Files
third_party_mesa3d/progs/glsl/simple.vert

10 lines
127 B
GLSL
Raw Normal View History

2007-02-03 11:36:16 -07:00
// Simple vertex shader
// Brian Paul
void main()
{
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = ftransform();
}