const struct dri_extension gl_20_extension[] = {
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{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
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};
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extern struct tnl_pipeline_stage _r300_render_stage;
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extern const struct tnl_pipeline_stage _r300_tcl_stage;
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static const struct tnl_pipeline_stage *r300_pipeline[] = {
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/* Try and go straight to t&l
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*/
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&_r300_tcl_stage,
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/* Catch any t&l fallbacks
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*/
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&_tnl_vertex_transform_stage,
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&_tnl_normal_transform_stage,
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&_tnl_lighting_stage,
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&_tnl_fog_coordinate_stage,
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&_tnl_texgen_stage,
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&_tnl_texture_transform_stage,
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&_tnl_vertex_program_stage,
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/* Try again to go to tcl?
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* - no good for asymmetric-twoside (do with multipass)
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* - no good for asymmetric-unfilled (do with multipass)
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* - good for material
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* - good for texgen
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* - need to manipulate a bit of state
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*
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* - worth it/not worth it?
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*/
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/* Else do them here.
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*/
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&_r300_render_stage,
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&_tnl_render_stage, /* FALLBACK */
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0,
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};
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static void r300RunPipeline(GLcontext * ctx)
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{
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_mesa_lock_context_textures(ctx);
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if (ctx->NewState)
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_mesa_update_state_locked(ctx);
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_tnl_run_pipeline(ctx);
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_mesa_unlock_context_textures(ctx);
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}
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static void r300_get_lock(radeonContextPtr rmesa)
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{
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drm_radeon_sarea_t *sarea = rmesa->sarea;
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if (sarea->ctx_owner != rmesa->dri.hwContext) {
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sarea->ctx_owner = rmesa->dri.hwContext;
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if (!rmesa->radeonScreen->kernel_mm)
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radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
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}
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}
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static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
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{
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/* please flush pipe do all pending work */
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_SC_SCREENDOOR, 1));
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radeon_cs_write_dword(cs, 0x0);
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_SC_SCREENDOOR, 1));
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radeon_cs_write_dword(cs, 0x00FFFFFF);
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_SC_HYPERZ, 1));
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radeon_cs_write_dword(cs, 0x0);
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_US_CONFIG, 1));
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radeon_cs_write_dword(cs, 0x0);
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_ZB_CNTL, 1));
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radeon_cs_write_dword(cs, 0x0);
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radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D));
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_RB3D_DSTCACHE_CTLSTAT, 1));
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radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
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radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
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R300_ZB_ZCACHE_CTLSTAT, 1));
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radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
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radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen,
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R300_WAIT_3D | R300_WAIT_3D_CLEAN));
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}
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static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
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{
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r300ContextPtr r300 = (r300ContextPtr)radeon;
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BATCH_LOCALS(radeon);
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r300->vap_flush_needed = GL_TRUE;
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cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
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BEGIN_BATCH_NO_AUTOSTATE(2);
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OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
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END_BATCH();
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end_3d(radeon);
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}
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static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
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{
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r300ContextPtr r300 = R300_CONTEXT(ctx);
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if (mode)
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r300->radeon.Fallback |= bit;
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else
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r300->radeon.Fallback &= ~bit;
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}
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static void r300_init_vtbl(radeonContextPtr radeon)
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{
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radeon->vtbl.get_lock = r300_get_lock;
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radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset;
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radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header;
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radeon->vtbl.swtcl_flush = r300_swtcl_flush;
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radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms;
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radeon->vtbl.fallback = r300_fallback;
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}
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/* Create the device specific rendering context.
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*/
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GLboolean r300CreateContext(const __GLcontextModes * glVisual,
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__DRIcontextPrivate * driContextPriv,
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void *sharedContextPrivate)
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{
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__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
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radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
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struct dd_function_table functions;
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r300ContextPtr r300;
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GLcontext *ctx;
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int tcl_mode;
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assert(glVisual);
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assert(driContextPriv);
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assert(screen);
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/* Allocate the R300 context */
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r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
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if (!r300)
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return GL_FALSE;
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if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
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hw_tcl_on = future_hw_tcl_on = 0;
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r300_init_vtbl(&r300->radeon);
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/* Parse configuration files.
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* Do this here so that initialMaxAnisotropy is set before we create
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* the default textures.
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*/
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driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
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screen->driScreen->myNum, "r300");
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r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
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"def_max_anisotropy");
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/* Init default driver functions then plug in our R300-specific functions
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* (the texture functions are especially important)
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*/
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_mesa_init_driver_functions(&functions);
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r300InitIoctlFuncs(&functions);
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r300InitStateFuncs(&functions);
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r300InitTextureFuncs(&functions);
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r300InitShaderFuncs(&functions);
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if (!radeonInitContext(&r300->radeon, &functions,
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glVisual, driContextPriv,
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sharedContextPrivate)) {
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FREE(r300);
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return GL_FALSE;
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}
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/* Init r300 context data */
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/* Set the maximum texture size small enough that we can guarentee that
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* all texture units can bind a maximal texture and have them both in
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* texturable memory at once.
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*/
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ctx = r300->radeon.glCtx;
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ctx->Const.MaxTextureImageUnits =
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driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
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ctx->Const.MaxTextureCoordUnits =
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driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
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ctx->Const.MaxTextureUnits =
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MIN2(ctx->Const.MaxTextureImageUnits,
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ctx->Const.MaxTextureCoordUnits);
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ctx->Const.MaxTextureMaxAnisotropy = 16.0;
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ctx->Const.MaxTextureLodBias = 16.0;
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if (screen->chip_family >= CHIP_FAMILY_RV515) {
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ctx->Const.MaxTextureLevels = 13;
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ctx->Const.MaxTextureRectSize = 4096;
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}
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ctx->Const.MinPointSize = 1.0;
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ctx->Const.MinPointSizeAA = 1.0;
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ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
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ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
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ctx->Const.MinLineWidth = 1.0;
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ctx->Const.MinLineWidthAA = 1.0;
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ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
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ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
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/* Needs further modifications */
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#if 0
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ctx->Const.MaxArrayLockSize =
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( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
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#endif
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ctx->Const.MaxDrawBuffers = 1;
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/* Initialize the software rasterizer and helper modules.
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*/
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_swrast_CreateContext(ctx);
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_vbo_CreateContext(ctx);
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_tnl_CreateContext(ctx);
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_swsetup_CreateContext(ctx);
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_swsetup_Wakeup(ctx);
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_ae_create_context(ctx);
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/* Install the customized pipeline:
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*/
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_tnl_destroy_pipeline(ctx);
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_tnl_install_pipeline(ctx, r300_pipeline);
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/* Try and keep materials and vertices separate:
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*/
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/* _tnl_isolate_materials(ctx, GL_TRUE); */
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/* Configure swrast and TNL to match hardware characteristics:
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*/
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_swrast_allow_pixel_fog(ctx, GL_FALSE);
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_swrast_allow_vertex_fog(ctx, GL_TRUE);
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||
|
_tnl_allow_pixel_fog(ctx, GL_FALSE);
|
||
|
_tnl_allow_vertex_fog(ctx, GL_TRUE);
|
||
|
|
||
|
/* currently bogus data */
|
||
|
if (screen->chip_flags & RADEON_CHIPSET_TCL) {
|
||
|
ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
|
||
|
ctx->Const.VertexProgram.MaxNativeInstructions =
|
||
|
VSF_MAX_FRAGMENT_LENGTH / 4;
|
||
|
ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
|
||
|
ctx->Const.VertexProgram.MaxTemps = 32;
|
||
|
ctx->Const.VertexProgram.MaxNativeTemps =
|
||
|
/*VSF_MAX_FRAGMENT_TEMPS */ 32;
|
||
|
ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
|
||
|
ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
|
||
|
}
|
||
|
|
||
|
ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
|
||
|
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
|
||
|
ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
|
||
|
ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
|
||
|
ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
|
||
|
ctx->Const.FragmentProgram.MaxNativeInstructions =
|
||
|
PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
|
||
|
ctx->Const.FragmentProgram.MaxNativeTexIndirections =
|
||
|
PFS_MAX_TEX_INDIRECT;
|
||
|
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
|
||
|
ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
|
||
|
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
|
||
|
|
||
|
driInitExtensions(ctx, card_extensions, GL_TRUE);
|
||
|
if (r300->radeon.radeonScreen->kernel_mm)
|
||
|
driInitExtensions(ctx, mm_extensions, GL_FALSE);
|
||
|
|
||
|
if (driQueryOptionb
|
||
|
(&r300->radeon.optionCache, "disable_stencil_two_side"))
|
||
|
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
|
||
|
|
||
|
if (r300->radeon.glCtx->Mesa_DXTn
|
||
|
&& !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
|
||
|
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||
|
_mesa_enable_extension(ctx, "GL_S3_s3tc");
|
||
|
} else
|
||
|
if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
|
||
|
{
|
||
|
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
|
||
|
}
|
||
|
|
||
|
r300->disable_lowimpact_fallback =
|
||
|
driQueryOptionb(&r300->radeon.optionCache,
|
||
|
"disable_lowimpact_fallback");
|
||
|
radeon_fbo_init(&r300->radeon);
|
||
|
radeonInitSpanFuncs( ctx );
|
||
|
r300InitCmdBuf(r300);
|
||
|
r300InitState(r300);
|
||
|
if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
|
||
|
r300InitSwtcl(ctx);
|
||
|
|
||
|
TNL_CONTEXT(ctx)->Driver.RunPipeline = r300RunPipeline;
|
||
|
|
||
|
tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
|
||
|
if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
|
||
|
fprintf(stderr, "disabling 3D acceleration\n");
|
||
|
#if R200_MERGED
|
||
|
FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
|
||
|
#endif
|
||
|
}
|
||
|
if (tcl_mode == DRI_CONF_TCL_SW ||
|
||
|
!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
|
||
|
if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
|
||
|
r300->radeon.radeonScreen->chip_flags &=
|
||
|
~RADEON_CHIPSET_TCL;
|
||
|
fprintf(stderr, "Disabling HW TCL support\n");
|
||
|
}
|
||
|
TCL_FALLBACK(r300->radeon.glCtx,
|
||
|
RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
|
||
|
}
|
||
|
|
||
|
return GL_TRUE;
|
||
|
}
|
||
|
|